Xerotjx Posted October 15, 2014 Posted October 15, 2014 Well, what I've been testing on is that Minazuki teleport is entirely unsafe (probably most of you guys already realized it) but you can 5C, 2B or DP if you slightly delay it.. doesn't matter what version of the teleport.
TheHitmarkersPro Posted October 15, 2014 Posted October 15, 2014 Well, what I've been testing on is that Minazuki teleport is entirely unsafe (probably most of you guys already realized it) but you can 5C, 2B or DP if you slightly delay it.. doesn't matter what version of the teleport. 5C air hit or ground hit? If it's ground, you can net like 5k+ with meter since its fatal.
grove03 Posted October 16, 2014 Author Posted October 16, 2014 Well, what I've been testing on is that Minazuki teleport is entirely unsafe (probably most of you guys already realized it) but you can 5C, 2B or DP if you slightly delay it.. doesn't matter what version of the teleport. EX teleport, he can block, or maybe potentially bait our 2B. so becareful on reacting to SB teleport. Also in case you guys aren't aware, if you IB the first hit of his sweep, you can easily DP him, but you won't get the CH.
Xerotjx Posted October 17, 2014 Posted October 17, 2014 5C air hit or ground hit? If it's ground, you can net like 5k+ with meter since its fatal5 5C air hit unfortunately but you can do roughly 6.7k damaging combo..
TheHitmarkersPro Posted October 18, 2014 Posted October 18, 2014 5C air hit unfortunately but you can do roughly 6.7k damaging combo.. Is it a IAD j.B loop? Can you post it please?
Xerotjx Posted October 18, 2014 Posted October 18, 2014 Is it a IAD j.B loop? Can you post it please? its actually triple cross slash punish. here ya go https://www.youtube.com/watch?v=qMCcNPfWNRI&feature=youtu.be
TheHitmarkersPro Posted October 18, 2014 Posted October 18, 2014 its actually triple cross slash punish. here ya go https://www.youtube.com/watch?v=qMCcNPfWNRI&feature=youtu.be Thanks, also you don't need to ZC 214AB > 214CD just slightly delay it and it works fine. Gonna try to implement this against this pain in the ass MU
Xerotjx Posted October 18, 2014 Posted October 18, 2014 Thanks, also you don't need to ZC 214AB > 214CD just slightly delay it and it works fine. Gonna try to implement this against this pain in the ass MU I know i just got so use ZCing all the time now. it'll feel weird as hell if i don't do it >.<
fruits_punch95 Posted October 22, 2014 Posted October 22, 2014 Yeah, it is totally punishable but the problem is that you do not see it coming unless the player is bad and spams it a lot.
Xerotjx Posted October 24, 2014 Posted October 24, 2014 Yeah, it is totally punishable but the problem is that you do not see it coming unless the player is bad and spams it a lot. its pretty react-able if you ask me. even some of the top players uses his teleport often to get in.
TheHitmarkersPro Posted October 24, 2014 Posted October 24, 2014 Yeah, it is totally punishable but the problem is that you do not see it coming unless the player is bad and spams it a lot. If you're fullscreen against Minazuki, keep a hair-trigger on the DP/2B for the teleport.
TheHitmarkersPro Posted October 26, 2014 Posted October 26, 2014 Meterless Teleport punish with DP B+D FC > 5A > 5C > IAD j.B > j.C > j.214A > 5A > 5C > 2C > 214B - 2949 Midscreen/Too far for j.214a series B+D FC > 5A > 5C > j.BB > j.B > j.C > j.214B - 2436 Can tack on Cross Slash or Shiden at the end of #1 EDIT: More optimal version of #1 B+D FC > 5A > 5C > IAD J.BB > 5C > TK 214A > 5A > 5C > 2C > 214B
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