dsmoove12 Posted February 14, 2013 Posted February 14, 2013 (edited) Hi Everyone, just recently got back from japan and finally got to touch CP noel, wanna give back by answering any questions you guys have to the best of my knowledge. Delta played more games than me so i'm sure he would also put in his input as well if I don't know an answer. Kinda busy atm with school and what not but i'll do my best to reply to everyone! Oh yea, please stay on topic also lol P.S. 6B DA GAWD :3:toot: Edited February 14, 2013 by dsmoove12
Raptor Posted February 14, 2013 Posted February 14, 2013 Having been there as well, I'll try my hand at answering. For now though lets kickstart this thread with a few questions. 1) Is there any corner combos that break 3.5k meterless and dont involve muzzle flitter? I wasnt able to break that limit with 5B>6A and/or crouching hit>5C>3C combos, maybe I'm missing something. 2) Do you feel the loss of head invulnerability for 4D hurts certain matchups? How about the change to 2D? 3) What do you think of using 5C as a wake-up meaty?
Litherain-XIII Posted February 14, 2013 Posted February 14, 2013 Well although i havent been to Jp myself I usually like to answer alot of questions based on what i know. Delta most likely would have mentioned a change to 5C so a meaty 5C in general im not too sure about since it seems like it hasnt changed much at all if anything. As for 4D losing its head invuln frames it think it could affect some match ups to a degree for those who have deep jump ins like jin, valk, ragna, hakumen , maybe bang , relius , probably izayoi too. But in general it does make noel have to respect more jump-ins than usual imo if she's getting hit by air normals that she could usually punish in EX. 2D is decent to catch air opponents on their back air dashes and can score you a definite combo since it now downs the opponent instead of hitting them up back higher like previous iterations of 2D against air opponents so i think against zoners it will help her deal with the issue of catching her opponents who are running away for around 2~3k if im not mistaken. Lastly i did see one corner combo that hit 4k (about 4.1 or 4.2k not sure) in one video i think it was a drive starter. It included 6C(2) and AST iirc. I can look around for the video and post it if i find it.
Grimsley-San Posted September 14, 2013 Posted September 14, 2013 Does Noel have any astral heat combos?
Chaoschao222 Posted September 14, 2013 Posted September 14, 2013 Her Astral in BBCP is a counter, so no she does not.
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