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[CS2] Mu-12 Video Project; What do you want to learn?


What would you like to see in a Mu12 Informational Video? (Please Read The Post!)  

11 members have voted

  1. 1. What would you like to see in a Mu12 Informational Video? (Please Read The Post!)

    • Okizeme and Setup Creativity
      10
    • Intermediate Techniques and Important Character Knowledge
      0
    • Secret Technology with Dr.Doom
      1


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Posted

I have so much to share about this character. Yet, I'm hesitant to simply write it all out in the threads due to how most of it works, things like ranges and heights are very important for most of the information, therefore I would like to do as much of it as possible in the form of videos.

So, I'm going to leave the descision up to you guys. Have no worries, all of this information will become availible as fast as I can put it on the internet, as I will be doing writeups for the videos I don't film immediately.

Rundown of the good stuff, stuff you know works, but may not know how to adapt, create or revamp for specific matchups. This video would be less "Here are all the setups", and more "This is how you can create a setup, this is what makes a setup strong, this is what makes it effective; sugar, spice and everything hellfire."

Bascially the Video Tutorial SuperJuice was looking for, but this one would work more on the design side of things, helping you understand why the character works; rather than just, this works. What makes Mu strong, what does she struggle with, effective approaches to offense and defense, most reliable tools and mindsets, important things to remember, using steins effectively and creatively, and so on.

I'll admit, I've been holding out on you guys, I have a ton of stuff, really good stuff. Not because I don't want you guys to know, but because a lot of it is unreasonably advanced and there are more important things for me to work on Forum-wise at the moment. However after Evo, when I have some time to catch my breath, I'm planning to make kind of secrect tech video with a big writeup to go with it.

Problem is, so much of the content I would share is far above the normal executional level, even though it's very applicable to destroying people, only a small percentage of the most experienced players would be able to realistically perform these kinds of things on a regular basis. They're incredibly challenging for me, and I mess them up a lot, even with constant practise. Therefore, I'm unsure if it would be worth working on before anything else.

I cannot stress enough. I do not know everythign about this character, I just happen to know a lot. Any information you guys have to contribute, anything you imagine might be applicable in any way, don't be hesitant to suggest it.

Posted

Personally, I'm most interested in secret Tech and you Oki thoughts. However I think the Oki would be best for a video. Oki tends to be hard to explain fully in text form, and more players would be able to make use of it.

I don't know what your secret tech is (...or do I?), but I have a feeling it might lend itself better to a text explanation. Especially, if it's as advanced as you say. Besides, my Dr. Doom has always been lacking, so I stick to Iron Man.

As for the first video, I don't think anything we do will get more people to play Mu.

Posted

I think the oki one would be the best as well, I remember Pulsr's video was pretty good to get started. As for the secret tech, I'm really curious, and if it's something that can only be understood and appreciated with the help of a video, then that would get the vote. The video tutorial would be interesting as well, because I'd get to check if there aren't some things I completely overlooked or am not using correctly, just not as much as the other two.

Posted (edited)

Oki oki oki and more oki. Second choice is secret tech though, Sir Doom.

But I really like the idea of it not so much being a "this is what to do" as it is a "Okay this is how you create" which is my favorite aspect of this character. :D So much versatility. I can't wait to see whatever you've got and see what I can do with it too. Mu's so neat in the fact that it seems like everyone who plays her can play her differently. Theres no one right answer, unlike other characters who are very linear and boring.

Edited by SolarMisae
Posted

All of it is good to know really. Cor, possible to make all of them over the course of the year? Instead of stressing over what to make lol. Primarily first and last one lol. μ is pretty fun

Posted

Alright, it's pretty clear. Thanks guys.

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