the matchup for merk vs atasuki is pretty strange, from my recent matches with some good atasuki players it seems to me his counter beats out the following:
1. overheads, (which he can punish merk every time if close enough)
2. fly hit ( this move shouldnt be use against atasuki at all, the punish from the counter is too real)
3. 5B and 5C
4. 236A
it makes me nervous to throw certain strings out sometimes but this only goes for good ( not basic,not advantage) atasuki players
good matches and great showing to everyone who came out. As a mainstream fighter guy i didnt expect to place 9th overall and after my fight with jourdal(SKD) I feel i should invest more time into p4a, so expect me at winter brawl with a better handle of narukami. oh btw I'm the guy who had my group shirt KPB (Kick-punch-block) on with the "gears of war" Bennie on running p4a alittle and running tekken/marvel brackets . Good shit to ya SKD btw, hope to get to play with you again dude
Just after Our last tournament where we debuted Persona 4 Arena. We didn't have a good turn out for the game and I wish to fix that. So if your near the Scarsdale area or NYC in general please do come through. We will have other games such as UMVC3 and AE and tekken tag 2 which will be making its debut.
If anyone needs any extra info contact us through our event fb page: https://www.facebook.com/events/393260304077195/
Transportation:
You should be able to find parking just fine.
By train you can take Metro North to the scarsdale stop and its 1 block away.
FEES/PRIZING
$10 Venue
$10 ENTRY for Tekken TT2
$10 ENTRY for Persona 4 Arena
$10 ENTRY for Ultimate MvC3
$10 ENTRY for SSF4 Arcade Edition Ver. 2012
>16 people = 70/20/10 Split
15 or < = 70/30
RULES
Turbo: Not allowed
Stickless Sticks: Not allowed
Double KO: Results in no points for both players. They must replay that game.
We do not provide converters, PLEASE bring your own
Wireless controllers: BANNED. You are not allowed in the venue with a wireless controller. If we see you attempt to sync a controller, we will ask you to leave. (We allow the use of PS3 6Axis available at the venue)
Tekken Tag Tournament 2 (xbox 360)
Sets will be 2/3 Games.
Winners, Losers, and Grand Finals are 3/5 games.
The player coming out of the Losers side of the bracket must win 2 SETS in Grand Finals in order to become the champion.
All characters are allowed.
Loser can switch their team.
Winner must keep the same team in the same order.
Persona 4 Arena (xbox 360)
Sets will be 2/3 rounds, 2/3 games.
Winners, Losers, and Grand Finals are 3/5 games.
The player coming out of the Losers side of the bracket must win 2 SETS in Grand Finals in order to become the champion.
All characters are allowed.
Loser can change characters.
Winner must stay with the same character.
Ultimate Marvel vs Capcom 3 (xbox 360)
Sets will be 3/5 Games.
Winners, Losers, and Grand Finals are 4/7 games.
The player coming out of the Losers side of the bracket must win 2 SETS in Grand Finals in order to become the champion.
All characters are allowed.
Loser can switch their team.
Winner must keep the same team with the same assists in the same order.
Super Street Fighter IV: Arcade Edition Ver. 2012 (xbox 360)
Sets will be 2/3 rounds, 2/3 games.
Winners, Losers, and Grand Finals are 3/5 games.
The player coming out of the Losers side of the bracket must win 2 SETS in Grand Finals in order to become the champion.
All characters are allowed.
Loser can change characters.
Winner must stay with the same character but can switch Ultras.
ill post up some of my matches when i was playing in peaceful jays' stream
http://www.twitch.tv/peacefuljay/b/328787441 watch up until (1:47:03) my gt is solkuro btw
you have to wait until the third hit of 214D starts to rise ur opponent upward after that quickly do ur OMC and buffer ur 214B input and it should hit. practice on the timing and you'll be able to hit it more
ur main pressure if you want to keep Izanagi safe has to be 2B,5B and the 5DD. after the second D (he'll go away in seconds) to 5DD you should come in with both 2B, 5B after that you can go into 5B (again) or 5C into 214D (does more damage). thats just one way to keep him safe
Mid screen to corner:
5A 5AA,5B,2B,2AB(sweep),5D,dash 2B,5B,additional D(should be in the second hit of 5D), j.B, dash 5A ,5C,5B,214D,OMC,2B,5B,j.B,j.BB,j.C, B+D, j.236236C (4232)
if you wanna save meter leave out the sp skill
P4A learning curve is really good, you'll really get the hang of things once you really understand ur characters' OMC and OMC burst tricks. I had my copy since last thursday and im already feeling pretty great with Yu and Mitsuru, as I play i learn more and more, i like that aspect. can't wait to go to a few locals and majors (^_^). oh btw auto combos do suck sometimes lol
sometimes i go through losing slumps (which is not everyday btw) most of the time i just say to my self "hey, get the fuck movin and do some work." but its all about the fun of the game so hey im just happy to play strong people, it quite the learning experience to me.
XBL: Solkuro
It has been a long time since I've been on the forums. i need help relearning the difficult parts of bang, so if anyone with very good combo knowledge could help that would help. Im trying to get ready for some cs play lol.
im not a hakumen player yet but ive notice when i play against hakumen players,people ten to get there specials very quickly after they missed their first attempt. why is it his drive is always recharging