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GenoWhirl

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Everything posted by GenoWhirl

  1. If after Nacht Jager (236A) you notice the Ragna ID's on reaction to your wolf transforms, do 7D and cancel it (you know, with C), he will whiff and you can score a 5C CH into Nacht Rozen Edit: It seems you may be able to get a CH Schwarz Jagd (236B) and that's a world of pain, even without meter (like 5k) If he IBs (or hell, if it hits) and you KNOW he's gonna ID a delayed 4D will beat it
  2. Guys, was it known that Valk is throw invulnerable during Wolf Transform? Because I didn't know. (Only Valk to Wolf, Wolf to Valk has no throw invul that I can see)
  3. in 214D~C It means Level 2 (when Hazama glows), and for 5C it means let the two hits, uh, hit
  4. Teaches me to not trust what people say and actually watch the vid
  5. The posibility that BBL has same move proration should be looked into
  6. The last Ragna vs Jin match was very good
  7. Merry Christmas season you Wolfies
  8. 5B > 5C > 236A > Rapid > 2C > 6B > 5C > 236C > 9D > j.A > j.236B > j.236A > 5C > j.B ×2 > 5B > j.DB > dj.B > j.C (3930 Damage) FC 6B > 2C > 236B > Rapid >2C > 6C > j.214B > 2D > 236A > 236B > j.236A > j.236B > C > j.B x2 > Land 5D > 5B > 2C > j.B > dj.B > j.C > j.236236C (7.7k Damage) Apparently you can do Nacht Rozen (236C) after a 6A CH I wish people would experiment with 5B > 3C > 236B > Rapid > 5C combos...Maybe schwarz still has positive proration or something...
  9. I've been doing those Chair Combos forever *glares at Polka *
  10. Arakune would be the new Litchi, skill requirements taken into account Therefore, Noel would be the new Ragna Hazama is the new Hazama
  11. I respect Kubo-kun. Every vid I see of him I notice he's legitimately doing his best to improve
  12. Time to pick apart some more combos [h] CH 5C/5C on crouching op > 236C > 9D > j.AAA > j.236B > j.236A > C > j.B > j.B > Land 5D > 5B > 5C > j.B > dj.B > j.C (3.2k Damage, 38% MG) [w] © j.A > 5B > j.AAA > j.236B > j.236A > C > j.B > j.B > 5B > j.DB > dj.B > j.C (2.3k Damage, 30% MG) [h] 2C > 6B > 5B > 5C > 236C > 9D > j.B > 3C > j.A > Land 5D > 2C > 6C > 2C > j.DB > 3C > j.A > Land 5D > 5B > 2C > j.B > dj.B > j.C (Near corner, 4.8k Damage)
  13. I think this board is Japan's best :U
  14. Oh double entendres
  15. Should I be worried that all the Valks in Japan seem to suck?
  16. You're standing up for someone who backstabbed the guide's other creators by assuming he had to treat his grandma Dacid you're going senile
  17. 2500円wwww
  18. What is the fucking point to giving dancing edge same-move proration, then not giving it to a move so they spam it like it's the Taunt Loop? Fuck damn it arcsys
  19. I give up, so I'm going to post an EXCEED gif liek the good ol' days
  20. Zidane blatant power trolling
  21. Everything in this game has repeat move proration. I'm surprised Hazama's 6C doesn't have it
  22. if my mediocre experience with CS1 is worth anything, Litchi could probably tech because of the 5C > 2C part. that prorates like ass
  23. Midscreen [h] 5B > 3C > 236B~236B (1.8k Damage) [w] 236A > CD > 2C > j.B > j.214B > 9D > j.AAA > j.236A > j.236B > CD > j.B > dj.B > j.C (3k Damage) How weird it'd be to actually land this lol Corner [h] FC 6B > 2C > 6C > 2C > j.214B > Land D/2D > 236B > j.236A > j.236B > C > j.B > j.B > 5B > j.DB > dj.B > j.C > j.236236C (6.6k) [h] 6C > 2C > j.214B > 6B > 5B > 2C > j.B > dj.B > j.C (4040 Damage) Throw > 2C > 6C > 2C > 6B > 2C > j.DA > j.236A > j.236B > CD > j.B > dj.B > j.C > j.236236C (4883 Damage)
  24. ... I feel quite derpy at this moment
  25. If the 5B is whiffing, it may be a simple matter of delaying the j.B's in a different way. It seems viable to me, if you can land it consistently
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