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  • 2 months later...
Posted

Tao can crawl under my 5B and counter hit me w/ 2A. 5C, j.C, and 6A used at the right times can help in this matchup. Whenever Tao decides to cross up w/ dancing edge (the one that goes up and over you) you can 6A before she lands, but don't mash it cuz I believe she can jump again and wait for you to whiff and try to hit you. The best thing about this matchup is once Ragna gets one solid BNB air combo he should have enough heat to deal w/ Tao's pressure, but Tao can also use her D drive to go behind you while pressuring to bait the DP, and if you whiff you can't rapid safely so you gotta be careful. I heard up back rape's Tao...what's your take on that guys? I also realized on the ground Tao's jabs beat out Ragna's 2A/5B...but for the most part if you get in on Tao you shouldn't let her breathe or she'll start wreaking havoc w/ the D drive mixups.

  • 1 month later...
Posted

This is a cry for help. Has anyone played TofuStain? Zig Zag Tao is scary. She dominates me in the air. ;_;

Posted

j.B is also good if they keep flying around and you're in the air. It's active for a long time and has a big hitbox, so it can catch her easier than other air normals. And remember 6A destroys her for dashing in at you when you're grounded.

Posted

5A/Dash 5A is wonderful in this matchup. I'm not joking,CH AA 5A,5D when she does her drive in the air, and you have a free combo that takes her into the corner. Its so fast that it beats most of her air pokes, and 6A should be used sparingly, she can drive cancel to bait it and punish you. and when you knock her down always approach with dash 2B, never do 5B, that cat crawl will screw you over.

  • 3 weeks later...
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