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  • 4 weeks later...
Posted

Fought a little bit of dsmoove12's Sho at the UCI event last night. Overall key thing is to just have better neutral and be the better player, which isn't saying much since that's usually the case for most of Naoto's MUs. Super or double jumping and then laying a D trap in order to bait anti-airs doesn't seem to work? Seems like more often than not I would just get "sucked" right back into a combo.

 

Also if he has at least 25 SP, be sure to expect something cute like stuff > j236A+B (high) > 2A (low) when blocking. I'm sure he's capable of more than just this though.

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