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  • 1 year later...
Posted

Vs Venom: Try to keep the pressure on Venom, much like Chipp. S shadow works worders to stop his teleport/ball setups. P shadow is good for close pokes, but be weary of his sweep. It may not be as good as #R, but it still does hit twice at close range. If you see him setting up balls and you are relatively close, k shadow works quite well in halting his actions. Be careful on shadow gallery, as if you whiff, that's free DA pressure from the right distance. An advantage Eddie has as well is that he doesn't rely on tension as much as some other characters, so don't hesitate to use it to FD DA if you have to as it shouldn't take too long to build up some more tension. Eddie's also have better normals than Venom, so take advantage of that. H shadow drill is also a good idea to use around Venom's ball formations that he hasn't yet used. That really halts his offense for a bit.

  • 9 months later...
Posted

I'm having a lot of trouble getting in on Venom. When I try get in by air he just stuffs any attempt with 6P. I also have a lot of trouble getting out of the corner when venom is doing pressure strings. Everytime I attempt to escape he will 6HS, or have pool balls bouncing off the top or even just jump up and grab me if I try to escape. :psyduck:

  • 2 months later...
  • 8 months later...

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