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[P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)
EyeLovePumpkins replied to Jourdal's topic in Archive
It’s not really about telling if whether or not my opponents are couching or standing. It’s more like I know they will crouch and guard for sure, so combos against crouching with sweep > B Coup feels pointless if they guard you all day. Especially if there is no Guard Libra like in Blazblue where there are penalties for over guarding. But yeah her mixups are limited so I have to rely on grabbing and her all out attack since it’s her only overhead. However, grapping doesn’t really do a whole lot unless they are in the corner though. -
[P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)
EyeLovePumpkins replied to Jourdal's topic in Archive
The combos against crouching opponents, how does it work? Because Poeple are not going to crouch without blocking I noticed. -
Hi, I'm having trouble with the dash in the Tsubame combo: 5b 5c(1) 3c Tsubame 5b 6c(1) 6kote dash 9jbcb. Jump b always misses because my dash is too late, and I want to know what's the exact timing to input the dash. Can the dash be buffered during 6kote? If so, then at what instance do I input it during the time she says "you ask for it!"?
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I'm having a really tough time with dashing 5B after Chun, and I know this is probably a old question, but why aren't there an oki section? What do I do after a counter hit with JC? It doesn`t feel like I can do much to combo.
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I need to know, is there a trick to connecting dashing 3C from ItsuuB? I've tried many times but it just never combos and I end up been late for the attack.
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[CS1] Litchi Fresh Meat buns Thread (Guide and Combo Discussion)
EyeLovePumpkins replied to Lord Knight's topic in Archive
Thanks Spud and ATGMantenbo, I tried delaying Hatsu as much as I can and it WORKS. Finally, I've been practicing this startup combo for like almost five hours yesterday with Zero success rate and now I can do it with a fifty percent success rate..... Yeah. Anyways, I never had to had to dash Kote to get the 2C startup combo to connect, does this apply to the corner aswell? -
[CS1] Litchi Fresh Meat buns Thread (Guide and Combo Discussion)
EyeLovePumpkins replied to Lord Knight's topic in Archive
I can bearly tell what's the difference from your video and what I'm doing. Correct me if I'm wrong but it appears you delay either Hatsu or riichiA?? -
[CS1] Litchi Fresh Meat buns Thread (Guide and Combo Discussion)
EyeLovePumpkins replied to Lord Knight's topic in Archive
I'm already having problems doing the starter combo 5B 2C itsuuA 6Kote Haku Hatsu riichiA ippatsuA ippatsuB 2D. IppatsuA always fails to connect for me at that point, I'm doing the combo as fast as I can so what's going on? -
What's the best way to punish icecar after IB? I've tried 6A, it counter bounced him away, I've tried 3C slide and I got grabbed. Also, does everyone's DD start with i-frames, or just some characters?
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So it's impossible for me to do 2AA 3C on a standing opponent? I noticed that 2C always comes out first before 3C, that I didn't purposely input.
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Can 3C be chained right after a few low pokes?
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After coming back to the game from two weeks, all of a sudden, I'm having trouble with this combo: 5B 5C(2) 3C {D} iad JC haku staff2 dash JBC land tsubame 6C. I'm sure I'm at the right distance, my back is near the corner and for some reason, my opponent is always able to tech right after Haku. What's going on, am I doing Haku too quickly? I've tried delaying it, and it gave me the same results. I was able to do this combo just fine a few weeks ago.
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When you are cursed, is it a good idea to just guard until the curse is over, or should I try attacking and Tsubame??
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What's the best way to beat Jin's j.B pressure except Tsubame?