Duqs Posted August 25, 2011 Posted August 25, 2011 (edited) hahah oo tama mas makaka meeting tayo kayna insan pag one-unit lang XD Michi already sent an email regarding the keychains na already. So safe bet to prepare an extra P500 for business permit EDIT: Oh yeah almost forgot, I'll also need help in briefly describing the events that we have for otaku expo. So maybe we can finalize stuff during the meeting. The descriptions will be sent to Ozine so they can post it sa website. (i guess the descriptions can also be placed sa IAD rin or viceversa i think) Edited August 25, 2011 by Duqs
Michi Posted August 25, 2011 Posted August 25, 2011 Ozine said yes. RETS DO THIS. @Keychain Committee: We're pushing through. I've kind of decided at having it at 10 per character. We're giving away some for prizes; still trying to divide that and some for selling. I wouldn't expect a lot of people to buy though due to the audience BB has here in the Philippines. As for the P500? Just worry about it later. :> Any concerns? Feel free to drop a message on mah YM. :D So stop the rage, k.
Twilight child Posted August 25, 2011 Posted August 25, 2011 (edited) *Chaos Bolt* 4 Seconds.... PAPALAG AKOOO!!!!!!!!!!!!!! @michi what exactly did they say? tayo ay may balak nang mag benta ng materyales. (indio lengweyj dahil baka mayroong mga tiktik sa paligid.) and... NOICE~ Thanks for emailing them :D Edited August 25, 2011 by Twilight child
Duqs Posted August 25, 2011 Posted August 25, 2011 @ry Sabi ni michi, ozine said "ok thanks". I've also asked ozine about it rin, they said its ok ("ok, thanks"). Permit fee nalang pero kahit sa sep2 nalang yun, with that permit it seems we can sell other stuff narin.
Michi Posted August 25, 2011 Posted August 25, 2011 @michi what exactly did they say? Ok Thanks! Just assuming that's an ok signal.
Twilight child Posted August 25, 2011 Posted August 25, 2011 @ry Sabi ni michi, ozine said "ok thanks". I've also asked ozine about it rin, they said its ok ("ok, thanks"). Permit fee nalang pero kahit sa sep2 nalang yun, with that permit it seems we can sell other stuff narin. Can I sell my soul there? or better yet, my old shoes and clothes!? O.O hala, parang mali na pala tong nilalagay ko sa poster na limited edition chcuhcu prizes! D: since pwede na bilin. but oh huwellz. XD
calendula Posted August 25, 2011 Posted August 25, 2011 @Justin Para lang yun pag SOBRANG SALTY nila at di mabuo yun Hungry Horse Challenge, at pwede ko naman siguro benta yun limited edition -Justin Memorabilia-, namely yun Slippers mo at Stool stick. Di naman sya sakop ng Arcsys di ba ?
Raviel Posted August 25, 2011 Posted August 25, 2011 Updates sa Horse vid Project -Pending yun Archive ni Aile, currently nasa custody at inaayos ni Gelo, Hopefully makukuha sa sabado. -Notation ng Horse Challenge ni Aile, Kirk, Riel, Jano, nasa Library ko. Wait na lang na gawin ni Dix sa monday yun challenge ni Kirk, yun kay Haku=men vid ni Riel inaantay pa. -David go's go ninja go ninja go Ragna and Jin challenge, nasa library ko na den -Sougo's Platinum challenge still pending, Try nya daw dumalaw sa sunday or monday. -Rachel horse challenge, Bert pumunta ka dito at gawin mo yun mga pro-strat mo. Sa tingin ko di naman kelangan ma cover lahat ng cast, Kung pwede sana ma kuha ko na yun materials para magawa ko sya ng maayos. sa date ng meeting kayo na bahala mag set, game lang ako kung kelangan. Question: bakit horse vid ang tawag sa project?
McArthur Posted August 25, 2011 Posted August 25, 2011 im not sure kng ang origin ng term na "horse" ay galing sa basketball but it works in a way na parang " can you do what i did ? " if you can't add the letter "H" tpos paulit ulit na " can you do what i did " til a person has the letters H-O-R-S-E
lolokoa Posted August 25, 2011 Author Posted August 25, 2011 (edited) green wok casual nlng GGs kelan Gelo at Aile kaganina Gagu ka gelo sinara mo yun 30 mins break ko papapilahin kita ng matagal pag nagbayad ka ng tuition w/ Surcharge Edited August 25, 2011 by lolokoa
McArthur Posted August 25, 2011 Posted August 25, 2011 yeah GG's knina salamat sa mga nakapnta Ted Q Chase Me Aile Mer D.Go PatC este si spark beeches pala andun knina XD Gelo: "nakalaro mo ba sila ted at q?" Chase : "hnd may kalaro sila eh" they were not informed daw XD
Chase Posted August 25, 2011 Posted August 25, 2011 iPlay Casuals earlier @McArthur I WAS NOT INFORMED! Your Bang is CHEATZ! Punch-Punch-Green Grab! @DaiGo WHY IS JIN SO SEXY?! :| Jin>DP D Charge to unblockable Ragna>Blood Kain to whiff unblockable Ragna>Kicks-Misses -.- Jin>Uses long ass sword to punish Nice games as always anyways! @Mer I WILL BREAK YOUR GAMING STICK D< Bang V Bang - Tager V Tager Who else can we pick for a mirror match lol Nice games earlier! @Aile Mind Reading! @Allan We did not play! GOOSH! @Patsi WE DID NOT PLAY! Execpt for that one time I tried to use the stick of Champions. Fail moment on my part lol. Next time! @Ted SPARK BEECH! Nice job making McArthur rage quit from ragna to bang! >McArthur's excuse for rage quitting: "Button test yun" >McArthur Joke: "Di yan si spark, si pikachu yan." @Q We did not get to play again. Why are you using carl by the way? Awesome use of D moves on Noel as always! Till the next casuals!
lolokoa Posted August 25, 2011 Author Posted August 25, 2011 (edited) bago loketest BEEECHES ang dami buffs ngayon http://www.dustloop.com/forums/showthread.php?12216-BBCS2-new-version-loketest-8-11-11-UNHELPFUL-POST-TEMPBAN&p=1114624&viewfull=1#post1114624 most likely naman sa april lalabas ang Cs2 Extend na to sa consoles Lambda +2C has head attribute inv Tager +5B Jump Cancelable +3C Special Cancelable, Air Untechable Time Up SALAP lasang coke flavored chicken Edited August 25, 2011 by lolokoa
Michi Posted August 25, 2011 Posted August 25, 2011 (edited) Seeing loketest stuff makes me depressed. :V I love you Tsubaki. /looks at Hazama ;_; Is this what I get for leaving you. I'll consider subbing once Extend comes out; I swear. /drama --- SALAP lasang coke flavored chicken The best kind of chicken there is. --- HYPE FOR TOMORROW. Edited August 25, 2011 by Michi
McArthur Posted August 26, 2011 Posted August 26, 2011 guys finalize na natin ung para bukas like Start Time of Event (not tourney) 11am or 1pm Event Tourney : 3v3 Random Team Double/Single Elims Bring Rental Fee money 3v3 start time : 3 or 4pm ( para makahabol kmi ni allan ) XD cameras and stuff too XD
Duqs Posted August 26, 2011 Posted August 26, 2011 Here is the updated link which includes the older loketest changes as well (apparently pinatong nila yung builds, unlike before na paiba iba i think). Only difference here is wala yung pros and cons. All changes aren't final pero share naman ng thoughts sa mga changes sa main at sub ninyo =D Hakumen: * Heat Cooldown after Specials changed from 180 frames to 90 frames * 6A - Now head attribute invulnerable * j.b - Air untechable time increased, can now j.2a during the 2nd half(?) of the move * Yukikaze - Faster startup, easier to follow up on hit * 4C - Can now be charged. On full charge, does large damage and chains to Renka * Kishuu - Travel distance slightly increased, now projectile and body invulnerable after a certain number of frames * Shippu - Comes out faster, but follow-ups deal less damage * Guren (214A) - Now has repeat proration * 6A - Now wall bounds. Can no longer do 5A>6A>5A +If 6a wallbounds in a way that you can still chase after opponents for an iad j2c>land 2c, then Hakumen's head invul 6a can get you to big damage without using magatamas as much +50% reduction to 1.5 seconds is a huge thing since you can worry less about spending too much magatamas. +Easier yukikaze supported by the fact that magatama meter cooldown is less. Good news to people who love to yukikaze i guess. +j.B>j.2a?! more options now for air to air with hakumen aside from quick overhead j.B - Guren wall carry might get prorated big time if this is the case [] +4C charging, sounds interesting. I guess parang 6C charged? [] I'm kinda meh about the changes with Shippu since I only see this being used as a combo ender when the life of the opponent is one shippu away. ? Kishuu now travels farther. Interesting, baka may bagong pedeng magawa si hakumen due to this. I think Mori wants Haku to be more mobile in terms of both movement and attack options with the buffs he's getting. On other characters: Plat's j.C no more landing recovery (Plat players rejoice, along with 5b buff) Jin and Lambda's 2c getting head invul (a more reliable AA for them, without spamming dp or worrying bout distance. Question now is, how long are the invul frames kasi Jin's 2C had invul frames -the 15th and 16th frame i believe) RAgna 6B Causes knockdown vs air opponent. Can relaunch with 5C (errr does 6b have a really really good use as anti-air?) Makoto getting nerfed a lot (that was expected ^^) 2A, 5A - All characters with self-gatling A's can only do them up to 3 times now. If there were limits before, they are still in place ex:like Taokaka A, which was 2. (I dont know how to react to this, but it seems like a nerf in terms of blockstring)
Reikomaru Posted August 26, 2011 Posted August 26, 2011 (edited) Platinum: j.c - Landing recovery removedAir Persia - Causes fatal counter, ends facing opponent on a rapid cancel. Now projectile invulnerable during the hop Plat Broken. Must practice more netplay. Oh yeah! What time do you people go online on PSN? (those on the "Globe" list on page 1 of this thread). Edited August 26, 2011 by Reikomaru
BlickWinkel Posted August 26, 2011 Posted August 26, 2011 Tagal naman nila bigyan ng command grab si makoto.
sougo013 Posted August 26, 2011 Posted August 26, 2011 (edited) Platinum: 5b - Speed increased, forward movement distance increased. Gap after it increased Magical bomb - can now shoot in 3 directions depending on lever movement Magical nyanko (cat hammer) - minimum range of hitbox has been improved. Ground bounces fairly high on CH Magical picohammer - Can now follow up after a hit Magical bat - Launches opponent on CH. Excaliborg (powered bat) - Launches opponent on regular hit Cure Dot Typhoon - Better proration. Harder to tech out of even if used late in a combo j.c - Landing recovery removed Throw - Decrease in Platinum's recovery time after a ground throw Magical bat - Causes blowback to corner on ground hit Air Persia - Causes fatal counter, ends facing opponent on a rapid cancel. Now projectile invulnerable during the hop 5C - P1 nerfed Mami Circular - Damage nerf and P1 nerf (5c > mami circular does 1770) 6c - No longer floats otg opponents @Buffs 5B speed increase is a good thing, for me, haha nyanko getting a better minimum range give me a breather when i used it on opponents rushing to me when I have it hammah - no need to use rapid now :D excaliborg - now it has a better use, other than dealing more damage and having a loooong reach Overall - Feels Good Man @Nerfs - Meh, it was obvious sooner or later that they noticed 5C>Mami Circular was doing way too much damage Edit: 2A, 5A gatling only up to 3x - Just as long as the janken-animation changes each gatling, fine with me~ XD Edited August 26, 2011 by sougo013
McArthur Posted August 26, 2011 Posted August 26, 2011 Tagal naman nila bigyan ng command grab si makoto. pero wala n syang combo or blockstring or safe anything XD
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