Donutholes Posted October 19, 2013 Posted October 19, 2013 I've been looking around for them and so far I can't seem do find a definitive list.
Tae Seong Kim Posted October 19, 2013 Posted October 19, 2013 I don't play Anji, but I think he retains all of his guard points from the previous version of the game. Someone correct or add if I am wrong, they are 6K, 6S, 6HS (?), 5D, and Rin.
ChunkTug Posted October 19, 2013 Posted October 19, 2013 http://www.dustloop.com/wiki/index.php?title=Anji_Frame_Data_%28GGACR%29 High & Mid: 6K 6S 6H 5D Rin FB Rin Low: 3K 3S 2H ...and mysterious landing frames of a late j.S
Donutholes Posted October 19, 2013 Author Posted October 19, 2013 Thanks! I was always wondering where exactly his guardpoints were.
Toum Posted November 19, 2013 Posted November 19, 2013 Using the FRC: short gatling > 6H > FRC > throw (a very good throw setup ! Thanks Klaige) That apart, the guardpoint and the throw invulnerability are good to catch people mashing. You can cancel 6H into Shitsu or Fuujin. I may be wrong, but I think the main drawback of 6H is his long startup. If you do it too often, the opponent could backdash to make it whiff and punish.
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