Star-Demon Posted April 12, 2012 Posted April 12, 2012 (edited) I play this match often. I'd like to start understanding it better sooner than later.. **RESERVED - probably obsolete in a few months. Hellmonkey Nerina feel free to edit. :P ** Moving, Normals and Specials: 6P: Very useful for getting past Ky's projectiles. Surprises the hell out of them. Also remember that it stops you dead in some situtaions. **RESERVED** Counters: Sakura: Works alright - hide it well and maybe understand what you can DO with Sakura - both on Block, hit, and FRCed. Ouren: Ouren is pretty safe. As always, know how to use it and don't abuse this privilege or else you might get surprised. Youshijin: Nothing you don't already know about this move. Know how to use it. Mawarikomi: Risky, as always, but it can definitely help. Baku: **RESERVED** Getting out: **RESERVED** Getting in: **RESERVED** On Knockdown: 1. Drop a tatami on his head. 2. **RESERVED** 3. **RESERVED** Remember: Ky only LOOKS like he's scrubbing. The Air is dangerous, so make sure you know how to block in air. Playing passive-aggressively seems to work best. Problems: His normals and specials are both very good and reward him well. If anyone has anything to add or say, please do! Edited May 2, 2012 by Star-Demon
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now