2ndState Posted September 30, 2015 Posted September 30, 2015 Nope. There were no additional balance changes when Xrd first hit console. The next balance change came when they brought the console characters to arcades 2-3 months later with the 1.1 rebalance patch.Ok Thanks! My misunderstanding then.
NonoV2 Posted November 11, 2015 Posted November 11, 2015 Hello fellow May players, here is a new fuzzy guard setup in the corner (didn't test midscreen correctly yet): First you need a 2D > P Dolphin Summon oki then... dash jump > ]P[ > j.S > j.D (fuzzy high) > jumpcancel > late j.S > j.HS > land > j.K > j.HS > Ensenga or dash jump > ]P[ > j.S > 2K(low) > 2D > P Dolphin Summon The timing is pretty strict. Does not work on May, Faust, Elphelt and Chipp due to their standing hurtboxes. Enjoy mixing people up! Edit: Well actually it works on May and Faust, but the timing is even harder. It also works midscreen but you need to j.D > Ensenga > RC for a full combo. A way to counter this setup to use FD: the pushback makes j.D whiff. If you see them going for FD on the j.S, either go low, or go for j.D whiff PRC or YRC shenanigans.
RurouniLoneWolf Posted April 21, 2016 Posted April 21, 2016 Translation of Ruu's Personal Impressions of May by BloodWolfhttps://www.evernote.com/shard/s733/sh/36946ad5-7fbc-4389-9af3-62066adf4c8e/3c085c915d6e04db495b290d2d42628b
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