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Everything posted by kirk
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He probably would bro, after all he is the perfect being. He shouldn't fail it or he'd be trolling. Delay 623B, you just delay it too much. visual cue when your 623B should hit is when they're almost or at jin's face(height). Could be delayed further to make it easier to land 2c. however if you cant resist mashing 623B so early then that's about when you should at earliest(also have this problem most of the time xD).
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^probably the perfect being that doesn't make mistakes and thinks everyone else that drops combos is trolling.
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If you do j2C > 5b on crouching you could get 4k. but yeah more time to react
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6b ch variation? lol 6B CH > 6C > DC > DP B > 6B > 214A > 44 5C > 2C > 6C > DP C > 5B > 5C > 2C > sj.D >66 5B > 5C > 3C > 214C (5255/65)
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Was looking for an alternative to that, don't like the early freeze but that works well. EDIT: Is that near corner or start at corner 3.7k?
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or you could just do just take out the jB and go straight to j2C > 5B(crouching only i think).. works on training, if you could try it elsewhere for me that'd be great lol
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^wish i never get tired of BB too.
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So like inb4 all of us rolls different chars :D
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I'm not so sure if i'll actually play, But leaning towards that Yu or Yosuke. Kanji and akihiko looks interesting too.
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So like, if you happen to autopilot and land a 3c>623b midscreen lol 3C > 623B > RC > delay > 66 > 6C > 66 > jC > j214A > 445C > 6C > 66 > hjC > jD > AD > j2C > jC > 5B > 2B > 5C > 3C > 214C 4433dmg /45 meter back Max range for this is pretty much, from p1 position to the right corner.
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^Thanks Also i think you could buffer the 44 from 442c to an extent if you do a dash 214A
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^LOL Heh, Randomly remembered it around 2mins thinking of a combo. XD
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that's 4205DMG /30meter for yer combo right? Slightly better combo I guess 623D(1) > RC > Crossunder 6C > 6623B > 6B > 214A > 445C > 2C > 6C > 623C > 5B > 5C > 2C > 623C 4236DMG / 32 meter 623D(1) > RC > Crossunder 6C > 6623B > 6B > 214A > 445C > 2C > 6C > 623C > 5B > 5C > sjC > j2C > dj2C > j214B 4417DMG / 38 meter 623D(1) > RC > dash under > 6C > DC > 214A > adjust 5C/2C > 6C > DC or delay > 623B > 6C > 623C > 5B > 5C > sjC > j2C > dj2C > j214B 4415DMG / 36 meter lol last one's pretty much your combo with an air ender though :D
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Really? I think it works even on CT days lol.
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Yeah he probably is. He just doesn't pop out a lot in videos, but he's definitely one of the best, if not the best one I've seen. Wasn't able to watch most of BBR though
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Imo, Yeah you do jump and airdash around a bit too much. Those j236Ds seem off... Don't press buttons after blocking deadspike. It's quite big on the plus. Honestly at the beginning of the game imo,UNLESS you are totally sure of what he's going to do, it's better not to press buttons as whatever you could reach him with would lose to whatever he has at his disposal except maybe jC. Take this with a grain of salt though as I'm not a great player and what i'm saying could be completely wrong. Edit : What eQualz said. and you have to do a high 2d hit to crossunder afaik.
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jD > airdash j2c>jC combos? Those require superjump, Else you would be failing to do a j2C due to height issues.
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^Thanks would've skipped that set if you didn't point it out --- Holy shit that round end at around 53mins.
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Haha, Man that time I wasn't even capable of abusing that oki XD and man that rc thing sounds kool, should try that out sometime.
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214C(1) > RC > jD > 5k? what do you do? sounds impossible for an 80P starter especially with such an early freeze D:
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The Philippines Thread #9 - Genesis Beyond the Beginning
kirk replied to lolokoa's topic in International
Dustloop plox, well atleast for info. -
I miss doing this so much XD Yeah 214A makes everything so space dependent that you'll prolly need like 6 variations near the corner :V 236C feels so useless without CS1 3C :/ Man, I miss CS1 jin :I
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@Jyosua Not really sure if you're trolling or being sarcastic towards equalz's post but It's possible to combo off crossover j2C. I guess a little harder but possible. Just plain jump over cross up j2C? you could do dash 5b/5c to sekkajin route there. If you meant IAD/Airdash crossup j2C, it depends when you hit the j2C(needs to be about the end of the airdash), but mostly it would be a short combo off it due to being too far(iad j2C>land> dash 5b(1)>5C > 214B or something) If you're like trying to combo off an airdash j2C around the earliest point you could input j2C,You're doing it wrong. I really hate the new jB, thus never use it for air to ground, can't comment on it.
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that's pretty much stealing lol, hope he really does ship it back to ya
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Corner: DP D(2nd Hit) > 66 6C > 214A > 442C > 6C > delay 623B > 6C > 623C > 5B > 5C > 2C > hj.D > AD > j.2C > j.C > 5B > 3C > 214C (5296 DMG / (No Charge)54~60MG[Full Charge]) 2B CH> 6C > 623B > 6C > 623C > 5B > 5C > 2C > hj.D > AD j.2C > j.C > 5B > 5C > 3C > 214C (3810 DMG / 56 MG)