Drill Posted December 12, 2014 Posted December 12, 2014 Alright Bedsquad, how are we supposed to play this one out? Personally I'm having trouble with the dolphins after being put into a corner. What's the best way to get out? If I jump, I just get hit by the dolphin.
Poultrygeist Posted December 12, 2014 Posted December 12, 2014 I haven't tested it, but can you dash through the dolphins? Or is dash not projectile immune?
Tiamat Posted December 12, 2014 Posted December 12, 2014 I haven't tested it, but can you dash through the dolphins? Or is dash not projectile immune? Dash can certainly go through projectiles.
Drill Posted December 13, 2014 Author Posted December 13, 2014 Alright, dash and playing a bit more patiently is getting me out but those dolphins still clean out our DV icons easy... If you already have them out you can pressure her but what about when trying to set them up?
Poultrygeist Posted December 13, 2014 Posted December 13, 2014 Hmmm that's an interesting question. Usually if someone gets scared of DV seals and starts jabbing them out I like to go for either 6HS (if they're close enough) or 3HS (if they're far away) to tag them. I don't know about the damn dolphins though.
NecroTheReaper Posted December 17, 2014 Posted December 17, 2014 I think he means that her just playing her neutral kills all DV seals... played against a good one today. While I wont say that I'm good, people ha e had a hard time dealing with my Bedman (prolly inexperience). Her dolphins cover EVERY angle you could hope to put a DV seal. I have no idea how air to air goes with her (honestly, Bedman not auto-correcting when he crosses up with float is hard to deal with). Usually if I got the first hit, I could do some damage, but getting to her is a nightmare. Why cant we just be able to YRC our specials for seals? T.T Edit: actually started thinking, maybe this MU needs more 1/2/3HS zoning. Its the only attack I can think of that wont get cancelled out by dolphins and has a far range. At least until you get set up and in on her
Alkipot Posted December 29, 2014 Posted December 29, 2014 Quick note: you can dash teleport through May's whale overdrive immediately after super flash for a big punish. Works at almost all ranges except right up close I believe.
Poultrygeist Posted January 1, 2015 Posted January 1, 2015 Just got done doing a set. I was super tired so I'm not confident in my play, but f.S feels like a godsend in this MU.
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