DS-D Posted January 25, 2010 Posted January 25, 2010 The general rule of thumb: If you're taking damage from Noel, the initial hit of her combo was likely something extremely punishable. can you give some examples? =P
Moy_X7 Posted January 25, 2010 Posted January 25, 2010 Practice, practice, practice... Noel's 3C should be the least of your worries, hell if anything you should look forward to a random 3C so that you can punish it.
smooshman Posted January 25, 2010 Posted January 25, 2010 Practice, practice, practice... Noel's 3C should be the least of your worries, hell if anything you should look forward to a random 3C so that you can punish it. I actually only run into a problem with my friend who's entire combo list is 3c>22c and repeat... and some stupid air combo that ends with a throw and then hits me in the air for another throw... etc. but the real problem I hit is that most all her attacks are faster then mine, and those that aren't are invincible. and by faster I mean it beats 5c
lxMetalSonicxl Posted January 25, 2010 Posted January 25, 2010 You need to use more 5A and 2A. After you hit with those, you can do a standard combo or continue with Jin's godly pressure game. 5C isn't exactly useable as a poke against most characters.
Lionheart Posted January 25, 2010 Posted January 25, 2010 lol all i said was that it goes under 623d lol, 3c really is a free punish if it's not being used for a punishment 6c is a bigger pain in this matchup
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