KayEff Posted January 28, 2012 Posted January 28, 2012 (edited) have fun. Edited January 30, 2012 by KayEff
shtkn Posted January 28, 2012 Posted January 28, 2012 frame data is on wiki now. gatling table is still cs2 though... can someone with knowledge update it?
C0R Posted January 29, 2012 Posted January 29, 2012 It's unchanged. However there is a not that is has always been inaccurate, and that's how her j.2c is only stein cancelable on hit. If possible can you add a note that's not in the mook, but is entirely correct. Landing recovery of j.2c is special and super cancelable.
shtkn Posted January 30, 2012 Posted January 30, 2012 can you add it yourself? i need to work on other char's data
C0R Posted January 30, 2012 Posted January 30, 2012 Oh, I meant as a correction note for the future CSX official framedata page, I'm going to be adding what I can to the wiki when I get the chance.
shtkn Posted January 30, 2012 Posted January 30, 2012 http://www.dustloop.com/wiki/index.php?title=Frame_Data_(BBCSE) i'm just adding them as kayeff translates them
KayEff Posted January 30, 2012 Author Posted January 30, 2012 updated link to correct typos (also i've never heard of mu's hand during habakiri having a hitbox that can negate projectiles, can someone confirm that?)
C0R Posted February 1, 2012 Posted February 1, 2012 updated link to correct typos (also i've never heard of mu's hand during habakiri having a hitbox that can negate projectiles, can someone confirm that?) Has NEVER happened to me in my >infinity matches. When Habakiri comes out it will destroy projectiles and then continue exploding, which is what people might think.
Vicious Posted February 19, 2012 Posted February 19, 2012 Has NEVER happened to me in my >infinity matches. When Habakiri comes out it will destroy projectiles and then continue exploding, which is what people might think. Unless I'm misunderstanding something 214d wiff does stop 1 hit projectiles. I've stopped Jin's projectile several times.
Zeromus_X Posted February 19, 2012 Posted February 19, 2012 ^Wow I just tried in training mode and it works! The little circle in front of Mu will destroy one projectile. The timing is kind of awkward, and it sounds like a quick 236A is practical in more situations, but it's nice to find more quirks for this character.
C0R Posted February 19, 2012 Posted February 19, 2012 I dunno didn't get around to it, was going to post it up with some matches but forgot. About habakiri and projectiles, C0R tests it out on his stream here http://www.twitch.tv/c0rtv/b/308085843 at 23:30. ^^
C0R Posted February 19, 2012 Posted February 19, 2012 No problem. I've been meaning to create a thread with all the stream links and timestamps for when I cover stuff, I think it would be a great help for people who are asking questions. Especially as a future resource.
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