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West Coast Canada IV: "Ah yes, 'Guilty Gear' - we have already dismissed that game!"


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Posted

wow. somehow despite losing dolphin loop, may combos still look dumb

also, did zappa FB always combo into otg summon?

Posted
wow. somehow despite losing dolphin loop, may combos still look dumb

also, did zappa FB always combo into otg summon?

yea...why is jackhound for may and not for jo? :*( in other news, whens the new ac coming out? Its felt like eons since we last talked about it. that and what did everyone pick up at the steam sale? I have natural selection 2 and monoco if you guys want to party up. Dark Soul for PC was a pretty bad buy for me. The game runs like shit, theres no start button for PC and...the price went down again a day after i bought it sigh...........

Posted

Well, you can still go into dolphin loops; they gave her moves less untechable so if your dolphin doesn't hit in the right position, you're most likely going to drop that loop (unless your frc). CH j.H is no longer fully untechable so it's not as free anymore. If you hit a CH j.H too high up, you won't get a loop. You can do stupid stuff with j.623S though since it can now lead into knockdowns--if you know how to use it lol.

Posted

I'm really hoping that they add in some new characters. After like 11 years we only got Robo-Ky, Order Sol and ABA (Kliff and Justice never counted to me). That's bad!

Posted

Initial impressions on +R so far:

Sol: This dude is fun - like really fun! Unfortunately he is still terrible. FB Sidewinder is a huge buff and having Fafnir back means he can actually turn pokes into damage and mixup (sometimes).

Millia: Her combos are way easier now, but in exchange they deal no damage and don't corner carry as well. At least the new K Pin and air FB disc changes are cool though. #R copter means that she can convert stray high up air hits into knockdowns now too.

Eddie: Overall I'm happy with the Eddie changes, though he is a little boring to play now (2K nerf, why). Taking away easy double/triple UBs was a good step and the #R shadow is pretty fun, although its use is limited mostly to corner setups.

Zappa: This character is pretty fair until the sword comes out. Then it's ggs :(

Dizzy: The dumbest character I've seen in awhile. It's like fighting #Reload Dizzy's endless fish barrage but also with ridiculous force breaks and a j.2S that shits all over your air to air and anti-airs. :v:

Posted

aww, I liked millia more as a high skill cap high reward character

lol @ zappa and dizzy. really, sword? and wtf did they buff dizzy j.2s? air to air j.2s does not compute

Posted

Eh... j.2S has that weird hitbox where it hits behind Dizzy right away, then below her (This is what most people time), then in front of her. It kinda air to airs decent. Not great. Will definitely lose to any good air to air.

Unless he meant Dizzy j.P shitting on air to air which I would believe.

Posted

Are there GG people at University of BC at Vancouver? I'm gonna be there this fall.

Posted
Are there GG people at University of BC at Vancouver? I'm gonna be there this fall.

There are some that play near UBC. We do play on occasion but it's been a while.

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