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Posted (edited)

I play this match often. I'd like to start understanding it better sooner than later..

**RESERVED - probably obsolete in a few months. Hellmonkey Nerina feel free to edit. :P **

Moving, Normals and Specials:

6P: Very useful for getting past Ky's projectiles. Surprises the hell out of them. Also remember that it stops you dead in some situtaions.

**RESERVED**

Counters:

Sakura: Works alright - hide it well and maybe understand what you can DO with Sakura - both on Block, hit, and FRCed.

Ouren: Ouren is pretty safe. As always, know how to use it and don't abuse this privilege or else you might get surprised.

Youshijin: Nothing you don't already know about this move. Know how to use it.

Mawarikomi: Risky, as always, but it can definitely help.

Baku:

**RESERVED**

Getting out:

**RESERVED**

Getting in:

**RESERVED**

On Knockdown:

1. Drop a tatami on his head.

2. **RESERVED**

3. **RESERVED**

Remember:

Ky only LOOKS like he's scrubbing.

The Air is dangerous, so make sure you know how to block in air.

Playing passive-aggressively seems to work best.

Problems:

His normals and specials are both very good and reward him well.

If anyone has anything to add or say, please do!

Edited by Star-Demon

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