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Joemomma5

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    California, arcadeinfinity
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    Joemomma5
  1. Check out Kimura's Litchi. http://www.youtube.com/watch?v=vmDuD4OjZ_o As expected from an OG Litchi player. I'm much more impressed with these combo routes as opposed to the popular 6C>oki ender.
  2. nice to hear she still has j2b combos. I have those down pretty well and they look great :P. Now im just really wondering what we're gonna do staffless midscreenies. 5b 6b 5c 2c 3c haku hatsu chun sounds boring :/
  3. I'm liking decrease in knock on Chun. Could make dash 5b less time strict. I'm a little confused about Daisharin's last hit, the player says Haku shouldn't be used, I'm assuming they've yet to find ways for possible last hit daisharin combo to oki shenanigans? From the information provided, I feel like her changes weren't TOO drastic. Looking forward to more changes/info in the future. Thanks for the post man.
  4. Outdated game makes me feel dumb. Believe it or not, I'm doing the same thing. I'm gonna learn super (:vbang:) and AH3 when it drops.

  5. Noooooo! I don't even want to play anymore knowing that the current game we're playing is obsolete somewhere else. Guess it's back to GG. Or maybe i'll get in to MB or AH. :/

  6. BBCS2 can't be played in america. You need a jp IP address and a 24/7 internet connection. We won't get it until console.. so probably late next year. :[

  7. The girl in your default pic is bangin'. Anyways, any word on AI getting BBCS2? :/

  8. lol I was at Mikes last night!

  9. go to AI right NOW :P

  10. I really hope that goes down, if not then I probably won't come back either. Hello laggy BBCS online!! :P
  11. So i guess BBCS was replaced with KOF?! Now we only have the one in the back, guess im not playing CS until console release. . .
  12. yeah i had the same problem, just delay the hatsu as much as possible, and make sure the IppatsuA comes out as fast as possible. theres nothing really to it, other than a lot of practice. Characters with smaller hitboxes i notice dont need as much of a delay in the hatsu, otherwise she will end up hitting behind her for the ippatsu and wiff. Confusing stuff, but like I said, practice :D
  13. Hmmm. I like your idea on the Four Winds tech-trap. And I wouldnt be surprised if there was an extension to deal more damage. I guess we'll just have to try things out like you said.. Or just wait for what the japanese come up with :D
  14. I couldn't agree with you any more!! Finally you understand that litchi has her very decent share of flaws. Not to mention a pretty difficult learning curve. I guess all the litchVNoel match ups we have at AI paid off for you(jin too). Btw, you should go to AI today. Everytime i go i'm always the only one there, and computer raping isn't so fun. :/
  15. Yeah i noticed that too, the damage is a little lower than the full ItsuuA loop. And yes it's always nice to have many combos in your arsenal. But i'm wondering if this could be a bit more effective, in terms of ending with daisharin or kokushi musou. The good thing about kokushi is if you get it to hit, you can follow up with a combo typically more powerful than a combo off a daisharin. What are your thoughts?
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