I got some questions, and bare with me. I haven't really played GG since XX, so I missed HOS Slash stuff >.>
After a lv2 or lv3 236P, should I be following it up with a 6HS->RC, or should I be airdashing in with HS and a ground chain?
For example: 2K-S©-HS->236P(lv3)->D...
...6HS->RC, iad j.HS, S©-S(f)-HS->lv2 236S
...iad j.HS, S©-HS->236P(lv2)->D->FRC, dash, throw
Also, after any of the HS follow-ups, doing lv1 236K and FRCing it for a throw set-up is fun.
My real question though is, is this what I should be doing? Or am I wasting meter/time/etc? Should I just say the heck with iad and just 6HS the fools as many times as humanly possible?
Also, I'm using a lot of j.HS vs. ground, j.P vs. air, lots of 2S and S(f) to try and CH for 6HS. I'd like to work 6K in more since it chains into 6HS and is NCc. Aside from frame trapping, what should I be using 6P for? anti-air? anti-proj? I'm guessing most of this is acceptable from reading the Primer.
Oh, and I <3 214D after anything :D