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Posted

GGs Chris, Jimmy, Marq, Jimmy, and everyone else there. I'll try to not be so free and have more money to bet next time Chris, lol.

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Posted

Erik do you know when they took away Tsubaki's ability to cancel a normal into her Astral? I just found out today, up to this point I thought my input was just that horrendous.

On a side note I can't wait for P4U, I haven't looked forward to a game this much since KOF 13.

Posted (edited)

Wow really? And yeah, I'm definitely hype for P4U too. Gotta play EVERYBODY

Oh yeah, and for those of you who care, one of the guys playing KoF had this totally bitchin' stick based off Scott Pilgrim, I took a couple pictures of it:

http://i72.photobucket.com/albums/i166/Zeromus_X/IMG_20120407_172315.jpg (glarrrre)

http://i72.photobucket.com/albums/i166/Zeromus_X/IMG_20120407_172404.jpg (rotate to the left)

Edited by Zeromus_X
Posted

I went on netplay and I made Hazamas look free... That just shouldn't happen. So much, that I needed to stop and wake up from the dream.

Posted (edited)

Wait, they're still adding new characters?

BTW Marq, stop ruining Ray with Kill Me Baby, if you're going to watch it then just watch the OP then skip to the next ep and repeat.

Also it seems the gods themselves have picked up P4U, http://www.youtube.com/watch?v=FAoqBxlCjwg

I wanna play Aigis also now.

Hmmm, so apparently Skullgirls is so poverty that it doesn't have an in-game movelist. You gotta go find them online......

Edited by Chumaralupa
Posted
Anti-air -> mudo -> a totally well earned win.

What is wrong with that character.

It takes about as much time to do 3-4 combos and win by life or be close to time out to really deplete the fate gauge anyway. I think Naoto is fine.

I am more worried about how derpy Chie/Mitsuru will be or how limited Aki is.

Posted

Lol Aki is pretty limited. Naoto's traps take 3 skulls so getting hit by 2-3 or even getting thrown into them already puts you pretty close to depletion pretty early in the round. Her ground trap blockstring might be a problem.

And SkullGirls will have the moveset patched in if it does well. So support and you'll get it. Lulz.

Posted (edited)

I'm pretty sure Ruben, Ray, Jimmy, and I are still coming.

Lol Aki is pretty limited.

It's so messed up that he can't combo into buff super (Liz/Chie/Yosuke all can afaik) and only has half the number of Persona moves as other characters. It's like they thought he would be too good because of his Personaless damage or something.

Homework, sleep, or Skullgirls? I CHOOSE ALL THREE

Edited by Zeromus_X
Posted (edited)

It's so messed up that he can't combo into buff super (Liz/Chie/Yosuke all can afaik) and only has half the number of Persona moves as other characters. It's like they thought he would be too good because of his Personaless damage or something.

Aki's got a pretty buff super, you've just got to build its damage by comboing a few specific moves to raise its gauge before cancelling into it.

Even though he doesn't have many Persona moves, if you score a CH off his j.C, that shit does some crazy damage:

http://www.youtube.com/watch?v=-Cj_a3UsZ_U#t=12m40s

Or if I knew inputs for moves in general.

Well that's what playing the game is for right :eng101:

Edited by Greyvangelist
Posted

IMO Aki looks fine, I've been seeing him do well in Acho and Gamechariot, before the Kaqn Aigis I posted I wasn't seeing her do too well, and Mitsuru hasn't seen any big win streaks yet as far as I can find. Also I've only seen one Teddy and he raped his opponent thoroughly. I don't see any glaring weaknesses in any of the characters akin to BBCS1 Rachel.

Posted

I think what Erik is talking about is his charging up super. Thunder Fist is what it's called? And that's true you can't really combo into it. And it disappears right when you get hit. But I think it puts a paralyze debuff on your opponent if you hit them after the super, which is really good cause they can't move after. He's got crazy damage though, and I think it's what's keeping him alive in the videos. LVL 3 SHIN SHORYUKEN!

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