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Everything posted by kirk
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These changes... are funny lol. Joketests indeed for jin. Makes me wonder if that new airslash links to air getsumei LoL huge ice sword as ex ice sword... Ky style?
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^If you're fond of getting zone by everyone and their moms yes.
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j214a/b not overhead, a starts up a lil faster but doesnt ground bounce like j214b. both doesn't seem to be cancellable unless you hit something(ground not included lol).
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Just wondering, what do you do to make the freeze time shorter(If any?) Jin CT style waggle?
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So like, You talkin bout normal hit there? I'm pretty sure my Caesar died 5x today getting CH'd while he's out pulling bitches for me lol So like, Fuck Mitsuru. Any tips on dealing with this matchup? can't do shit besides punishing her unsafe moves
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Some stuff i tried. All of these are in CH dmg 6AB followups do more dmg and launch higher. Lvl0 B+D -> 990dmg Lv1 B+D -> 1155dmg, Launches a little higher + more hitstun 6A -> 1540dmg 6B -> 1760dmg 4A -> 660dmg 4B -> 880dmg Lv2 (slightly more hitstun than Lv1) B+D -> 1320dmg, Launches a little higher + more hitstun 6A -> 1694dmg wallbounce 6B -> 1936dmg wallbounce 4A -> 825dmg 4B -> 1100dmg Lv3 B+D -> 1320dmg, Launches a little higher + more hitstun 6A -> 1848dmg stagger(launch on any hit after) 6B -> 2112dmg stagger(launch on any hit after) 4A -> 990dmg stagger(launch on any hit after) 4B -> 1320dmg stagger(launch on any hit after) Not exactly sure how you lose the cyclone gauge but from what I see, You lose it after about 10-20f of not cancelling to followups/using specials. It's also possible that you lose it all by not cancelling into another special and doing a normal after a special. Would be great if anyone would confirm if this is correct.
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214a seems to startup slightly faster and has less recovery probably has less parry window as well though
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Yeah I catch her while she's still facing backwards(If my memory serves me right). You could try it out just to make sure though.
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Hm so far from vids i've seen and some liz i've played against, If you are to attempt to poke her persona after the 2 slash attacks, you could 5a > 214A to make it safer from the bubble w/ superarmor. Though liz should be able to punish you if she's close enough and the timing's pretty tight. I wouldn't risk it though imo. A Beam(fast startup) is punishable within EX killrush range. other beams are safe. You can dodge her command throw by backdashing or jumping, or if you're really good at timing it you can actually poke it but its risky as hell lol.
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does sweep gattling into anything?
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^Truth. Don't expect people who don't even know you to randomly help and guide you without even asking them for help in a respectable way.
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Naoto 9500dmg combo http://www.nicovideo.jp/watch/sm18208270
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Thanks bro XD In all seriousness though, I'm hoping it's not another CS. Quit BB till BB3, Gonna give it another go or something, see if i can pick it back up or not.
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inb4 CS Reload <_<
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Of course! Gotta mash B+D like its our job! LOL
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5/20 Nakajoy SBO qualifiers http://www.youtube.com/watch?v=-CRX-79Muhk&feature=plcp
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Anyway some random shit lol if you ever run up dp> rc on some strings and it happened to land(corner) 623C > RC > Crossunder* 6C> 6623B > 6C > 6D > IAD > j2C > jC > 665B > 5C > 3C > 214C 3134dmg 37 meter *only applies when you're in the corner.
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So what? Shouldn't bring you down. Should actually be one of the reasons you should step your game up, just to prove yourself. that's what i've been trying to do, and fail at LOL. Best Jin in our area is a Tsubaki main / Litchi sub / Jin subsub :V And the worst part is, he doesn't have the game, never gets to practice and only know combos besides the very basic ones(though whenever he sees me doing some better combos, he remembers the input and pull it off almost perfectly the next time he plays jin lol) and still fare much better than all of the jins here lol.
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It looks hilarious, used to do it in CS1, never knew it still worked for CSX. gotta try doing this again soon :D
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AH! so that's what I'm missing lol Thanks bro! Anyway, I can't seem to react properly to a lot of stuff. How do I improve on that aspect? :v
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eh isn't p1 supposed to only work if it's the starter? or does it mean first time the move was used in the combo? though there isnt really any 2nd 3c before it blue beats :v
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bro, i meant same combo, with 3c as starter instead of 6b
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You're probably just too used to your stick. Do you also have this problem when you use someone else's? The only difference i feel mostly is how beat up/how new the cab stick is and it does mess up some of my inputs.
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It works with both hits. Anyway if you need a video reference to believe it(dont mind the shitty cam quality lol) http://www.youtube.com/watch?v=m1eaKcAp0qU&feature=youtu.be Also, 3C doesn't seem to have 100p1 like 6B/6C like it claims felt like testing it cause the damage diff on 3c and 6b(usually 300-400dmg diff on 4.5k+) starter is huge compared to 6c and 6b(around 100-200 dmg diff). and there,s this one combo i'm trying to do that blue beats on the freeze with a 3c starter but red beats with a 6b starter.
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^yeah, and lol you could get CH'd out of yer 3rd 214A sometimes :v