OrionXElite Posted January 23, 2011 Posted January 23, 2011 Ahhhhh ok I see it now. Well midscreen it looked like you could maybe do j.214B>5D>[W]j.236A but it looked like the timing is tight and dependent on being near the beginning of the combo. When I saw the Valk player do it against the Arakune, he Wolf Dashed almost till he completely under him and then did j.236A. You can pretty much just cancel and go forward like an inch and then do it. But I'm guessing if you dashed a bit less and then did the j.236A, it could connect. It goes very far and has a good hitbox so I bet the timing is just tight.
Jais Posted January 24, 2011 Posted January 24, 2011 Wolf meter does not drain/gain during hitstop. If Wolf meter is depleted, it refills over time, even in the air.
ATG Warlord Posted January 25, 2011 Posted January 25, 2011 ahh hazama hitbox is weird when doing valk combos .. wolf j.AAA doesn't connect on on him most of the time
OrionXElite Posted January 25, 2011 Posted January 25, 2011 ahh hazama hitbox is weird when doing valk combos .. wolf j.AAA doesn't connect on on him most of the time Yeah on charcters with smaller hitboxes I tend to just hit a really low single [W]j.A and go into j.236A from there. It might get a bit funky looking but it'll work 90% of the time.
ATG Warlord Posted January 25, 2011 Posted January 25, 2011 (edited) cool and noticed 6B doesn't connect on him when doing 5b > 5c > 236a > RC > 2c > 6b > etc any good varient combo like maybe 3C after 2C? EDIT: added RC hehe Edited January 25, 2011 by ATG Warlord
NickExtreme1 Posted January 26, 2011 Posted January 26, 2011 (edited) cool and noticed 6B doesn't connect on him when doing 5b > 5c > 236a > RC > 2c > 6b > etc any good varient combo like maybe 3C after 2C? EDIT: added RC hehe Combo works on Hazama midscreen, try RCing as soon as 236A hits and do 2C while Valk is still sliding, 6B should connect afterwards. (Works on the other small hitbox character too FYI) The only character that this combo doesn't work on is Tsubaki(testing atm, edits possible). Edited January 26, 2011 by NickExtreme1
OrionXElite Posted January 26, 2011 Posted January 26, 2011 That method only works if you hit the 236A early so you still have some of the forward momentum. If you hit it late, you won't slide far enough to make it work as effectively. For characters with bad hitboxes, best thing you could probably in terms of combo completion for max heat gain would be to RC and go straight into 3C. You get enough momentum almost no matter that to link into 2C and a get a full Air/Wolf combo with much better prorartion since you can omit the 2B>5C and I believe you should be able to get the [W]5C>j.B>j.B>Land>5B>JC>j.B>3C>j.A>Land>D>[H]5B>2C relaunch which that in itself gives you back about 20 meter. I take 236A RC combos as a chance to get moderate damage but I mostly look for it as a chance to get back as much of the 50 heat as I can. Since you have to start from something like a 5B, damage output isn't going to be good maximize compared to half of his other normals so always shoot for heat gain.
OrionXElite Posted January 26, 2011 Posted January 26, 2011 One extra thing to note about the 236A RC combos, how you start the combo determines your ability to do the 2C>6B gatling after the RC. Way I've noticed it, if you start the combo with a jump in like [H]j.B or j.C, theres a big chance the push back from that plus the normals leading to the 236A will make the 6B whiff. SO, what I suggest is either using the meter and just cutting out the 6B by going 2C>Rozen into the usual combo. Rozen works from 2C on standing so that means its always gonna work. But if you want an easy mode universal variant on the 236A RC combo that maximizes heat output I suggest this: [H]5B>5C>236A>RC>3C>2C>5C>JC>j.B>j.214B>D>[W]j.236A>j.236B>C>j.B>j.B>Land>5B>JC>j.B>3C>j.A>Land>5B>JC>j.AAA>j.B Damage: ~4300 Meter gain: 46 So assuming you didn't start with 100 heat, this will give you back nearly all the heat spent on the RC which is fantastic. Not to mention it works on standing which get getting combos on standing opponents for Valk is quite annoying half the time so this is a great way to use your meter.
STenSatsu Posted January 28, 2011 Posted January 28, 2011 I like just doing 2b>5c after the 236a RC. I have yet to find a range or hitbox it doesn't work on.
GenoWhirl Posted January 28, 2011 Posted January 28, 2011 5B > 5C > 236A > 2B > 5C? Then what do you do after that?
StarryShade Posted January 28, 2011 Posted January 28, 2011 5B > 5C > 236A > 2B > 5C? Then what do you do after that? I think he means after a 3C instead of the 2C pickup
OrionXElite Posted January 28, 2011 Posted January 28, 2011 I think he means after a 3C instead of the 2C pickup I'm assuming that too. Biggest issue is that the proration will limit the rest of your combo by a lot. If you can hit the 2C relaunch into full combo, you get back 46 of the 50 meter you spent.
StarryShade Posted January 28, 2011 Posted January 28, 2011 I'm assuming that too. Biggest issue is that the proration will limit the rest of your combo by a lot. If you can hit the 2C relaunch into full combo, you get back 46 of the 50 meter you spent. Is it really that heavily prorated? I use that pickup alot and it's never dropped one of my combos...but I usually don't go for the Wolf Relaunch...I usually do xx[w] j.B j.B 5D 5B 2C/5C(spacing) j.B j.B j.C or Storm Wolf for damage lol
OrionXElite Posted January 29, 2011 Posted January 29, 2011 Is it really that heavily prorated? I use that pickup alot and it's never dropped one of my combos...but I usually don't go for the Wolf Relaunch...I usually do xx[w] j.B j.B 5D 5B 2C/5C(spacing) j.B j.B j.C or Storm Wolf for damage lol Well I go for the absolute max damage/heat gain enders which is [W]5C>j.B>j.B>Land>5B>JC>j.B>3C>j.A>Land>D>[H]5B>2C>JC>j.B>dj.B>j.C This nets you huge heat gain with a little bit extra damage on top of it and if you use the 3C, 2B link, you can't do this ender which is crucial to making this RC combo worthwhile given you get back 92% of the heat you spent:keke:
StarryShade Posted January 30, 2011 Posted January 30, 2011 Was a really sexy Slayer pallete Valkenhayn on the NSB stream ...last night/this morning. Too lazy to translate his name/it probably had kanji, hopefully the videos appear on Nico so we possible have a new Valk to watch for...seeing as I can't find him on bbcs2.net...he had/has 244 PSR on the stream though...so it's probably only a frew number above or below..
StarryShade Posted January 30, 2011 Posted January 30, 2011 I saw your name in stream 2....was talking about www.ustream.tv/nsb aka Nagoya Street Battle
Death134dzhonor Posted January 30, 2011 Posted January 30, 2011 link to the stream or recorded matches? http://www.ustream.tv/recorded/12341915 The 243/244 PSR Valk is at the 28:00 minute mark. There's another Valk at the 58:00. http://www.ustream.tv/recorded/12343519 Kubo's Valk at 19:30 A different Valk at 1:03:10 The Valk with 244 PSR returns around 1:07:06
Death134dzhonor Posted January 30, 2011 Posted January 30, 2011 link to the stream or recorded matches? http://www.ustream.tv/recorded/12341915 The 243/244 PSR Valk is at the 28:00 minute mark. There's another Valk at the 58:00. http://www.ustream.tv/recorded/12343519 Kubo's Valk at 19:30 A different Valk at 1:03:10 The Valk with 244 PSR returns around 1:07:06
STenSatsu Posted January 31, 2011 Posted January 31, 2011 Was a really sexy Slayer pallete Valkenhayn on the NSB stream ...last night/this morning. Too lazy to translate his name/it probably had kanji, hopefully the videos appear on Nico so we possible have a new Valk to watch for...seeing as I can't find him on bbcs2.net...he had/has 244 PSR on the stream though...so it's probably only a frew number above or below.. Was Hima according to somebody posting them on youtube. Kubo was also there with some of the most ridiculous wolf use ever. Also a zombie Valk that was quite good.
Grimstar Posted February 2, 2011 Posted February 2, 2011 So apparently 2A > 236A > repeat is a perfect blockstring on ranked XBL matches!
OrionXElite Posted February 2, 2011 Posted February 2, 2011 So apparently 2A > 236A > repeat is a perfect blockstring on ranked XBL matches! You gotta mix it up every once in a while! Throw out a 5A>236A and they'll shit they're pants :3 Honestly though I can't stand playing Valk online. The lag ruins me to no end. Doing 236C>9D>[W]j.A on half the cast online(Especially Hazama...FUCK HAZAMA) is a nightmare. I adjust a little early, it fucking misses, I adjust a little later, I go flying over them. Sooooo I just get them to the corner and then do my 5C>6C blockstring over and over and over and over...Apparently its unbeatable :3
ATG Warlord Posted February 7, 2011 Posted February 7, 2011 I'd officially main Valk if his 6A were JC'able
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