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Posted

Hakumen is just less offensive than the rest, he doesn't have a huge problem against the cast it seems unlike Tager who is at a constant speed and range disadvantages to everyone else.

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Posted

Yeah I've heard Haku-Men is kind of a defensive character. As long as it's not to the point of defensiveness that ExDeath in Dissidia was at, I'm fine. That's a shame for Tager though, he interests me more than Potemkin.

Posted

What combos have you guys found off the successful D catches? 5D, 6C 6D, dash in, 5C, 236A, 6C, (Super if stars permit) 2D, 6C j.D, nothing? Any other suggestions?

Posted

What combos have you guys found off the successful D catches?

5D, 6C

6D, dash in, 5C, 236A, 6C, (Super if stars permit)

2D, 6C

j.D, nothing?

Any other suggestions?

Not sure if I remember this one right, but it went something like:

6D, j.C, 2C, j.C, j.2C airdash, j.C, j.2C (please correct me if i'm wrong)

I'm probably wrong though. it's been a long while since I saw the combo. Also, off of his 5D/2D, you can land a 2C into an air combo.

Another 6D combo (that i've only done in theory, but there's no reason it shouldn't work other than the whiff part) i've figured out is:

6D, dash in, 5C, 236A, 623A whiff, 5C, 236A, 6C.

If someone could try this one out and tell me if it works, it'd be much appreciated. Be aware that the 5C will NOT pick up V-13 or noel. It might not pick up carl either.

Posted

im not a hakumen player yet but ive notice when i play against hakumen players,people ten to get there specials very quickly after they missed their first attempt. why is it his drive is always recharging :vbang::v::vbang:

Posted

TK/dash j214B JC, wait, low jC, land, 2C SJC sj2C into whatever is pretty beefy, 4k+ in the corner for only two bars. Good times. Can probably extend with j236C to burn bar for bigger combos but I dunno if it's worth it. Also in corner, whatever to 214B, 5B JC j2C, late jC, land, 2C SJC sj2C into corner stuff is pretty nice. OP mentions this off a throw but you can do it off 2A or 2B or whatever as well, which is nice to save some bar if you hit 2A in the corner. 2A XX 236A combos on crouch, and 236A, 2A combos on crouch. Low damage loops are possible and are totally sweet (and useless); however, only useful thing from this is like 2A XX 236A > 623A > A JC late jC etc. etc.

Posted

Am I mistaken, or do some of his basic sword attacks have anti-projectile properties? I could have sworn I saw him kill Arakune's bug swarm and Rachel's frog.

Posted

Am I mistaken, or do some of his basic sword attacks have anti-projectile properties? I could have sworn I saw him kill Arakune's bug swarm and Rachel's frog.

Any attack can kill Rachel's frog but Hakumen's sword can destroy things like Jin's ice swords and Arakune Bug swarm along wit other things. So your answer is yes it has anti-projectile properties.

Posted

and am i wong, or does hakumen only have small combos.....is he kinda like Pot, where he uses less hits in his combo, but still for good damage

Posted

i guess you can say that, but i don't really see how that's important. what's important is that hakumen's combos hit like a fucking truck. he's basically the textbook definition of converting meter to damage.

Posted

yeah, i never said it was a bad thing....just wondering about him. btw, norcal....what area do you live in? so far it seems hakumen will be my main...but im still considering taokaka and ragna. hmmm, we REALLY need to get this game released. good thing aksys was good about releasing it june 30th =P

Posted

Oh? Haku-Men is considered low tier? Bah, I'll still try him out and try to make him my best character. Rather be low tier or something than considered broken.

iirc he is only really low tier against the top 3 and bang... If you haven't seen that hakumen vs dora match.... you might not understand. outside of those 4 he is actually pretty beastly

one thing I'm worried about is when people IB his 6A... that will mess him up big time.

Posted

Basically what puksr said. Hakumen seems good against rushdow[finput][/finput]bare-esque characters, or in other words characters that have to get in to do damage. However, the top 3 all pretty much rape him because they have no need to get in, and since Hakumen's movement is pretty awful (second to Tagers, even with bar) he is likely considered low tier. With how many of the top 3 are getting qualifying spots for SBO, it is unsurprising to see that Hakumen and Tager are the only 2 characters yet to see representation.

Posted

There's several matches where a Hakumen straight out beasts the top3. And I've probably seen one where Bang got owned. If you'd ask me he has something similar to OS syndrome: the players aren't entirely sure what they're supposed to be doing with him. Until they do he probably won't do well in any tourney.

Posted

aren't JackG and pulsr talking about trends of how Hakumen wins/loses, whereas you're just talking about specific cases?

Posted

aren't JackG and pulsr talking about trends of how Hakumen wins/loses, whereas you're just talking about specific cases?

I'm referring to those specific cases to refer to possibilities. So Hakumens entering don't have to lose by default. Next I said that Hakumen doesn't necessarily have to make it through to SBO this year. It could as easily be next year where people will probably have a better feel for him.
Posted

So just because Hakumen wins several matches out of 298374928743928347 versus the top 3 he suddenly has a fighting chance? I would like some of what you're smoking. IIRC you essentially said the same shit back when KZO beat Ogawa for one match...

Posted

So just because Hakumen wins several matches out of 298374928743928347 versus the top 3 he suddenly has a fighting chance?

I would like some of what you're smoking.

IIRC you essentially said the same shit back when KZO beat Ogawa for one match...

Actually, if you knew what KZO was doing you'd know he'd win again if they played again. But I'm not gonna derail this thread for you.

And how do you know that Hakumen wins several matches out of 298374928743928347? I assumed it's common sense that matchvids only represents a small number of matches actually played in Japan and there as easily might be an Hakumen player not showing to SBO qualifiers that hands out the rape to top 3.

Posted

Well of course he has a "fighting chance" and doesn't just outright lose. You can find a lot of videos of Potemkin beasting Dizzy and Eddie, May beating ABA, Anji beating May, etc. Point is, it's a fairly uphill battle, which is why they are considered bad (though not unwinnable) matchups. It may be a bit too early to tell exactly WHAT Hakumen's statistics are against the top 3, but based on numbers now we can at least deduce that it's not that great at all. Also, I think those that play Hakumen have a good enough "feel" on how to play him as you say, but I personally think a lot of players are going to opt to take the easier route to SBO for the first year of release since the game hasn't even come out for console yet and play the top (though not necessarily easier to learn) characters to increase their chances. I'm sure there are SBO worthy Hakumens out there in Japan, but either they lose at some point in the qualifiers to one of the top 3 being played by so many or simply start playing someone else with a better matchup against the top 3.

Posted

Hmm, that's not what I was aiming for. I'm moreover trying to say that there's some matchup specifics against higher tiers not fully under control yet. Some Hakumens just race in as if Rachel isn't throwing any shit at all(Buppa for example). Others try the same and get fucked up in the process. If you reflect this upon OS for example when he was new, this sort of stuff was happening as well, while now players got a better feel for him and all of them just tend to run in as if nothing is there to block them.

Posted

And now we return to your regular scheduled viewing of "Theory Fighter"...

Posted

One question about mugen (i`ve never played the game just watched alot of vids). Would it be possible to punish a DP (inferno divider, jin`s dp...) with it? You block a dp, enter mugen and then unleash some death or near death combo?

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