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Posted

Alright I'll give that a try. I do use 22A mix up here and there. Need to try and keep the opponent grounded since they tend to jump out.

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Posted

Screw that, just get a random confirm off a grab or something and set up for bumper mixup.

 

Why do standard mixup when you have one no one can react to.

  • 1 month later...
Posted

Maybe they made it full body like in CT. I think I remember something like that being said.

 

can we get any confirmation for this?

 

because this is AMAZING lol

 

just few more days to go damn it :v:

Posted

can we get any confirmation for this?

 

because this is AMAZING lol

 

just few more days to go damn it :v:

Well the game will be out in 5 days so I'll let you know lol.

Posted

 

Well the game will be out in 5 days so I'll let you know lol.

thanks lol, the hype cannot be contained :P

 

i said it first folks, bumper abuse is the new meta :v:

 

B nail is the new god. That corner umbrella after 2C tho :v: Combined with the fact that we only need one (explosive) nail to lock the enemy to the corner in many situations (instead of going all out with 3) this makes it viable at least once per round for some sweet setups and even astral!

Posted

https://www.youtube.com/watch?v=TpUuj6Bo6CY&feature=youtu.be

First CMV of the CPEX Season by me.  Dunno where else to put it.

Posted

https://www.youtube.com/watch?v=TpUuj6Bo6CY&feature=youtu.be

First CMV of the CPEX Season by me.  Dunno where else to put it.

watching it right now; and I will say.. I fucking loved the getter robo remix you used, fits with the title; and..sorta helps that I'm a getter robo fan (moreso of armageddeon but whatever!}

Definitely some crazy combos with probably either; lots of patience, or lots of preparation depending on situations

Posted

AHHHHHHHRRRGGGG!!!!!! THAT ASTRAL COMBO AT THE END! ALL OF MY YES!!! LOVE YOU MAN ALL THE HOMO INCLUDED.

I'll admit that combo was worth the 1950's/60'ss/whatever year it was getter theme too. XD

Posted

Yooo, I grew up watching Getta Robo, this fits perfectly lol.

 

And yeah this is the classic one, from like 67 or 64 or something (though Kageyama is the singer here of course). I was thinking if I ever made one, it'd be with either this one or Hearts from Shin Getta Robo since the protag from that one inspired Bang's look, well, now I know which one I have to do. :D

Posted

Yooo, I grew up watching Getta Robo, this fits perfectly lol.

 

And yeah this is the classic one, from like 67 or 64 or something (though Endou is the singer here of course). I was thinking if I ever made one, it'd be with either this one or Hearts from Shin Getta Robo, well, now I know which one I have to do. :D

I'd love seeing what you can do with HEATS. :D

maybe if I ever get a happauge or elgato and I eventually do this, I may use STORM. or perhaps another one from shin if I get the chance. XD

Posted

AHHHHHHHRRRGGGG!!!!!! THAT ASTRAL COMBO AT THE END! ALL OF MY YES!!! LOVE YOU MAN ALL THE HOMO INCLUDED.

You can do this off of crouched too, you just do 2A>2B after the 623B, then 5D into astral in the same fashion. Bang be astraly now.

Posted

Bang has (had since CT) weird properties with his bumper that allow him to kara the dash into other things (anything). This is especially useful in CPEX with the addition of ground bumper so I finally decided to invest real time in figuring out how it works exactly. I wasn't able to get the kara input consistent but I did find something else handy/useful. Bang can air bumper dash using ground bumper in certain situations. Its really hard (REALLY HARD), but you can sometime do a super low bumper dash from the ground bumper if you get the right input (I got it with 963 about three or four times). However, an easy application of this super low bumper dash is by doing it right before you land. If you try it, you'll probably have a really really hard time getting the actual bumper dash. However, if you do something that slows your fall (air bumper set, B nail, D nail, 22A A+B, or jD) you will be able to do the bumper dash easily (if you time your 6 input properly). It's not as easy, but doable using falling jB into 6 dash at the right timing. Please help me explore and find practical uses for these techniques! 

 

A couple good uses are:

falling jB into air bumper dash jA for gapless high low mixup

8 dash kara'd into j2C seems to be a 18ish frame overhead on Tager.

Posted

Bang has (had since CT) weird properties with his bumper that allow him to kara the dash into other things (anything). This is especially useful in CPEX with the addition of ground bumper so I finally decided to invest real time in figuring out how it works exactly. I wasn't able to get the kara input consistent but I did find something else handy/useful. Bang can air bumper dash using ground bumper in certain situations. Its really hard (REALLY HARD), but you can sometime do a super low bumper dash from the ground bumper if you get the right input (I got it with 963 about three or four times). However, an easy application of this super low bumper dash is by doing it right before you land. If you try it, you'll probably have a really really hard time getting the actual bumper dash. However, if you do something that slows your fall (air bumper set, B nail, D nail, 22A A+B, or jD) you will be able to do the bumper dash easily (if you time your 6 input properly). It's not as easy, but doable using falling jB into 6 dash at the right timing. Please help me explore and find practical uses for these techniques! 

 

A couple good uses are:

falling jB into air bumper dash jA for gapless high low mixup

8 dash kara'd into j2C seems to be a 18ish frame overhead on Tager.

i admit I may never learn the super low airdash, but with his ground bumper.

I can go do a quick combo-bumper dash- to a 623B from behind??

Posted

How do challenge 20?

https://www.youtube.com/watch?v=apG6jkfujo8&feature=youtu.be

 

Thats how do challenge 20

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