Lord Pwnge18 Posted November 21, 2013 Posted November 21, 2013 Alright, so from what I understand for this matchup... 6d~c is kind of necessary. Unfortunately it's really easy for Nu to just IAD away and slap your shit with swords if she's expecting it. But if you can end up hitting with this move, it spells some disaster for Nu. In my humble opinion, Nu's mixup isn't as good as it was in Extend, so it's fairly easy to block at full screen. Sickle Storm in Dia mode hits low, so be cautious of that. If you get stuck in gravity seed, you're more or less stuck taking the pressure. Don't try to drive out of it, you won't get anywhere far. I found it's sometimes beneficial to try and back out of gravity seed rather than rushing forward through it if you're more towards the back of the field. Once you're outside of it it vanishes, so you might be able to catch Nu off-guard. Needless to say flash kick isn't very useful here, so only use it if you're sure they're going to go for a 4b, 236a or IAD crossup or something similar. You'll look real silly flash kicking half screen apart It's going to be an uphill battle if the Nu knows how to zone and stay out, so be cautious while trying to approach. It's going to be a little hard but you should probably try to avoid using 6d~c at every given opportunity. It will still probably end up being your most used drive here, but make an effort to be smart with it. Swords can hit you out of the start up of it, so be careful if you're going into it from j.6D. If Nu is paying attention for the move (she will be) she can IAD back and hit you. You can probably use 6d~c to punish the fuck out of Spike Chaser, but you probably won't see the move very often in this matchup. That's all I've got for now, I need more info on this matchup. Currently it just looks like if you can land 6d~c... they'll burst. Rightfully so. BUT if you can land it a second time you're gonna be in pretty good shape.
TheYukianesa-01 Posted November 21, 2013 Posted November 21, 2013 It's so hard to approach her from fullscreen. It's like trying to get inside a fortress with a single tank. Like Pwn said, 6D~C won't work from here, and she'll smack any other 6D with her swords. The only ways I've gotten in is careful blocking, using [4]6B or praying on a j.C.
Dazardz Posted February 2, 2014 Posted February 2, 2014 Just thought it might be worth mentioning that Kagura's A orb stops most of her drive moves. It stops Sickle Storm in both Dia and Luna and also Spike Chaser in Dia and Luna. Beats 5D as well in Dia, haven't tested how the orb reacts to Luna 5D, but I assume that Luna 5D would beat the orb. So I'd probably use the orb when Nu uses Gravity Seed because it beats everything except 4D and Dia Sickle Storm from behind. Pretty weird but I like it.
HyroXIII Posted May 20, 2014 Posted May 20, 2014 after facing many trolls using #13, the only advice I can give out is be patient and block out all her long range attempts. If you can block them perfectly, she'll eventually try close ranged combat, and That's when you punish her for trying to abuse range.
BloodWolF Posted May 20, 2014 Posted May 20, 2014 Luna 5D beats the orb. I find that Kaguras who play a bit more patiently a better off (as usual). There is no real reason for her to close the gap if she has life lead (though, I go a lot anyway..it's more fun that way) so work your way in slowly...and don't wyvern all day as it's expected. Our 5D can CH on startup..especially when you drop down into it from a j.D(?). Just a couple cents from the other side.
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