Pen_Ninja Posted January 20, 2014 Posted January 20, 2014 Hey guys, Video that pretty much covers taking your opponent to the corner and killing them. Includes: - Corner carry off combos in many situations - Explanation of a couple of 'universal' black hole setups - Setups for black hole against the following Tager Rachel Carl Azrael Jin - An infinite blockstring used to gain meter. Tight if timed correctly. Comes off standard oki, also sets up into black hole. - Match start -> death example https://www.youtube.com/watch?v=KrSJJHwFATA
Kurushii Posted February 22, 2014 Author Posted February 22, 2014 ONLINE GODSGARDEN 3 ひろゆき杯 第2回大会 BLAZBLUE CP 【予選A1】 [01/11/2014] noir_yumura (KK) Vs. shoujo_V (RL) [ONLINE GODSGARDEN 3] [01/11/2014] katitagari (KK) Vs. ryu-malo (TG) [ONLINE GODSGARDEN 3] [01/11/2014] noir_yumura (KK) Vs. RASUK_GRANDIA_ (TG) [ONLINE GODSGARDEN 3] [01/11/2014] katitagari (KK) Vs. gerosyabu_TT (LC) [ONLINE GODSGARDEN 3] 【予選A2】 [01/11/2014] Blackstone-_- (KK) Vs. momo-0321 (HZ) [ONLINE GODSGARDEN 3] [01/11/2014] kilish (KK) Vs. noel_taiga (NO) [ONLINE GODSGARDEN 3] [01/11/2014] KIMERA-CRYIN (KK) Vs. Blackstone-_- (KK) [ONLINE GODSGARDEN 3] [01/11/2014] kilish (KK) Vs. Puromete (LC) [ONLINE GODSGARDEN 3] [01/11/2014] KIMERA-CRYIN (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] [01/11/2014] KIMERA-CRYIN (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] [01/11/2014] KIMERA-CRYIN (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] 【予選A3】 [01/11/2014] kamikaze4568 (KK) Vs. SERIZAWA57 (MU) [ONLINE GODSGARDEN 3] [01/11/2014] mario-i27 (KK) Vs. H.H (MU) [ONLINE GODSGARDEN 3] [01/11/2014] eda_makoto (KK) Vs. goldenkinji (TK) [ONLINE GODSGARDEN 3] [01/11/2014] eda_makoto (KK) Vs. goldenkinji (TK) [ONLINE GODSGARDEN 3] 【予選B1】 [01/25/2014] MartinVanBuren_U (KK) Vs. oshinoinn (HA) [ONLINE GODSGARDEN 3] [01/25/2014] MartinVanBuren_U (KK) Vs. oshinoinn (HA) [ONLINE GODSGARDEN 3] [01/25/2014] toremo_de_gohan (KK) Vs. HINA-ALIVE (RC) [ONLINE GODSGARDEN 3] [01/25/2014] toremo_de_gohan (KK) Vs. HINA-ALIVE (RC) [ONLINE GODSGARDEN 3] [01/25/2014] [ONLINE GODSGARDEN 3] [01/25/2014] MartinVanBuren_U (KK) Vs. RASUK_GRANDIA (TG) [ONLINE GODSGARDEN 3] [01/25/2014] toremo_de_gohan (KK) Vs. suyate (VH) [ONLINE GODSGARDEN 3] [01/25/2014] toremo_de_gohan (KK) Vs. suyate (VH) [ONLINE GODSGARDEN 3] 【予選B2】 [01/25/2014] eda_makoto (KK) Vs. dango1227 (NO) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. dango1227 (NO) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. Eruo_ (KG) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. Eruo_ (JN) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. Eruo_ (JN) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. H.H (MU) [ONLINE GODSGARDEN 3] [01/25/2014] eda_makoto (KK) Vs. H.H (MU) [ONLINE GODSGARDEN 3] 【予選B3】 [01/25/2014] mario-i27 (KK) Vs. gerosyabu_TT (LC) [ONLINE GODSGARDEN 3] [01/25/2014] mario-i27 (KK) Vs. gerosyabu_TT (LC) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. makunoutizz (BN) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. makunoutizz (BN) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. gerosyabu_TT (LC) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. gerosyabu_TT (LC) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] [01/25/2014] mucchi84916 (KK) Vs. Film (HA) [ONLINE GODSGARDEN 3] 【予選B4】 [01/25/2014] dara-C (KK) Vs. SERIZAWA57 (MU) [ONLINE GODSGARDEN 3] [01/25/2014] dara-C (KK) Vs. SERIZAWA57 (MU) [ONLINE GODSGARDEN 3] [01/25/2014] noir_yumura (KK) Vs. momo-0321 (KK) [ONLINE GODSGARDEN 3] [01/25/2014] noir_yumura (KK) Vs. momo-0321 (HZ) [ONLINE GODSGARDEN 3] [01/25/2014] dara-C (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3] [01/25/2014] dara-C (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3] [01/25/2014] dara-C (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3] [01/25/2014] noir_yumura (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3] [01/25/2014] noir_yumura (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3] [01/25/2014] noir_yumura (KK) Vs. Dora (BN) [ONLINE GODSGARDEN 3]
Kurushii Posted February 24, 2014 Author Posted February 24, 2014 (edited) [02/10/2014] Ares (KK) Vs. Purepure (IZ) FT10 Set Part 1 2 3 4 5 6 [Netplay] --- 02/22/2014 Mix Up Night Singles Tournament Casuals: [02/22/2014] Kokonoe Vs. Bullet [Mix Up Night] Tournament: [02/22/2014] Tsujikawa (KK) Vs. Keisu (VH) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Keisu (VH) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. N-Otoko (RC) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. N-Otoko (RC) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Grandia (TG) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Grandia (TG) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Grandia (TG) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Tetsu Yarou (NO) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Tetsu Yarou (KK) [Mix Up Night] [02/22/2014] Matoi (KK) Vs. N-Otoko (RC) [Mix Up Night] [02/22/2014] Matoi (KK) Vs. N-Otoko (RC) [Mix Up Night] [02/22/2014] Matoi (KK) Vs. N-Otoko (RC) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Dogura (AZ) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Dogura (AZ) Part 1 2 [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Dogura (AZ) [Mix Up Night] [02/22/2014] Tsujikawa (KK) Vs. Dogura (AZ) [Mix Up Night] Edited February 24, 2014 by Kurushii
Pen_Ninja Posted March 3, 2014 Posted March 3, 2014 I had enough of hearing that you could get out of black hole setups by using Kokonoe's own black hole. I don't know if players thought this was true or just commentators. pretty much just a video for me to vent my rage.
BananaKun Posted March 4, 2014 Posted March 4, 2014 I had enough of hearing that you could get out of black hole setups by using Kokonoe's own black hole. I don't know if players thought this was true or just commentators. pretty much just a video for me to vent my rage. Chalk it up to people being driven away from playing/practicing against the character as of late. It's common sense but very few people play her competitively in these parts (Pain and Severin?). To be fair though, BB commentators at SCR said a lot of wrong things =( Happens with every game, really.
Kurushii Posted March 8, 2014 Author Posted March 8, 2014 【BBCP】ココノエコンボムービー 「NOW OR NEVER」 http://www.nicovideo.jp/watch/sm23045729
tetora_desu Posted March 10, 2014 Posted March 10, 2014 Do you always go for a 5C>236C ender after 236B? Do you feel the damage is better then going for a 22.b oki? Or was it just combo video stuff? On a side note: Your picture is huge.
Kurushii Posted March 10, 2014 Author Posted March 10, 2014 Just for combo video damage output. For matches you want to knockdown and go for oki instead unless the ice gun will kill.
BananaKun Posted March 22, 2014 Posted March 22, 2014 Possible 1.1 corner vortex https://www.youtube.com/watch?v=f9zgYweJ_7U
BananaKun Posted March 31, 2014 Posted March 31, 2014 Since j.2C got nerfed, here's a possible fuzzy guard IOH using j.B instead: https://www.youtube.com/watch?v=GZg1kVtFWYg
BananaKun Posted April 1, 2014 Posted April 1, 2014 It's been a popular sentiment that Azrael just OS'es/mashes out of Kokonoe's projectile mixups, but that sounded too good to be true for Azrael so I tested this and made a video. How to cross up Azrael using 22B+teleport: https://www.youtube.com/watch?v=eBa5GtPuRGE&feature=youtu.be
Maho Posted April 1, 2014 Posted April 1, 2014 Actually, there's an OS with Azrael I found out a while ago that work against this kind of setup (I found it against midscreen FB oki but it works for this too), forgot to post about it in the Azrel forum. So it's pretty simple, if Azrael holds A to tech, then does 2146B while still holding A a bit before touching the ground from the tech, it will barrier block if you crossup and growler if you don't. I tested this against other possible 22B + TP setups as 1hit freezes and freeze RC and it works everytime, actually i didn't think of this at the time but it can be exploited with other characters. For exemple Tager can + 236A to Sledge A against non crossup (he can block before Koko can punish after the TP), [A] + 236236B does whell against non crossup (which hits Koko out of TP), Amane can [A] +632146BC to super escape out of non crossup, all those block the crossup. Of course those aren't as good as Azrael as they can be baited and punished.
BananaKun Posted April 1, 2014 Posted April 1, 2014 Actually, there's an OS with Azrael I found out a while ago that work against this kind of setup (I found it against midscreen FB oki but it works for this too), forgot to post about it in the Azrel forum. So it's pretty simple, if Azrael holds A to tech, then does 2146B while still holding A a bit before touching the ground from the tech, it will barrier block if you crossup and growler if you don't. I tested this against other possible 22B + TP setups as 1hit freezes and freeze RC and it works everytime, actually i didn't think of this at the time but it can be exploited with other characters. For exemple Tager can + 236A to Sledge A against non crossup (he can block before Koko can punish after the TP), [A] + 236236B does whell against non crossup (which hits Koko out of TP), Amane can [A] +632146BC to super escape out of non crossup, all those block the crossup. Of course those aren't as good as Azrael as they can be baited and punished. This is why I like sharing what I find. There's always something to learn from others. <3 This is much bigger than Azrael getting out though, this is something most of the cast can use to some extent to counter left/right mixups. It's crazy that the game allows motions like 2146B to still count as 214B (and in extension any motion special/super), but I suppose it's not surprising that the OS involves barrier considering its priority. This means Kokonoe can use superball in a similar kind of OS. If only the game was as lenient with inputs such as 22C.. :P
BananaKun Posted April 4, 2014 Posted April 4, 2014 BBCP: Some 1.1 corner combos + blackhole setups BBCP: Corner OD punishes (11000+) BBCP: Possible replacement for j.2C(whiff)?
tetora_desu Posted April 7, 2014 Posted April 7, 2014 BBCP: Possible replacement for j.2C(whiff)? Genius. So j.5d when close too the ground can either erase your current gravitron?
BananaKun Posted April 7, 2014 Posted April 7, 2014 Genius. So j.5d when close too the ground can either erase your current gravitron? It's interesting how it works, if you do j.C at the last possible frame or so, cancelling into j.D it won't delete your graviton but it will still cancel the hang time of j.C. The window for doing j.C>j.5D such that it erases the graviton is bigger, big enough that it can be used consistently. Here's some more videos: BBCP: 3C starter Golden Tager combos BBCP: Corner throw overdrive combo (9719)
tetora_desu Posted April 14, 2014 Posted April 14, 2014 My matches from my first tournament Saturday! I'll post more when they get uploaded! (Grublet) (AZ) vs me (KO) (Grublet) (AZ) vs me (KO) (Omex) (HK) vs me (KO) (Birdcake) (RE) vs me (KO)
BananaKun Posted April 19, 2014 Posted April 19, 2014 I've uploaded a bunch of new videos in My Channel, probably the more interesting ones are: BBCP: Blocked 5B→j.A instant overhead BBCP: Another idea for 1.1 blackhole
BananaKun Posted May 10, 2014 Posted May 10, 2014 BBCP: Working 1.1 Blackhole setups (damage values mentioned below are estimated for 1.1) For these setups, it's looking like once you're caught in it and can't get out, you want to get hit by the fireball, in which case the damage is reduced to a little over 2k meterless by doing: 6B>5C>2C>236B>5C>236C Or ~4300 with 50 meter: 22C>3C>214214A>4D>Activate>22B>5C>236C (teleport should set up the fall damage, but it's possible to trigger that blackhole "glitch" that causes Kokonoe to recover 1f faster than normal) Of course, if they don't get hit by the fireball, you just do the usual blackhole followups which will easily do 4k without fall damage bonus.
Emuchu Posted May 24, 2014 Posted May 24, 2014 Of course, if they don't get hit by the fireball, you just do the usual blackhole followups which will easily do 4k without fall damage bonus. I looked around for some Blazblue Wikis, but... I can't figure out what "fall damage bonus" is. Can you explain it to me? I assume it's some sort of bonus applied for combos that involve a floor bounce or something?
Pen_Ninja Posted May 24, 2014 Posted May 24, 2014 I looked around for some Blazblue Wikis, but... I can't figure out what "fall damage bonus" is. Can you explain it to me? I assume it's some sort of bonus applied for combos that involve a floor bounce or something? You've pretty much got it. I forget what the actual damage is but black hole wont do any damage until your opponent hits the floor, at which point I think it does 1800 but allows them to tech immediately. The idea is to hit them with something else on the same frame to get that ~1800 damage but continue to combo afterwards.
Emuchu Posted May 24, 2014 Posted May 24, 2014 You've pretty much got it. I forget what the actual damage is but black hole wont do any damage until your opponent hits the floor, at which point I think it does 1800 but allows them to tech immediately. The idea is to hit them with something else on the same frame to get that ~1800 damage but continue to combo afterwards. Thanks, Pen_Ninja. That sounds pretty difficult... I have enough trouble consistently landing a 2C or 6B after a Black Hole.
Pen_Ninja Posted May 24, 2014 Posted May 24, 2014 Previously we had ways of setting up so that you always hit on the same frame but it seems like they've randomised it in 1.1 so it's impossible to get every time. BananaKen probably knows the most about that.
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