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Sidearm22

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Everything posted by Sidearm22

  1. Whats good? It was cool seeing you guys saturday, fun games.
  2. hmm enlightening, ive been using other options like 5d-a/b/c and 214d for pure mixup but i feel i get the best hits with 2d-b or 2d-c. at any rate thanks ronove/riku im going to have to try those
  3. right, but most of the time they're still grounded and the only things I can get to connect dont lead to any substantial damage so I end up doing another reset or backing up
  4. sup people, quick question for you folks. so usually when I get a hit with tao and I know that 3c wont trip, I 2d-b to reset pressure and either b, 2b, or c before I hit the ground, I get a pretty good amount of counterhits but im having trouble maximizing damage off of these because of the awkwardness of the hit. So my question(s) would be: 1. Whats the best option after a j.b/j.2b/j.c counterhit in this situation 2. what else could I be doing thats better/ equal to what im doing? 3. is this a good idea thanks in advance
  5. true, but can every character get two-pieced by every other character in the game
  6. Lol @ one of the best Chars (tao) dies in two combos at high lvl play
  7. There are others? Good stuff, I was beginning to get depressed at the lack of tourneys around me (Flint). P.S. What would be the best place to fing tournaments specifically in Michi?
  8. lol, some dumb stuff I found out whilst dicking around with this mode, 6B then 236BB*n. Tao will actually defy gravity and lift up while hitting opponent. I use analog instead of Dpad cause I use xbox and... well... the dpad sucks on Xbox. Anyway, continuously inputting the 236 while mashing B after the initial 6B gets this going. Its easier to do on Analog because of the natural curve and rocking it back and forth is perfect
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