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これが・・・「ザ・ワールド」だ!
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midscreen w/e>s spike>dash tk k bubble>j.hs>dash charged 6hs>s knife>6p>6hs corner w/e s spike>dash charged 6hs>hs knife>nj.hs>p bubble>max delay whiff j.p>dash charged 6hs>hs knife>nj.hs>p bubble>max delay whiff j.p>dash charged 6hs>hs spike go ham boys
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Dead Spike reacted to a post in a topic:
[Xrd] King Ky - Combo/Setup Listing and Discussion
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BladeOfJustice7 reacted to a post in a topic:
[Xrd] King Ky - Combo/Setup Listing and Discussion
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www.gamefaqs.com
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he was most likely trying to do icpm yrc but screwed up the input
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there really is no straightforward answer to this, there are various reasons to yrc multiple times, if its say twice in a row one after the other then that's mostly either the person panicking or fucked up his inputs and accidentally hit another usually people just doing any sort of yrc can flip the momentum instantly because it provides a very good opportunity to try to start offense theres more strategy involved in yrcing multiple times than you might imagine, just having that 25 meter means you can setup a situation that is quite unfavorable for your opponent, everything kinda becomes dangerous to challenge to an extent
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SoulGuitarist reacted to a post in a topic:
[Xrd] King Ky - Combo/Setup Listing and Discussion
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SoulGuitarist reacted to a post in a topic:
[Xrd] King Ky - Combo/Setup Listing and Discussion
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faust cant duck under low air dash j.s while blocking powered up cse since 1.1 increased the size of his hitbox while in crouch blockstun rion gambled there and nage looked like he immediately switched to crouch/crouch block as soon as he blocked the last hit of powered up cse in that situation which rendered him out of blockstun and his hitbox shrunk to how it would normally be, plus he basically gave away his mixup with that whiff j.s to begin with so nage didnt have to worry about falling j.s/j.hs all in all rion blew himself up, now if he didnt do the cse and went for a dashing low air dash j.s/empty low off the sweep ciel he would've gotten the mixup but nage would most likely try to fuzzy jump out of that
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faust's air dash is far too long and slow for it to be used as an escape, bag is alot safer as ky cant actually chase after him reliably on reaction to a high jump bag, he's basically free to do w/e he wants afterward since the situation puts him in arguably a much more favorable position as he can further slow his fall with drill fd cancels and w/e, its possible to beat this situation depending on what they do but its more than likely to return to neutral
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Nitroplus Blasterz: Heroines Infinite Duel
xlolxlolx replied to ivanchu77's topic in Misc Fighter Central
I guess youre new to examu games cuz theyve always been one of the most niche fighting gaming developers even in japan and even more so outside -
based on the wall of text, you're not paying attention to your opponent because you're too busy paying attention to yourself, basically playing with your eyes closed
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RWA Announcer reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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FKGunBlaze reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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MX_Engellier reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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[CF] Jin Kisaragi Gameplay Discussion Thread (Pre-Release Date)
xlolxlolx replied to Dawn of Musou's topic in Jin Kisaragi
thats unfortunate -
[CF] Jin Kisaragi Gameplay Discussion Thread (Pre-Release Date)
xlolxlolx replied to Dawn of Musou's topic in Jin Kisaragi
did you try the ct classic using the fb star thing with fubuki inbetween 2nd and 3rd hit of it -
FKGunBlaze reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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you typically dont want to do the risky mixup post disk hit, tk badmoon especially should be avoided because you're gonna eat some pretty hefty damage if you get figured out
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Blade reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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jump ib is probably the safest way to go about dealing with it, sol's airborne hurtbox on bb feels a fair bit smaller in xrd compared to xx
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[CF] Naoto Kurogane Information/Discussion Thread
xlolxlolx replied to Tong's topic in Naoto Kurogane
Proly meant j.[d] dash 5b into en w/e but hes just a dirty hakumen player so its ok -
FKGunBlaze reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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[CF] Naoto Kurogane Information/Discussion Thread
xlolxlolx replied to Tong's topic in Naoto Kurogane
yeyeye ill translate it later today