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  • 2 weeks later...
Posted

you are so stupid this scene is so pointless you are all so stupid and pointless im going to warehouse your mothers.. ..on napster and sell them on napster and you will never sue me for it because you are completely pointless ... (i just woke up) ok ok.. i read some.. let me try and help.. @Death-Scythe - do me a favor buddy.. (if you havent already fixed your problem) open your m.u.g.e.n. 'data' folder, then the folder named after your motif (screenpack) you use (if there isnt a motif it will be in the data folder) and open the 'system.txt' file.. scroll about midway down and read some of the option.. pretty crafty huh ^_^ (if you've downloaded the no limit patch im fairly sure your program will be able to support 80 rows by 80 colomns easily without crashing) anyways.. thats just a simple method of getting more character selection, the other options next to it will help you leet it out, they are fairly self explainitory (i have to alter them time to time as well) sitting at a wopping 606 chars (its no laughing matter.. i hate mugen.) @blade - I AM MUGEN CHARACTER MAKER.. I AM MAKING MUGEN, I AM MAKING CHARACTER.. huff huff.. dubba gak dub dabububu... heh.. i have a few spritesheets actually that i have not seen a char made from yet.. babi from sonic pocket adventure or whatever.. and a leet ass looking super-knuckles (thats pink!) from some game i've never heard of.. and a tetsuo, but i've only got like, 1 sheet of it which doesnt include half his powers im working on an eve (bible fight) right now if anyone wants to help me out with it.. i have the spritework done.. im just having trouble converting it all to a .sff for some reason. Also, i've FINALLY finished the movelist for 'the reimi goddess' (20 air recovery/cancel, 20 ground recovery, 18 ground specials, 16 air specials, nearly 9 teleports, full rolls/jumps, enough projectiles to give your girlfriend a sticky pair of panties, and an air Attack in which the character jumps into the air wide-eyed sending her tight outfit exploding off of her in multiple directions almost as if to represent a massive orgasm) i figuer im going to have to give her a special bar limit of like 6 or something @godofhardcore - the mugen community only acts hard because they desperately seeking respect from all the name brand video gamers so's not to be made fun of... also its a standing agreement that your the only broken one, go end your survival streak to omega tom hanks, kthnxbai ---------------------------- "You know what you guys need is to get some girlfriends, that would be nice" - my grama

Posted

lulz... speaking of mugen. unfortunatly i keep getting lots of random AIM requests so uh i won't be helping ppl out anymore. get away from me you leechers and go find chars yourselves now ^^. my real AIM buddies may still talk to me, so if i don't know you, don't AIM me asking for characters anymore. bye bye. ----------------------------------------------------- 10/25/07 = Author Muteki has Re-released and updated Justice. get her while she is online. Good luck all.

Posted

Update for Justice?? What was changed? A.I.??

Also...any Accent Core versions yet?

...

AI, all Muteki's chars have AI updates. and Justice and Faust today got their CNS files updated and misc.

and also the only Acore Characters are Order-Sol, May, and Dizzy.

the others have their Acore moves. but they're not force breaks.

like Slayer = big bang upper is qcf+hs

Testament = badlands is shoryuken+hs

so summary again. at least every GGxx char has been made into mugen now except for Kliff.

someone needs to make a kliff...

last i checked he was 10% done.

I'm pretty much tired of Mugen so this is my last Mugen post here at Dustloop.

uh if ppl are interested in Mugen. check out a mugen forum. they announce news and character making help and etc. etc. also up to date on the newest releases and updates. So good bye Mugen from dustloop land.

<-not promoting mugen sites. just done and fed up with the random AIM messages.

Posted

yar you antisocial fuck GIVE TO ME YOUR SOUL/BABIES NOW~! im taking them door to door for beggers night. i didnt know mugen had a community.. and most mugen forums are like.. "uurhhDAA.. no no is asking original request.. cannot be making new scheme for total open source games.. what is are you thinking, *BANNED*" fuck em tho.. im The Unstopable Juggernaut. and they're like son son after being tentacle raped from a tree-monster off of some cheesy hentai i've never seen by the name of la blu girl. thats why i like this thread.. cause i can post what ever i damn well please without conciquence (sp?) or 2nd thought of shit, im half tempted to just start putting up direct links... anyone want a counter-strike mirror source? :) (suddenly tits come to mind) @blade - you want to make some chars? my eve is still broken (actually, im fairly sure i fixed it, but now my sprmaker.exe is broken for some fucked off odd reason) if you could get me a .sff thats veiwable to airedit.exe that would be just fucking peachy... also, im soo down for making a working kliff, or a millia from GGX, if you want to get the sprites... one problem, i dont know the combos for kilff, you happen to have a manual/combo vid i can scope out? (i've been lazy recently.. only working on the color schemes for the reimi goddess.. i have her 2nd color.. dark skin scheme, and a half-ass 3rd color with a tight blonde hair concept, but the other parts are pretty shotty.. but ideas for like 3 others already, a goth scheme, black-hair red-dress, and a brown-hair blue dress idea)

  • 3 weeks later...
Posted

(i've been lazy recently.. only working on the color schemes for the reimi goddess.. i have her 2nd color.. dark skin scheme, and a half-ass 3rd color with a tight blonde hair concept, but the other parts are pretty shotty.. but ideas for like 3 others already, a goth scheme, black-hair red-dress, and a brown-hair blue dress idea)

Posted Image

so how are those?

Posted

it reminds me of doing 580+ damage with one kill in counterstrike :kitty: Just got done looting mugen nation (cant remember link off hand) they updated they're site... very well organized :yaaay::keke: 673 chars on my playable list (including rainbow six vegas and omega tom hanks :vbang: ) ...why isnt they're a squee smiley

  • 2 weeks later...
Posted

-----------------------------------

M.U.G.E.N ver 2002.04.14 status log

-----------------------------------

Parsing command line...

Command line: C:\Program Files\NO_LIMIT_WINMUGEN\No_limit_Winmugen_patch\Winmugen.exe

Parse command line OK

Initializing...

Allocating game variables

Reading configuration file...OK

Checking DX version...0x700

Initializing timer...OK

Initializing keyboard...configuring...OK

Initializing input engine...OK

Initializing sound...OK

Initializing graphics...trying 640x480x16 mode 0x44584143...success...OK

Setting callbacks...OK

Initializing game variables...OK

Loading system fonts...OK

Loading options...

Initializing pads...OK

Reinitializing input engine...OK

Remapping keys...OK

Reinitializing input engine...OK

Options loaded OK

Loading system...

Load system file system.def...OK

Load system fonts...OK

Load system anim...OK

Load [Title Info]...OK

Load [Option Info]...OK

Load [select Info]...OK

Load [VS Screen]...OK

Load [Demo Mode]...OK

Load [Continue Screen]...OK

Load [Game Over Screen]...OK

Load [Win Screen]...OK

Load [survival Results Screen]...OK

Load [Default Ending]...OK

Load [End Credits]...OK

Load TitleBG...VersusBG...SelectBG...OptionBG...OK

Loading fight data

Opening fight data file data/mvc1/fight.def...OK

Reading [Files]...OK

Loading fonts...OK

Load fight anim...OK

Reading [Lifebar]...[Turns Lifebar]...[simul Lifebar]...[Powerbar]...

[Face]...[simul Face]...[Turns Face]...

[Name]...[simul Name]...[Turns Name]...

[Time]...[Combo]...[Round]...[WinIcon]...OK

Allocating explods...OK

Fight data loaded OK

System loaded OK

Initialize OK

Set up graphics...timer...OK

Playing storyboard mvc1logo.def: scene

Storyboard playback finished OK

Finished playing storyboard mvc1logo.def: scene

Initializing character info...OK

Initializing select screen...finding characters...OK

Entering main loop.

Playing storyboard mvc1ntro.def: scene

Storyboard playback canceled 400:1 k1C p0

Finished playing storyboard mvc1ntro.def: scene

Using original loader on chars/hken/hken.def

Using original loader on chars/yumibf2/yumibf2.def

Using original loader on chars/Mika/Mika.def

Using original loader on chars/kasumi/kasumi.def

Unloading system background data...sprite data...OK

Using original loader on chars/dio/dio.def

Using original loader on chars/megumi/megumi.def

Using original loader on chars/donovan/donovan.def

Using original loader on chars/lee/lee.def

Using original loader on chars/nesmario/nesmario.def

Using original loader on chars/AkumaDM/AkumaDM.def

Using original loader on chars/han/han.def

..and then it all went downhill from there

Using original loader on chars/servbot/servbot.def

Reloading system sprite data...Reloading system background data...OK

Playing storyboard gameover.def: scene

Storyboard playback canceled 10:0 k0 p6

Finished playing storyboard gameover.def: scene

Using original loader on chars/Kintaro/Kintaro.def

Using original loader on chars/DragonClaw/DragonClaw.def

Unloading system background data...sprite data...OK

Using original loader on chars/buttercupD/buttercupD.def

Reloading system sprite data...Reloading system background data...OK

Playing storyboard gameover.def: scene

Storyboard playback canceled 10:0 k0 p6

Finished playing storyboard gameover.def: scene

Using original loader on chars/baiken_SLASH/baiken_SLASH.def

Using original loader on chars/vega/vega.def

Unloading system background data...sprite data...OK

Using original loader on chars/DAdder/DAdder.def

Reloading system sprite data...Reloading system background data...OK

Playing storyboard gameover.def: scene

Storyboard playback canceled 10:0 k0 p6

Finished playing storyboard gameover.def: scene

Using original loader on chars/amakusa/amakusa.def

Using original loader on chars/fau/fau.def

Unloading system background data...sprite data...OK

Reloading system sprite data...Reloading system background data...OK

Playing storyboard gameover.def: scene

Storyboard playback canceled 10:0 k0 p6

Finished playing storyboard gameover.def: scene

Using original loader on chars/hayato/hayato.def

Using original loader on chars/KENSHIROU/KENSHIROU.def

Unloading system background data...sprite data...OK

Using original loader on chars/lf2jackDM/lf2jackDM.def

Reloading system sprite data...Reloading system background data...OK

Playing storyboard gameover.def: scene

Storyboard playback finished OK

Finished playing storyboard gameover.def: scene

Returned from main loop.

Deinitializing...

Clearing player cache...OK

Freeing character info...OK

Freeing select screen...OK

Freeing fight data...OK

Freeing system data...OK

Freeing game variables...OK

Deinitializing input...pad...keyboard...OK

Removing callbacks...OK

Deintializing timer...OK

Deinitializing graphics...OK

Deinitializing CDA...MP3...sound...OK

Successful program termination.

Log file successfully closed.

Posted

also if anyone knows someone who can help.. can you please tell me whats wrong with this god awful monstrocity?

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++only niga keeping thread alive

Posted

dude dudes... i know some of you think mugen is a joke and is lulz but serious moment now, The creator of the original mugen character "Dragon Claw" had a boating accident and is now gone from us. He is also known well for his Evil Ken and Evil Ryu and in my opinion one of the heart creators that kept and made mugen the success it is today. he also did remixes on ocremix. my personal favortie, SF2 Ryu's theme on piano. so i post here to tell you mugen fans too the news. age:23. R.I.P. Reu. may your legacy live on and inspire other original mugen creations and contributers.

  • 2 weeks later...
Posted

This is pointless. I'm not even gonna bother. It will tak FAR FAR too long for me to even begin to explain where you went wrong not to mention you most likely ran all that "Research" on a Mugen engine which doesn't work for GG members. Marvel/Mugen engines are the only way capcom characters can compete with anyone. Hence why SNK characters got nerfed in CVS2. Hell, even in in MCV2 Ryu is shit and that's with a broken engine backing him. Did you even play a good Sol player? Or did you run all that on poor AI Sol? You really think Isa would lose to Ryu with Sol? Bet money you'll need Angel Ryu to stand a chance. And don't bother replying. Why? Simple. You believe SF2T Ryu can beat Sol.

http://www.youtube.com/watch?v=YY70Nc4b-Tw

http://www.youtube.com/watch?v=rfUJlIj3Yn4

http://www.youtube.com/watch?v=DBGJI9w57II (ouch.)

kthnxbai, nuff said.

Posted

BROKEN ASS RYU'S DOING COMBOS RYU CANNOT DO! EVERY DAMN RYU YOU SHOW IS BROKEN AND CANNOT DO SHIT THE RYU IS TRULY CAPABLE OF. Like Venom doing 3 count them, 3 Stinger Aims in a row. You just proved that you need a broken Ryu doing things that do't really work and the fact that you need a broken ass mugen engine to do it. And great AI from Sol too. Funny how it's always like that.:psyduck: Your post are null and void. Post shit that can actually happen not fake broken ass mugen shit. But you won't. Cuz to you, Guile doing a walking Sonic boom or Bison doing 3 pyschos crushers back2back makes perfect sense in mugen world. It's also fuuny how capcom characters are ALWAYS broken isn't it? ALWAYS. And of course everybody else(GG/KOF) gets nerferd and retarded AI too. Where's SF2 Ryu with the links? Or CVS Ryu with custom combos? What? he can't win with that? Does Ryu with all his power incapable of beating anyone outside SF WITHOUT A broken engine to back him up? OTG Tatsu? Are you even a SF player? Combo into a tatsu that DOESN'T give KD like it's supposed to and is SUPER-CANCELLABLE into AIR SHINKUU HADOUKEN. Wow. I see Ryu do these is SF2/A3/SF3 all the time.

Posted

ryu broken? mugen is broken. which means the sol is broken too. mugen is the only game with both ryu and sol in it. Oh and btw GG engine is broken too. WAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY BROKEN Your just mad cuz ryu pwns sol just face the facts man.

Posted

ryu broken? mugen is broken. which means the sol is broken too. mugen is the only game with both ryu and sol in it. Oh and btw GG engine is broken too. WAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY BROKEN

Your just mad cuz ryu pwns sol just face the facts man.

GG's engine isn't broken. If you take the GG engine vs the SF engine ALL PLAYERS WOULD SAY the GG engine is broken compared to the SF engine.

Sol isn't broken in mugen. He does the SAME combos with the SAME properties effects, fights with the SAME capabilites that he HAS IN GG. The Ryu you show has properties that he doesn't have at all. With abilties he doesn't even have. I'm taking the SF Ryu vs GG Sol. If you want to play make believe with characters capabilties how bout:

Sol with:

-Ground bounce on Bandit revolver(Ryu has OTG Tatsu so why not?)

-Untechable GF and VV(Ryu's moves have been altered why not Sol's)

-Combos that he doesn't have in GG like 15 hit ground combos with no specials.

-10 minute DI timer(Ryu can SC Tatsu into Shinku Hadouken.)

-DI GF untechable(DI GF, run across, DI Gunflame loop. 3 mins. Sound bout fair right?)

-Untechable SW and GV too.

And how ground bounce on the kick after VV? Sounds like a nice loop to me.

-Don't forget Sol tension gains is hella fast too so combine that with 3 min. DI= SOl with infintie tension.

So why doesn't this happen? Cuz if it did you would say the same shit I'm saying now. He can't really do that. He was made BROKEN. AS. FUCK.

Stack actual Ryu's vs Sol. If you said SFA3 Ryu with V-ism. I can see your point. But no. You want to play make believe.

Posted

depends on which video you wach. Sol has more moves in some. I said ryu could be sol. thats ryu from anygame. Also Ryu has been in so many games he could choose his fighting style or COMBINE them all, it wouldnt be too far off from mugen. also that video i posted its MvsC ryu with the exception of the hurricane on spincycle kick. and either way that would have killed sol. When I say GG is broken I mean the game is broken. Unblockables, invincible frames, instant kills. thats broken.

Posted

Can't we all just get along? Sides most MUGEN's are broken in general since most people are just looking for pokes and laughes, go make me a MUGEN with blanaced system and chars and we can continue this fight till the cows come home. (though I am an avid GG fan I have no say since I'm not a fan of SF and will not make false accusations....that's just ignorant!)

Posted

Anybody can beat anybody in a fighting game. I've seen Slayer beat Eddie and Potemkin, I've seen Johnny beat Chipp and Millia and ABA. I've beaten Eddie/Potemkin/Testy/Slayer/Jam with Order-Sol/Sol. If you just said Ryu could beat Sol in a fight(game-wise) that possible and it goes both ways. THAT I can and would agree with. And don't argue combinations cuz that would just end up with Sol having IK combos from GG1, easy dustloops from XX,strong ass VV from Slash,big damage from Sidewinder and GV from AC, and EX Sol's charge GF for permanent lockdown all blended in one. And we should be getting along. I play SF and GG.

Posted

M.U.G.E.N. Isn't Broken! .. It's more balanced than ANY GG ever made! also Sol Sucks for mugen.. Like he sucks for gg.. like he sucks for bridget in the backalley of a truckstop! except for maybe his air cancels.. which are like G'DAMN dont even appear on the screen by the time he's attacking again, Sol can take a rest on the bench of failure and shame. plus the junky videos I have are not even of the cap v snk 2 Ryu (the hardest ryu for mugen) and his unbelievable chaining 26 hits (without specials).. sol wouldnt be moving much! plus sol's movelist is just unbelievably garbage.. as far as the mugen engiene works for him.. the only thing that is EXCEPTIONAL to the gg engiene is that, sol will more than likely recieve double to triple the amount of specials he'd normally recieve, and he cant parry (attack-cancel.. whatever..) the enemies attack if it connects with his hitbox.. besides taht.. lets break down the characters.. lets just say, from the supernatural broken game you say has such a fantasticly overpowered engiene, Marvel Vs Capcom 2. Ryu's(mvc2) points over Sol(any game of series): - Higher super Jump - Twice as many specials (1 of which mimic sol's) - nearly 7 TIMES the movelist for attack commands - the SAME amount of cancels (if you count his special cancel as a different cancel) - Air Dodges - Off the ground rolls - 3 times as many grabs (all of which cancelable into attacks) - a WAAAY cooler taunt - Twice the life bar (and not like its that damned important) - but the ability to switch in and out with team-mates and knock opponents off of the playing screen so in all fairness.. Sol Badguy's points over Ryu: - well.. lemme think.. hmm... a red head band? NOPE Ryu has that too!

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