SuperJ Posted July 9, 2014 Posted July 9, 2014 to add on to the above, a good rule of thumb is you shouldn't move backwards between the backdash startup and the jump cancel if you want a clean, invincible BDC. you should be able to BDC mappa through ky's S stun edge. record a dummy and try it out
RoBoBOBR Posted July 15, 2014 Posted July 15, 2014 Since +R only nets you up to 6F of invul on BDC, IMO most of the times you're better off avoiding shit with BD invuls, then cancelling BD into mappa for punish (that's mostly how BDC Mappa is used in vids IIRC). Bite is different, because it has 7F start-up, so you can cover all start-up frames (7th is active).
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now