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So I've seen how to deal with hilda once we get in on her but how 'bout advancing closer when we get caught in her blockstrings?  Down spike is negative I get that but what options do we have to advance towards her 'safely' afterwards?  either I think I'm not as safe as I am after a down spike or I'm advancing wrong.  66C>CS/CMico gives us nice movement but I can't help but feel unsafe when trying it...

 

I have yet to try this(or see it, I can't find many Vati vs Hill vids)but is our air mobility options viable as a way to get in?

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