MikelAL93 Posted November 14, 2012 Posted November 14, 2012 Discuss the matchup between Justice and Chipp here. Matchup Summary Justice's Tools Chipp's response to them Chipp's Tools Justice's response to them The verdict of this matchup
Pichy Posted January 19, 2014 Posted January 19, 2014 Had a pretty long set with a mate the other day to see how this one goes. One of the fun things about Justice is how you can steadily advance and intimidate your opponent by sticking out normals like f.S and 2S, or 2H whenever they jump at you. Do not do this against Chipp. If there's one thing Chipp wants his opponent to start doing, it's to hit buttons first. If you try to play footsies, he's going to start landing counterhit sweeps into full combo then start his shenanigans. There's enough time to 236P the overhead rekka, and if you train yourself to react to which direction his teleports come from, 6P beats them clean. Don't try to 2H his aerial options, as j.H is going to clash in his favour and make you die. On the other hand, even landing a basic air combo is going to chop off half his life bar, so you don't really need many good reads to hit him. Spend some time learning what all of Chipp's approach options are, and keep calm. It's an interesting matchup. Need to find some serious Chipp mains to explore it further.
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