SyncNatsyu Posted March 16, 2015 Posted March 16, 2015 So I've seen how to deal with hilda once we get in on her but how 'bout advancing closer when we get caught in her blockstrings? Down spike is negative I get that but what options do we have to advance towards her 'safely' afterwards? either I think I'm not as safe as I am after a down spike or I'm advancing wrong. 66C>CS/CMico gives us nice movement but I can't help but feel unsafe when trying it... I have yet to try this(or see it, I can't find many Vati vs Hill vids)but is our air mobility options viable as a way to get in?
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