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Alkipot

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    Toronto
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    Alkipot

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  1. 2S > 2D, A stagger effect on Task C or deja vu Task C? Either way :D JS > JP... holy hell. Awesome stuff if this all sticks.
  2. I wonder how much farther away the teleport dash will make him reappear. Hopefully not too far to punish people who forget he can do that. Eager to see the 6HS changes though.
  3. Awesome, thanks for the tips guys, many things to add/subtract from my play, habits to break etc. Lots of stuff to try in training mode too. jH can beat bursts if you block? :D And yup I haven't been OSing throws at all or using seals at opportune times, gotta just get it into muscle memory.
  4. I liked the commentary :P But yeah, like Tiamat was saying, just work on your confirms. I make the same mistakes myself with things that don't chain. Also, try player matches for better connections. Guess I can add a video for review: https://m.youtube.com/watch?v=9D91Voia6k0 Don't be fooled by the wins, I think I just caught a lucky streak (and no Sol lol). Loss footage on the way. Note to self: remember to use the jD instant overhead, YRC tasks, stop gambling with bed flip/bedslam
  5. Chipp, Millia, I-No, Elphelt and Venom all give me problems, then comes Sol "Just Do It" Badguy" and sometimes Ky. Faust doesn't seem to give me trouble though oddly enough.
  6. If I suspect a wakeup super from her I just 882 on knockdown. Plenty of time for a big punish.
  7. Hehe, the anti-low tier rage in some posts is hilarious! It's your game, use whatever character you want. You don't owe anyone any explanation for your choices. Just don't be surprised when people give more props to a winning low tier over a winning high tier. That said, I find Bedman fun as fuck regardless of tier. With this being my first GG game I'm glad I'm able to enjoy and grab wins with this snarky bastard. This game, at least to me, feels less likely that I lose nigh-automatically at the character selection screen. Except vs Ram... Because fuck Ram lol.
  8. Alkipot

    vs Ky

    Anyone else been using 6H to avoid and punish his wakeup DP? Doesn't mean that Ky can't abuse you with his great normals/specials but I find it helps out. It is a simple fight though I agree.
  9. Man, watching these videos shows how much better people are at using this character than I am Looks like I still have a lot to learn.
  10. Tiamat, you might've lost but your movement is top-notch, lots of things I picked up to copy here. I really gotta abuse j.S more, as well as 886 j.K > j.S, it's a great move. The Leo player was solid too. One thing I've learned against Leo is to empty jump grab the shit outta him when you're in the air and he's in back stance. Most are waiting to counter parry bed drop if they have any familiarity with the matchup. Also, Bedman's forward walk speed tends to frighten people into wakeup DPs. If you feel you've conditioned them enough to bait it, go for it since it's safe for you too. Good match bro.
  11. I have a couple online Bedman videos on Youtube that are good quality thanks to the PS4's recording feature. Aside from a cool teleport win here 'n there, if you check 'em out don't expect anything spectacular, as I consider myself just an average player trying to learn.
  12. Just received the Hori Fighting Commander Pro 4 pad today. Wired connection, and works for both PS3 and PS4. Feels pretty responsive, but I've been using the DS4 for so long I've grown used to it. Now I've gotta train myself on this and wean myself off of the DS4. Massive amount of losses incoming.... fack!
  13. They are, but I find most people use them for wakeup attacks and save the meter for RCs.
  14. This matchup is beyond stupid for Bedman, but at least her grenade throw is slow enough that you can easily dash into it and teleport through. Great for if she's trying to zone with rifle. You can also teleport off of the grenade explosion, but the timing is extremely tight and usually not worth it.
  15. For the LONGEST time I never understood Bedman's air movement, until I finally realized that it's a quick double tap up (the second tap leaves you in the "float" state until a direction is pressed), THEN you press any direction to move. If you don't do the double tap up quickly, the second tap will send you straight upwards. I'm also using the PS4 pad... and it is horrible for me. Almost wish I bought this game on PS3 so I could use my Saturn pad. Bet the MK pad comes out in a few months... so if you have the funds you may want to pick up the Hori Fighting Commander Pro 4. I'm still waiting on mine from play-asia.
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