Circuitous Posted November 4, 2014 Posted November 4, 2014 While I understand where you are coming from, based on observations about your posts I have come to conclusion that you are very ill tempered individual with little to no toleration at all.Holy shit it's like you peered directly into the depths of my soul. If you want to understand why, look at your own post history.Topic being theoretical gameplay discussion and then asking people to not speculate anything about the new character? Wow just wow. GJ. Maybe instead you should stop being admin if you get headache from this and start reading some other threads in different forums.There is, in fact, a substantial difference between discussing a character's gameplay based on seeds of knowledge that we have from videos and descriptions, and straight-up guessing with no basis at all. The latter is what I'd prefer to avoid.It doesn't feel like a difficult thing, but maybe I'm weird.
MasterXDrake Posted November 4, 2014 Posted November 4, 2014 I know the Leo/Azrael comparison has been done a million times before we even saw what weapon he uses, but I really hope they feel similar. GG needs that straightfoward, hard-hitting, precise-berzerker style character. Isn't that Slayer? I personally want him to be the GG version of Valk and transform into a Lion!
Circuitous Posted November 4, 2014 Posted November 4, 2014 (btw we actually have a rule on Dustloop about stupid image macro posts. Maybe avoid those.)
Guilty Valentine Posted November 4, 2014 Posted November 4, 2014 Isn't that Slayer? I personally want him to be the GG version of Valk and transform into a Lion! I was thinking about that too. If he happens to be a gear?
Circuitous Posted November 4, 2014 Posted November 4, 2014 Behold the power of compromise. Post about Leo here. Maybe this topic can stay somewhat useful, we had a pretty decent run going for a while.
MasterXDrake Posted November 4, 2014 Posted November 4, 2014 I knew there would be one more DLC char. Do you guys think we I'll get more? I don't want to wait 2 years for a whole new game with 3 or 4 new chars.
Circuitous Posted November 4, 2014 Posted November 4, 2014 Probably not with this revision. ASW's got a pretty clear track record as far as quantity and schedule of DLC characters.I also wouldn't expect any returning characters to be DLC at any point. I can imagine ASW and the fans both seeing that as a bit of a betrayal - here's your favorite character back, just 800 yen! We'll find out eventually, though.
king of heart Posted November 4, 2014 Posted November 4, 2014 So I was checking the character usage ranking at the Arcade and it seems that Milla is now the 3rd most used character which surprised me because i thought it wasn't easy to be good with her.
Circuitous Posted November 4, 2014 Posted November 4, 2014 So I was checking the character usage ranking at the Arcade and it seems that Milla is now the 3rd most used character which surprised me because i thought it wasn't easy to be good with her.She's super hot, though.
Ziggy_Stardust Posted November 4, 2014 Posted November 4, 2014 I knew there would be one more DLC char. Do you guys think we I'll get more? Hmmm....maybe? I mean this is kind of where you have to start pulling out those "out-the-ass-speculations" that start making the mods angry and they are already pretty tense......but, yeah, maybe. Considering that Xrd is one of Arc's biggest releases ever it would make sense for them to give it more DLC support. Perhaps a new character will come with a 1.1 or 2.0 update. Perhaps a new character could come out six months after the initial release to keep the hype flowing. Perhaps Justice is a secret character. We have no idea and nothing to REALLY go on here.
Leopold Posted November 4, 2014 Posted November 4, 2014 I knew there would be one more DLC char. Do you guys think we I'll get more? I don't want to wait 2 years for a whole new game with 3 or 4 new chars. I think that's it for the time being.
Zedar90 Posted November 4, 2014 Posted November 4, 2014 The PS4 is getting a "Tournament Support" app (大会支援アプリ) It's an app that can be used to produce a tournament on a smartphone. One can create a tournament and entries, see what the tournament is and results, and get a notice when it starts. That is what I read on the leak, might be better info when the issue is released. Edit: Will have a online Lobby with 64 players. 17 character system voices http://blog.livedoor.jp/od3/archives/52097399.html
Destin Posted November 4, 2014 Posted November 4, 2014 You are right, Destin. We could say that the outright removal of Shark Drive/Spitball is a nerf, but I'd say that Mini Eddie essentially having Slayer dash into Nobiru makes it more of a sidegrade than up or down. I like quite a bit of what they did with eddie in this one to be honest. Turning the overhead into a throw (thats what they did right?) has much of the same utility without giving him the easy mode unblockable.
RurouniLoneWolf Posted November 4, 2014 Posted November 4, 2014 Edit: Will have a online Lobby with 64 players. 17 character system voices http://blog.livedoor.jp/od3/archives/52097399.html Thanks for the info. Nice. Glad to see the arcade lobbies making a come back. Though I'm surprised they upped it back to 64 players again. I wonder if ASW found a way to optimize the performance between P4U2 and Xrd console releases. Also, Baiken Lobby Avatar please ASW, kthxbai
king of heart Posted November 4, 2014 Posted November 4, 2014 I like quite a bit of what they did with eddie in this one to be honest. Turning the overhead into a throw (thats what they did right?) has much of the same utility without giving him the easy mode unblockable.Correction Unhold HS is now an evasion move (which was the big Drill) And Unhold Dust (was the shark overhead) is now the big drill. Also I never seen anyone uses the shadow throw since the location test.
D.R.F. Posted November 4, 2014 Posted November 4, 2014 Post about Leo in here at your own risk. Can I just say that leo looks super hype?:D although I do wish he had a book to beat people with
CCVengeance Posted November 4, 2014 Posted November 4, 2014 The Leo news made a pretty bad day into a hype one!
Mumm-Ra Posted November 4, 2014 Posted November 4, 2014 Wooooow Leo is in like I didn't expect thaaaat, guuuuys. Guess we've got our final console release roster. 17 characters, 5 being completely new, ain't too shabby. Hopefully he isn't 8 sucks like kokopuffs. Also Leo WhiteFang is such a shitty name lol.
Destin Posted November 4, 2014 Posted November 4, 2014 Correction Unhold HS is now an evasion move (which was the big Drill) And Unhold Dust (was the shark overhead) is now the big drill. Also I never seen anyone uses the shadow throw since the location test. Neat, thanks for the correction.
NeoStrayCat Posted November 4, 2014 Posted November 4, 2014 Well, kinda obvious now that the cover art crew is complete, and yes, I know the thread for it, I'll check it out. Thanks for the info. Nice. Glad to see the arcade lobbies making a come back. Though I'm surprised they upped it back to 64 players again. I wonder if ASW found a way to optimize the performance between P4U2 and Xrd console releases. Also, Baiken Lobby Avatar please ASW, kthxbai I don't see any of that in both the JP/US Xrd sites about Lobbies? All I still see is options for Ranked/Player, unless there's somewhere in this topic I'm missing? >_> Wooooow Leo is in like I didn't expect thaaaat, guuuuys. Guess we've got our final console release roster. 17 characters, 5 being completely new, ain't too shabby. Hopefully he isn't 8 sucks like kokopuffs. Also Leo WhiteFang is such a shitty name lol. Well, hopefully not out of the ordinary, and if ASW/Aksys is smart and take a few pointers from Atlus USA, hopefully we might get him for $5, and don't diss the name, its not more or less cutting in close with "Sol Badguy" or something similar.
RurouniLoneWolf Posted November 4, 2014 Posted November 4, 2014 I don't see any of that in both the JP/US Xrd sites about Lobbies? All I still see is options for Ranked/Player, unless there's somewhere in this topic I'm missing? >_> Look 2 posts above the post of mine you quoted?
AllyOfJustice Posted November 4, 2014 Posted November 4, 2014 So are May's dolphins actually slower? For some reason Chipp doesn't look as fast as he was in +R. Is it just the general speed of the game or some specific moves got slower?
NeoStrayCat Posted November 4, 2014 Posted November 4, 2014 Look 2 posts above the post of mine you quoted? I did, forgot about it, hmm, though they said they woudn't have the lobbies in this one, well, at least its something to bring back though.
ChexGuy Posted November 4, 2014 Posted November 4, 2014 So are May's dolphins actually slower? For some reason Chipp doesn't look as fast as he was in +R. Is it just the general speed of the game or some specific moves got slower? Frame data says HS dolphins have longer startup than S dolphins.
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