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Posted

I never actually go into luna form outside of combos or being bursted in the middle of a combo.

Unless its a nu mirror. Nu mirrors make luna an important part of her toolset.

Posted

Typically nothing. Sometimes gravity well. Sometimes mode change. Occasionally a late 214D if I feel like they are gonna try to IAD towards me afterwards. I treat Luna D moves as long range pokes akin to Litchi's 6B rather than traditional Nu/Lambda drives.

Posted

Honestly though I just realized how much easier it would make some matchups. I guess which mode you default to depends on the character you are against?

Posted

Yea. Against Litchi for example, I find the most troublesome thing to be the stick canceling out my swords so I am willing to sacrifice the extra zoning potential Dia gives for a way to punish Litchi launching/setting the staff easily.

Posted

Mu lasers are a big thing too. I train constantly with Nemesis and well, lasers cancelling out my sword punishes is a big annoyance.

Posted

Just in: 2C lost its huge hitbox behind us. No longer a cure-all against bang teleports and crossovers.

it still works, just not as well.

FML

Posted (edited)

Jesus Nu is so stressfull...

Mashy combos, different mode stuff that you have to remember, coupled with her bad defense.

Lambda was too, but Nu takes it to a whole new level.

Edited by Legacy Edge
Posted

I hated guard primers after CS1 so I dont mind. I really hate the nerf to counter hit j.B and all Ds, so much harder to pick up anything compared to extend =[

Posted

I didn't even came to notice the loss of guard primers, its everything else.

Btw im dropping air juggles in retarded ways, such as not jump cancelling.

Tried again on extend and had no problems. Someone mention before increased game speed,can it be due to this?

Posted

I think it's the speed. The game has a lot tighter timing for things it seems. You say "mashy" combos, but I've been worrying so much more about timing everything better (usually putting in a delay of some kind)

in all of my combos. I even find my self dropping 3C > 22A > 3C online. It makes me want to shoot myself in the leg.

Posted

2DD > 22A > 6A/3C is a pretty hard link but that's because of the input speed.

I'd say the absolute hardest thing to learn about Nu is the side switching combos. I would love to consistently get enemies to go behind me in a combo.

The 6623C input is extremely tight (but easier on Counter Hit).

Posted
So I've been using 2137D~C>2B a lot as a wakeup reversal against lows. It actually works a lot. I'm surprised.

that would work great against tsubaki. 2b so slow.

Posted

Time for: Blockstrings with SWD that you are never gonna have the mentality to do in a real match :v:

well I've been doing two that i've done in CSE and just found how much better they work:

1: X>2B>2C>j.214D~C (Not TK)>falling j.C>Reset Blockstring

2: 2B(6)B>IAD>j.214D~C>falling Airgrab Whiff (Punish upbackers)>Reset Blockstring.

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