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Posted

Mu isn't cute, I'm sorry.

It's like my preference in girls.

Cute and asian..

or white and slutty looking.

Simple as that.. or something.

@Hiago: <3

Posted
Mu isn't cute, I'm sorry.

It's like my preference in girls.

Cute and asian..

or white and slutty looking.

Simple as that.. or something.

@Hiago: <3

There is no sex like Dizzy sex ;)

Posted

ive been bluntly saying it all over the place

do i win something

  • 2 weeks later...
Posted
Just because i'm bored and about to go to sleep, i'm gonna respond to this and hope the outcome will provide many funnies when I wake up:

1) Only big lasers don't stop if Mu is hit. And it's easy to do a JCable move and jump to avoid the laser. Regular lasers do stop btw. Not to mention they (regular lasers) have like fucking negative hit and block stun so any small mistake can interrupt a combo / block string and... ehm... the "strategic pushing of buttons" will fuck Mu up.

2) Mu's setups during knockdowns are fucking pathetic. Seriously. IB jump barrier shits on her so bad. Even assuming you have to take her pressure, it's whatever. She has 2 overheads. One leads to about what, 2-3K without meter while the other leads to nothing without meter.

3) Her DP is good. The absorbing hit property is stupid but it's not as good as say Ragna's.

4) Good AAs? GOD NO. Both 6A and 2C are slow, have shitty active frames and the recovery is retardedly bad. Not to mention shoddy hitboxes ( 2C is more shoddy good though seeing as how it just hits everywhere when active ). Hazama has good AAs.

5) Poke priority? Against some characters maybe. Too bad her throwing out pokes are a risk at mid-close range because the recovery of all her moves minus As are anywhere from bad to awful.

6) I don't even understand what this means. Do you mean the combo puts her in a position to continue zoning / setting up lasers? Alright. I would assume a zoning character would be able to continue zoning so I don't understand why this is some sort of advantage that Mu possesses over others

7a) Mu's guard primer breaking command move takes off 3 primers at max level, not 2. THE MORE YOU KNOW.

7b) Who cares? If they're trying to jack your guard primers, mash on a DP or a super and put them in their place. Don't have one? WHO CARES. How often do broken guards win matches?

Of course, this can all be "dat ec bias" so if pulsr wants to come in and prove anything i've said wrong, i'd be more than happy to hear his reasoning.

Until then, Fuck Mu. Fail HD Dizzy. Can't believe fucking fish outshine mechanical orbs that shoot lasers with homing capabilities.

Hmm, I guess I'll address everything since these were actually issues I've had before.

I think people really don't understand that the steins aren't really meant for damage but they will force the opponent to do something and thats what makes Mu really annoying.

As for her Oki, I'll respond to what you said about 236D cause I can't share all my hype secrets :P. Mu can actually change the D formation while you try to jump and you'll have to block it and fall back on the floor. I've been running this for awhile since the mentality of BB is If I jump I'm safe... well yeah you jump and then land into a level 3 SoD or in some extremely lucky cases you end up getting hit by an unblockable lvl 3 SoD. Trust me on this, I've had to deal with this and from all of my experience depriving people of jumping was my main goal and I think I got that figured out :P

AA's I'm really surprised you said that her 6A is bad its definitely fast enough to spam to avoid double jump fake outs and the damage off of it isn't bad at all. As for 2C, I'm a bit iffy on this move I tend to use it when I really need to reach that "height" but it's death prone if they juke it out though.

Now for poking. This is an interesting topic because its a given fact her pokes are slow but you know what? Hakumen's are slow too but that doesn't stop him from zoning you out and what not. It is just about playing that range game and It took me awhile to get over the fear of using my range vs speed but you have to learn it eventually or you'll get ran all over.

Oh, guard crushing primer remover: Well I'm actually considering trying to lean more towards breaking primers because she definitely has the ability to rape the primers and her guard crush combo is freaking 6k. The real threat about Mu is that you WILL lose primers just dealing with her.

Well I think poked a little bit at what Zidane said, but what I really wanted to say is that she definitely isn't bad she requires a bit of thought to actually take advantage of everything she and definitely has a lot of answers. I mean seriously just look at the stuff that was listed. She literally has a bit of everything. A character with that much can't be that bad.

Posted

I can't give you a serious post right now because I'm still

fucking driving to fucking Ohio FUCKING FUCK

but

I will say that the part where you half answered my oki point with "can't give away mah secrets" fucking owns.

Stay free America and all your secrets. :P

Posted

Wouldn't it be better to share as much information so everyone improves :P

At least for me, I want to improve and win even though people know what I'm up to, instead of winning because there was something they didn't know. That way they would try and come up with counter measures, and I would have to learn and adapt with counters of my own.

Posted

tell me about that tager vs haz.

how free that shit is for haz man.

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