DoomieJ Posted February 26, 2010 Posted February 26, 2010 I ain't no Gallileo, but here's the recent AI Valentine's Day Make-Love-To-Your-Man tourney. LOL we ended up playing the same team twice in top 8...and none of our other matches have been put up yet. :^) Team^2 vs. Team SunRed (Carl/Ara) Loser's Finals: Team^2 vs. Team SunRed reprise mike, holy nice XYH batman.
Darlos9D Posted February 26, 2010 Posted February 26, 2010 burstbait charge -> 720 is always pure win.
loerg Posted February 26, 2010 Posted February 26, 2010 i do that to :3 it doesnt work that often no more though :P
A.X.I.S. Posted February 27, 2010 Posted February 27, 2010 They added the grand finals. ;_; that was some real pro stuff! that ragna was evil.
Darlos9D Posted March 1, 2010 Posted March 1, 2010 Man Mike, I know you won against Bang, but that second random 720 in the beginning was kinda disappoint. This was made up for by the epic DP bait charge -> 720 against Ragna, though. Though then you lost that fight... I guess it shows to go you that 720 doesn't determine everything.
ZONG_one Posted March 1, 2010 Posted March 1, 2010 This Tager has awesome defense. http://www.youtube.com/user/autonomousr#p/u/26/Bp_vA7RcBwk
Leo7 Posted March 1, 2010 Posted March 1, 2010 This Tager has awesome defense. lol, I knew it was Galileo before I even clicked the link. Good old Galileo. If there were more vids of him, this thread would be renamed "Galileo Videos". Edit - More Kouhatsu vids means more Galileo vids (great defense, great reads as always): http://www.youtube.com/watch?v=eb52fFUHvZs (vs Nezu Bang, spamming 2C during FRKZ is legit though IMO) http://www.youtube.com/watch?v=ordin6ZEU48 (vs Lucky Litchi, fucking amazing match) And yea he really does go by "Galileo".
ZONG_one Posted March 1, 2010 Posted March 1, 2010 lol, I knew it was Galileo before I even clicked the link. Good old Galileo. If there were more vids of him, this thread would be renamed "Galileo Videos". Lol, is that seriously what he goes by?
NumeroGaijin Posted March 1, 2010 Posted March 1, 2010 At 8:20 I think Mike could have gone for the 5D for a counter hit combo
g0th1k4 Posted March 2, 2010 Posted March 2, 2010 non Mike_Z it's my colour =D you changed too much while i used it in beginning =p
Commanderoftroy Posted March 2, 2010 Posted March 2, 2010 Ha mike z with that volt charge through the inferno divider i did that not too long ago in calamity trigger all be it i didnt get the 720 to come out i had no idea it would work but i see it has been re confirmed in that video with a better finish.
Mike Z Posted March 10, 2010 Posted March 10, 2010 Vids from the March 7th AI ranbat. Top 8 - You Don't Care, It's Not Galileo vs. Xie (Hazama) Winner's Finals - You Don't Care, It's Not Galileo vs. ZONG_One (Carl) Grand Finals - You Don't Care, It's Not Galileo vs. ZONG_One, reprise Pweeze can I use dis color, g0th1k4? :^)
A.X.I.S. Posted March 10, 2010 Posted March 10, 2010 whenever there is rape there is mike z doing it to someone. look what i found. http://www.youtube.com/user/GAMEacho#p/u/10/aGy4ec4M7sc http://www.youtube.com/user/GAMEacho#p/u/7/SvvRMhMRYic http://www.youtube.com/user/GAMEacho#p/u/8/DkN49DpGor4
OrionXElite Posted March 15, 2010 Posted March 15, 2010 http://www.youtube.com/watch?v=YMBgN5wC9FQ This is a Tager mirror of me and Coopa this past Saturday. Mike Z already gave us some advice but I figured I'd post this here to see if anyone else had any critiques. Be as brutal and blunt as you like. I am a big boy so I can take a little criticism. I'm the green Tager and Coopa is the black Tager. Mike Z already gave these basic tips: - 360A (or B!) on Tager should be followed by 2B xx AC, etc. There's zero reason to do anything else. - Throw combo of choice is not throw xx BSledge, etc anymore unless you want corner (in which case BSledge, 5C->2D). Throw xx AC, elbow, 5B->4D is B&B now. - CH Hammer should be followed with 5C->6A->2C xx AC, etc. - Fatal Counter combos should be second nature by now. :^( Any other feedback is much appreciated. I've also got a match vs Lambda but I had a relatively easy time with that but again, any feedback is welcome http://www.youtube.com/watch?v=RZOMG62op5o&feature=related
Leo7 Posted March 15, 2010 Posted March 15, 2010 I second everything Mike Z says with regards to Tager mirrors. 360A > 2B > Collider (You can do B-Gadget afterwards, but I hate doing Gadget against Tager Edit: personally, I go for 2D), and more Fatal Counter combos (you could have done Maho's corner FC combo twice). Against the Lambda, I'm not sure why you're doing 5C > 6A > Collider after a CH Sledge on the ground >.>. Also, you don't need to do Collider > 6C > Collider in the corner since it'll send Lambda out of the corner. Personally I'd go for 6c > j.2C, and then you can do whatever (e.g. Sledge A, 2A, Collider reset; delayed Sledge A (will whiff), 720; meaty 2B; etc.) Edit: She was magnetized too, so if you really needed a double collider combo, you could have done a Collider whiff combo which should do more damage. Edit2: Actually, wait, WTF, you had 100% meter at that point, you should have done 6C xx MTW + Terra Break to end the round. Edit: More Tager mirror things - You really don't need to super jump against Tager, you'll just get 2C'd (Though you were doing most of the 2C-ing I guess). Even if you barrier block a 2C after a super jump, they can Collider you after you block it since you're still in the air and your hitbox is so big - If you need to jump, honestly, a normal jump is just fine. Normal jump j.B > j.C > j.B is a good piece of Tager specific offense.
Heavy_Mental Posted March 15, 2010 Posted March 15, 2010 This is a Tager mirror of me and Coopa this past Saturday. Mike Z already gave us some advice but I figured I'd post this here to see if anyone else had any critiques. Be as brutal and blunt as you like. I am a big boy so I can take a little criticism. I'm the green Tager and Coopa is the black Tager. I personally opt for a "turtle-esque" approach towards this matchup, reason being that Tager is so darn slow it's easy to punish his attempts at getting as you proved by repeatedly landing 2C FCs. IB and Backdash into 360/720 are both pretty easy to land on Tagers trying jump, just need to watch the spacing. Both players played really sloppily here. Dropped combos, poor teching, random spark volts and whatnot. As a Tager player, you should know better than anyone else not to mash tech. Brush up on those combos and try playing less frantically. That's my 2 cents.
Waks Posted March 15, 2010 Posted March 15, 2010 Speaking of Maho's FC 2C combos, I cant seem to find where that vid is. Does anyone mind posting a link? Thanks!
Leo7 Posted March 15, 2010 Posted March 15, 2010 Speaking of Maho's FC 2C combos, I cant seem to find where that vid is. Does anyone mind posting a link? Thanks! http://www.youtube.com/watch?v=x755G8KL8S8 Note: after a FC 2C, you can do j.2C, 2b, 2c xx collider in place of 5c xx collider in some of the combos in the vid. Also, yea, both Coopa and Orion were just overly aggressive (almost no blocking lol). If you watch an earlier vid of me vs Tofu (horrible lol), it's just me and him walking back and forth half the time (well after I stop doing stupid Dora throw whiff crap) and fishing for 5C's and 5D's because we know that we can punish each other badly if we both start getting too aggressive. I would honestly say spend most of the time on the ground. Jump only if you want to punish a command grab.
Tofu Warrior Posted March 15, 2010 Posted March 15, 2010 If you watch an earlier vid of me vs Tofu (horrible lol), it's just me and him walking back and forth half the time (well after I stop doing stupid Dora throw whiff crap) and fishing for 5C's and 5D's because we know that we can punish each other badly if we both start getting too aggressive. I would honestly say spend most of the time on the ground. Jump only if you want to punish a command grab. 7 straight minutes of spacing and cautious poking action! :lol: I distinctly remember going through a super jump happy rushdown oriented phase in Tager mirrors back in the day, but yeah, it really doesn't work. I will tag 100% of jumps with 2C without question in this match up; as anyone who plays me knows, I have an itchy 2C trigger finger.
Darlos9D Posted March 15, 2010 Posted March 15, 2010 Man, the new 2C really changes a lot. Tagers jump all over the place on each other in CT. Thankfully I never really got hugely into that habit anyway. I imagine I'll have an itchy 2C finger myself. Shit, I already do in CT.
OrionXElite Posted March 16, 2010 Posted March 16, 2010 I second everything Mike Z says with regards to Tager mirrors. 360A > 2B > Collider (You can do B-Gadget afterwards, but I hate doing Gadget against Tager Edit: personally, I go for 2D), and more Fatal Counter combos (you could have done Maho's corner FC combo twice). Against the Lambda, I'm not sure why you're doing 5C > 6A > Collider after a CH Sledge on the ground >.>. Also, you don't need to do Collider > 6C > Collider in the corner since it'll send Lambda out of the corner. Personally I'd go for 6c > j.2C, and then you can do whatever (e.g. Sledge A, 2A, Collider reset; delayed Sledge A (will whiff), 720; meaty 2B; etc.) Edit: She was magnetized too, so if you really needed a double collider combo, you could have done a Collider whiff combo which should do more damage. Edit2: Actually, wait, WTF, you had 100% meter at that point, you should have done 6C xx MTW + Terra Break to end the round. Edit: More Tager mirror things - You really don't need to super jump against Tager, you'll just get 2C'd (Though you were doing most of the 2C-ing I guess). Even if you barrier block a 2C after a super jump, they can Collider you after you block it since you're still in the air and your hitbox is so big - If you need to jump, honestly, a normal jump is just fine. Normal jump j.B > j.C > j.B is a good piece of Tager specific offense. First, I am learning the FC combos now as I'm starting to get an itchy 2C finger too...Me and Coopa actually played again today and we we played far less aggressively then in the video. As for the Lambda match, I was seriously thrown off by how in my face he was playing. I'm used to playing Goryus who is adamant about keep away against Tager which is how it should be played. I have a bad habit of doing the wrong follow ups due to precedent. That first 5C->6A->AC was an accident since I thought he jumped when I hit him...And I never actually noticed I had full meter when I did the double AC so that was my fault right there. I personally opt for a "turtle-esque" approach towards this matchup, reason being that Tager is so darn slow it's easy to punish his attempts at getting as you proved by repeatedly landing 2C FCs. IB and Backdash into 360/720 are both pretty easy to land on Tagers trying jump, just need to watch the spacing. Both players played really sloppily here. Dropped combos, poor teching, random spark volts and whatnot. As a Tager player, you should know better than anyone else not to mash tech. Brush up on those combos and try playing less frantically. That's my 2 cents. Now as for the sloppy play and dropping combos, the 2P stick was loose and it was dropping many 3,6, and 9 inputs so anytime I was facing to the right, I kept dropping my AC almost the entire ranbat. You practically had to crush the stick to the right if you wanted the inputs to work right. I know I wasn't the only one who was having input issues either. So equipment problems were a contributing factor to that problem for me.
Dacidbro Posted March 16, 2010 Posted March 16, 2010 The sticks were INFINITELY better than Arcade Infinity's O_o EDIT: I have to note, that doesn't mean much. AI's are pretty iffy.
OrionXElite Posted March 16, 2010 Posted March 16, 2010 I've never been to AI so I don't have a proper comparison but the sticks at SVGL have always been in good condition when I use them. Any input issues were always my fault for not paying attention to where my hand was going. But I know I was doing the proper motions for AC countless times and it just kept dropping it. It pissed me off a lot...
h00d Posted April 5, 2010 Posted April 5, 2010 http://www.youtube.com/watch?v=f60lIQUQZEk Can anyone explain the 720 at the end of the match?
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