C0R Posted August 11, 2011 Author Posted August 11, 2011 It'll destroy autopilot strings, but if you're paying attention it should become no real issue, because of late chain 6c, which I HIGHLY doubt will ever be out of range.
FlyingVe Posted August 11, 2011 Posted August 11, 2011 If anything it'll make it in range more often.
C0R Posted August 11, 2011 Author Posted August 11, 2011 Instead of Spark IB'ing 2c for less pushback so 6c whiffs :<
FlyingVe Posted August 11, 2011 Posted August 11, 2011 Instead of Spark IB'ing 2c for less pushback so 6c whiffs :< I hate it when that happens... Though I really shouldn't be doing alot of 6C pressure to begin with. It's a bad habit, like over using jC and 2A.
Zeromus_X Posted August 11, 2011 Posted August 11, 2011 (edited) DP wallbouncing? Wow, maybe my 5D, DP, RC blockstrings will be legit. Imagining some wacky Bang-esque aircombos with DP wallbounce lol. Reading stuff like ハバキリ→溜めフルノの糞ゲーになるぞ ("Habakiri -> Charged SoD makes this game bullshit") on the BBS. And some other comments making it sound like Mu is considered pretty damn strong in this loketest. Some more stuff: ロケテ情報 ハバキリ補正変更 初70乗87*3 Habakiri power weakened? P1 (literally "power) 70, damage 87 x3? Ouch, hope I'm wrong...although bomb combos were kind of stupid lol. ツヌグイが一回り大きく見えたんだが実際どうなんだろうか Something about Tsunugui only being used once? Maybe it's only practical to use once in a combo because of proration? J2CがFCになってました J2C gets Fatal Counter? uh....okay Edited August 11, 2011 by Zeromus_X
YukiBlue Posted August 11, 2011 Posted August 11, 2011 j.2C Fatal? For real? Fuck that, That's a bit too far, surely? If all this is adding up and legit (1st loketest and all that) Surely Mu is going to be fucking brutal.
FlyingVe Posted August 11, 2011 Posted August 11, 2011 And still no one will play her. It'll be like CT Rachel...
Zeromus_X Posted August 11, 2011 Posted August 11, 2011 I'm wondering how they'll tinker around with the proration values. J2C fatal doesn't sound very useful if it still has 70 P1; and neither does DP in combos with 60/80.
FlyingVe Posted August 11, 2011 Posted August 11, 2011 The DP is fine because we get the corner oki which is bigger than the damage. Also, j2C fatal might just be for show, like Tagers 6B. It's a big looking move, so letting it fatal "feels" right. I'm curios what charged 'splosions do if people are calling it Bullshit. We got almost 6k in CS2 and nobody seemed to care.
YukiBlue Posted August 11, 2011 Posted August 11, 2011 No lies. If this sticks, I'm putting money on Mu being in A, Possibly High A. And considering everyone elses nerfs. Possibly, Possibly S? (1st loketest I know, But I can dream, So hyped) + Anywhere I can go to learn about Proration and P1/P2 Ect? That shit is alien to me.
FlyingVe Posted August 11, 2011 Posted August 11, 2011 By learn about, do you mean understand? Check the frame data page and system mechanics. In a nutshell, P1 is proration when the move is used to start a combo, and P2 is proration when the move is used in a combo. For example, Hazama's jayoku has a bad P1 and a good P2, this is why doing something like 5A>Jayoku is better than just a naked Jayoku.
Zeromus_X Posted August 11, 2011 Posted August 11, 2011 Do you know something we don't Mr. C0R? Or you just find it all amusing lol. And still no one will play her. It'll be like CT Rachel... I wonder if ArcSys is trying to get more people to play her. It sounds like they want to make her more beginner-friendly...like, "hey guys, we pretty much buffed the shit out this character, please play her?". The DP is fine because we get the corner oki which is bigger than the damage. Also, j2C fatal might just be for show, like Tagers 6B. It's a big looking move, so letting it fatal "feels" right. I'm curios what charged 'splosions do if people are calling it Bullshit. We got almost 6k in CS2 and nobody seemed to care. It certainly feels satisfying to clog somebody across the face with that thing. It's just hard to get anything off of it even on CH. Maybe they have even more blockstun, or break 2 primers like SoD4.
YukiBlue Posted August 11, 2011 Posted August 11, 2011 That's a good point. I liked MU because she was Obscure and Unique, I'm not a Hipster and all "I liked Mu before she was Godlike" But I'll be slightly disappointed if everyone flocks here is she does turn out to be in A tier or something. It's a cycle, Top tiers get nerfed to shit and bottom tier (Except Joke Tier Tager) Get thrown to the top, and B,C tiers are forever in Limbo. But fuck it. Mad hype for CS2+
SolarMisae Posted August 11, 2011 Posted August 11, 2011 Even if she becomes top tier I'm sure she'll still be like Rachel. She's still not an easy character to understand on a basic level. People will get pissed off after getting trashed over and over cause they can't just push D to win with her like you could with Nu in CT. That being said I'ma hipster, I played her since CS1 yo. GTFO mah bitch you tier whores!
YukiBlue Posted August 11, 2011 Posted August 11, 2011 True, True. Admittedly when I was new to BB in CS1 I whored Bang like no tomorrow. (BNB into Daifunka all day) Regardless of what they do, I'm sticking with her, I just don't want the CS2 frame to be tampered with, everything was more or less perfect. (But yknow, wont argue with DEEZ BUFFZ)
SolarMisae Posted August 11, 2011 Posted August 11, 2011 I wouldn't care *knocks on wood* if they nerfed her into CS1 Rachel tier, I'd still play her. She just plain clicks with me like no other character in the roster. I have no clue what I'll do if she's gone in BB3. D: And yeah, I like the idea of the Haba charge to work more like SoD. Holding it in for a set amount of time. I mean, being able to hold it indefinitely would be broke as fuck lol. I also like the idea that she'd possibly still be able to move around, and like...the stein maybe glows brighter as it reaches max level like SoD does, but you can release it early...just like the way SoD is. That would still be gdlk without being too OP.
YukiBlue Posted August 11, 2011 Posted August 11, 2011 Just thinking, With all this Delay going on. 214D + Sledge is going to be interesting. Very interesting.
SolarMisae Posted August 11, 2011 Posted August 11, 2011 I wanna know just what kinds of BS we'll be able to do if j.2C fatal stays. Thats a pretty hilarious change if you ask me. Air Tsunugui shenanigans are gonna rock too.
BloodyRootBeers Posted August 11, 2011 Posted August 11, 2011 Just thinking, With all this Delay going on. 214D + Sledge is going to be interesting. Very interesting. Apparently B sledge can be held down as well...
YukiBlue Posted August 11, 2011 Posted August 11, 2011 j.2C Fatal? I cannot fathom this shit. + This Sledge and Habakiri Delay is going to be a fucking Stare-off of who goes first man.
FlyingVe Posted August 11, 2011 Posted August 11, 2011 I wouldn't play that game. Sledge charge goes further, and it's still +3. On top of that Tager has combos now.
C0R Posted August 11, 2011 Author Posted August 11, 2011 It's not like 5c doesn't still obliterate him or anything.
C0R Posted August 12, 2011 Author Posted August 12, 2011 The question I think we're all waiting on. Also probably determines if she's going to be beyond godlike or not.
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