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4r5

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Everything posted by 4r5

  1. Everything that has ever made Millia good, and than some. http://www.youtube.com/watch?v=ZjAP2v2pXU4
  2. depending on how much barrier gauge it takes to block in the air, this could be awesome. that is, i hope it takes a lot of gauge
  3. My interest in BlazBluie just tripled.
  4. is this some sort of megaman network battle for the ds or something?
  5. we won't talk about this
  6. If you ask me, doing things slowly, but deliberately, is better than mindlessly mashing. Don't let yourself do anything on your controller without first thinking about it. Putting this limit on yourself, you force yourself to think faster.
  7. we'll talk about this, steve
  8. Listen to Hulk's theme http://www.capcom.co.jp/mvsc3/ch_hulk.html#flashcontent
  9. cruise craigslist for someone trying to give away a crt, then arrange to pick it up on your way to xanadu
  10. Plat is like Zappa, but worse. She starts out staff-less. Hitting D brings out her staff, in a random mode. NEXT is obviously what mode is next. The numbers is how many charges of the current mode you have left. You can't get to the next mode till you use up all the charges in your current mode. So unless the designers are super awesome, she will probably have a lame matchup like Blanka vs Abel, where one of her modes just gets you killed if you try to use her charges, but you can't switch modes in till you use up her charges. So, in summation. Platinum will either be super broken, or super bad. I don't trust whoever the fuck BB's designer is to make a delicate gimmick like this fun to play with and fun to fight against. shrug who knows. Pachi, I like what you've done with Hazama, kill all the other designers and make BB fun to play.
  11. and what's up with x-23's theme? http://www.capcom.co.jp/mvsc3/ch_x23.html#flashcontent
  12. it was better before streams
  13. if you don't play the fight games, then how can you keep up with all the hippest lingo?
  14. Everyone's power levels are showing, in the "New Guilty Gear?" thread.
  15. Maximum Johnny
  16. I ain't watching your online matches, but I'll tell you what you do to win with Jam, online. Just run a lot of mixups: crossups, high/lows, tick throws, staggered blockstrings, etc. As long as you got your mega-damage combos down, you'll be straight. Jam is super frustrating to fight under delayed circumstances. Lag gives a heavy mixup character like Jam a lot leeway. Remember, you want to the other guy to worry about blocking under lag, not you. Get your offense going before the other guy and you'll win. The huge amount of mixups Jam can unleash in a short frame of time, coupled with her obscene damage, you'd have to be unbelievably predictable for someone to beat you with any sort of consistency. I broke my word, I just watched part of one match, as much as I could bear. You're too predictable. You need more tools in your toolbox. You have not plateaued at all. You're not even on the mountain. Go here for a bunch of #r vids: http://www.youtube.com/user/getterbeeeeeeeeeeem Search with "紗夢" or "JA" to find the Jam vids. Watch the setups that they do. Can you imagine trying to block some of that stuff under lag? And they're being conservative. Online, feel free to overextend. And hitconfirming, I wouldn't worry too much about that. It's hard to do online. Grab your Nikes and just do it. If this is practice for eventual offline play. I won't tell you not to bother. You gotta start somewhere. But offline is very different from online, and #r is very different from AC.
  17. dun wanna see no shadow DJing
  18. you can play with us through online. we'll also run a second stream for chaos breaker monster matches. don't worry about the bandwidth, you won't notice any difference
  19. just max it out till they jump, then slide I'll see you next wednesday
  20. NJ doing a good job. they also got the strat forums on lock down, like old MD use to
  21. PvP.net can't handle all the laser charging.
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