hey guys, i was playing around with ground command grab rc midscreen, and found that the 5b>2b>j4c>iad>j4c>crash combo works also
another thing i found while playing around with it was a 3.5 k combo with a bumper
it goes
grab(2)>rc>j.a whiff > j214b> delay (longest possible delay) > 5b>6c>j4c>jc>3 dash> j.b > super crash
it feels really stiff in that the delay has to be a specific amount to be able to catch the juggle, or else the person will be pixels too low and hit the ground before the jb does
in that case, i found that just doing a 3 dash will make a crossup situation happen if they tech as soon as they hit the ground, making you as close as possible to them on the other side, allowing whatever including another command grab
if you dont want the crossup situation you can just whiff a j.a and youll be on their other side, depending on how fast you did the j.a whiff, but the closest i got was out of range for any of his normals to hit, so i guess ou can do a dash up something thiel theyre teching
you can be close to them on the side you began with if you do 6 dash j.a whiff, close enough for a command grab again
edit2: you can do the crossup version if you dont do whiff ja with the 6 dash
you are fast enough in both situations to do a meaty command grab for anti mash, or do any other meaty for ch dis regarding the really slow moves like 5c and drives
edit: nm 5c meaty works for fatal HAHAHAHAHA
donno if anything like this has been found so just putting it out there
only tested on jin but it should be the same for most other chars since it works off the corner bumper loop principle