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StarryShade

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About StarryShade

  • Birthday 09/06/1994

Other Info

  • Location
    Mediicine Hat, Canada
  • XBL
    ZeXIonXIII shitionry
  • PSN
    StarofRiley
  1. I don't really neccesarilly have a write up but. Never use 236A on Makoto. It's a free punish no matter what you do. 7D or not. You would have to RC it. Makoto can just 2A you.
  2. Huh...that makes me wanna pick Mu back up for use in CS2..
  3. Dude...abuse the fact Jin builds meter FAST. use the 623B 214C ender and you will have 50 meter alot more often, his CS2 overhead is the most scary it has ever been.
  4. Easy fix, just notate when it's a double jump cancel. Problem solved. e.g.(CS1 cause lazy) B+C 66A 6B 66A j.2C 2B 5C 2C j.C djc.C dj.2C w/e
  5. Positioning=opponent losing and you winning. All CS2 about is keeping your opponent in the corner at any cost and any means possible.
  6. I like your Mu honestly...I really should abuse the fact people like to run at her and blow them up...literally with 214D..get so pissed off when you do that to me T_T.
  7. Your fucking level 70 with Mu and you rape me everytime I see you, my ass you're not good with Mu. And if you aren't good with Mu than I must be the most free bitch ever.
  8. Huh? What does Nate's video have to do with mine nigga?
  9. yo I live in Canada, wtf is a scene? also mah combo video with that Valkenhayn combo pickup is coming out...in...71 minutes+liek an hour for processing from the time of this post. Easily leads to 5k from a 6C fatal and is STUPID easy. It's probably obvious what this pickup is considering I learned it form CS2...tis just I've never seen another Valk use it ever...I mean it's even good for height issues :e Dat pickup. Here's notation for it. 6C FC 5D 236A 236B j.5C j.B j.A 5B 2C hjc j.D j.B j.3C j.A 5D 5B 2C j.BBC j.236236C if you want damage...it hits for 5k iirc, possible midscreen and everything and is a stupid easy pickup, learned it from watching CS2 vids...don't know why more people don't use it.
  10. Loving all these players who don't even use Valkenhayn up in this nigga.
  11. Only Morshu can dodge Valkenhayn mixup.
  12. Well right now I'm making a combo video that has an interesting pickup for Valk that can lead to 5k easily that no one uses really...
  13. You just kinda...proved your own point false, the reason Valk has such scary pressure and offense is BECAUSE it's so hard to react to, you're practically forced to guess. But this is America, no one can block. And yeah Valk even has human pressure you have to respect. I'm sorry but a standing 2C CH is really fucking scary to me in BOTH games.
  14. By faster I was reffering to jump and the fact that y'know alot of his combos LOOK and FEEL faster. Like doing 5C CH 6C DC 5C hjc j.2C j.D airdash j.2C j.C dash 5B 5C 3C 214B/C(character dependant) with the j.2C j.C part, I remember having to put some delay between the two in CS, in CS2? nope. Also with his plain basic BnB 5C CH 6C DC 5C 6C DC j.C JC j.2C j.214B all that looks so much faster to come out and it just honestly feels like the combo took less time to do.
  15. Proration is too high...no point to do that combo...just end with a 3C 5D1hit 214A 214D after Berial Edge.
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