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Posted

lol 1st loop discovered......and it's for both gokuderas :v:

[5A>6B]xN, 6B is special cancellable lol

gokudera can do 2 loops midscreen and 3 loops in corner, pretty easy to link(new bnb: crossup j.C>5A>[5A>6B]x2>236C)

future gokudera 3 loops midscreen(2 if used mid combo) and corner, kinda difficult to link (new bnb: crossup j.C>j.2C>5A>[5A>6B]x2>214C)

Posted

Oh wow good find. Shit would make both Goku's the best 2 characters in the game if it weren't for Groggy State having a larger pushback.

Also, not sure if you noticed or not (you probably have, since you look like you've been finding more stuff than me) but in some cases if a j.C connects and it triggers Groggy, input another j.C and it will actually connect since attack initiating Groggy state not only pushes back the opponent more but also puts them in more hitstun.

Posted

Holy shit, idk how i stumbled upon this thread but i thought i was the only one who played/liked this game :V

Posted

Hey xlol, I got time tomorrow so hang around the Dustloop IRC room and I'll give you a call when we're going to play.

Posted

we're bored so we break games XD

getting groggy off a j.C is pretty unlikely since you'd have to literally just stop mid combo and do a j.C while they have the red bg behind their char pic

ill update that list of moves that link with new stuff along with some specials that can link back into normals since there's actually quite a bit i didnt find out earlier anddddd.........

future dino 6C loop lolz

(214A/B/C crit hit)>5A>5A(has to be a crit hit)>6C>5A>6C>2A>6C>22C

ryouhei can combo 2C(crit)>kyokugen taiyou on groggy for chrome's entire hp bar lol, he has alot more potential than his future ver

it's possible to do j.2B>6C>2C with future squalo if you throw the knives really close to the ground

Posted

Okay I'm ready to play right now, please reply lol, I'm bored. :(

Posted

:V well the first game works on ahp......but it's kinda retarded

iono....i still like coming up with combos and stuff :[

Posted
:V well the first game works on ahp......but it's kinda retarded iono....i still like coming up with combos and stuff :[
WTF for real?

Well here's to hoping that they'd make a Battle Arena 3 though I kind of doubt it since I found out that Marvelous made another PSP Reborn game a few months after Battle Arena 2 and it's a whole new fighter and they ditched the 2D fighting, which is a sign that they're not gonna come back to the Battle Arena series anytime soon. And the fact that the anime is over and the PSP is gonna die soon with the Vita coming soon doesn't help at all.

Guess we can try to get the xlink guys to support this game and see how it goes from here, I dunno. :(

Also, I suppose we can try Battle Arena but I hear that game is sluggish compared to this game. :v:

Posted

lol the first game was really weird......recovery in it was alot better but made the game more broken lol

i still have some hope for new basara game coming out :O perhaps capcom will give some chars their combos back

Posted
lol the first game was really weird......recovery in it was alot better but made the game more broken lol

i still have some hope for new basara game coming out :O perhaps capcom will give some chars their combos back

What do you mean by recovery being better? *curious*

And you're talking about the SB3 expansion right?

Posted

You say that BA1 actually was decent on AHP? Let's try it out tomorrow before saying goodbye to this thread one last time. Hell, maybe even Kizuna no Tag Battle for the hell of it.

Posted (edited)

i probably won't be home tomorrow until like mid-late afternoon and hibari is in his own tier.....lol, guess ill dl the 3D game and see how it is.

edit: ugh......kizuna is REALLY slow......whoever is able to kill the first team member wins basically lol....

Edited by xlolxlolx
Posted

Wow, BA1's movement is fucking old school SF2 style. No airdashes and NO FORWARD OR BACKDASHES. :v:

And I'm gonna give the 3D game a go maybe tonight or tomorrow.

  • 1 year later...

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