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GreekAscendedDust

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Everything posted by GreekAscendedDust

  1. Couldn't there be implications for Aki's new 2C? If 5C is slower, it may probably be the speed of his previous 2C
  2. But Aki has dem DBZ strats. He flies all over the place... I need to abuse it
  3. http://www.youtube.com/watch?feature=player_detailpage&v=YrbNYMwVkBo&t=99 Seriously reminds me of Bang's OD DAIFUNKA
  4. Well, I just saw Aki's new auto combo. He's all DBZ and shit by flying all over the room. That is the definition of hype
  5. Huh, glide is gone... Oh well, it was fun while it lasted. Also, thanks, Pssych
  6. Safe to assume that bat normals could be part of his auto combo and his B's then
  7. He was the most memorable part of Persona 2, and it seems legit he should appear soon... could be a hidden boss or something, idk. ANYWAYS, we need Yosuke shit soon
  8. just for LOLs. No, you want hitler.... we all want hitler... #hitlerforp4a2
  9. Probably specials and certain types of normals
  10. Maybe wind shuriken projectiles? Like how Yu has Zios and stuff. That could be something. Also, shadow characters are a thing, Hype for Shadow Brosuke?
  11. The same people who want to play as Hitler from Persona 2
  12. Movesets as in specials, supers, or normals? I just need a bit more clearence
  13. WAIT WAIT WAIT WAIT. Can you RAPID/OMC/Roman cancel during shadow fury? This question must be answered
  14. So unlimited supers and EX's PLUS EX supers.... SHADOW FURY TOOOOOO HYPE, DAWG!
  15. She needs the AIM OF HAWKEYE, and I bet it will be amazing... will she have a move that heals herself, seeing that she had those in P3?
  16. Sooo Shadow overdrive confirmed?
  17. So yeah. I wonder, what exactly does a shadow character do? I see a cosmetic difference, but what else?
  18. WE WANT OUR CREEPY RAPER GUY, I MEAN ADACHI MODE ADACHI PLZ!!
  19. I just want Yosuke to get better routes like you do, Pssych. Seems legit enough
  20. Now I'm actually scared. I wonder what Yosuke gets? I hope his glide stays.
  21. From what I seen in the famitsu article, BOOM WACKSHA!! http://www.famitsu.com/news/201308/16038325.html Yosuke has 3 persona cards... Whoopie for us
  22. All I know is that there are going to be homeruns and lots of damage from Junpei, probably. He could be a rushdown character or a heavy hitter.
  23. So now that P4A2 has been announced with Junpei and Yukari guest staring in it, how is our good buddy Yosuke going to fare in terms of what buffs or nerfs he may receive in the near future. -------------------------- Yosuke changes in P4A2: Yosuke's new command list Loketest #2 *Note: I'm reading mixed impressions on some of the changes (some saying they could, some saying they couldn't) so these could change within the next day or two. New Content: • New Awakening Super: Shippu Nagareboshi/Hurricane Meteor. Can only be done in sukukaja. (He does is like tiger knee you and then on hit he drops a ton of kunai while flipping and like posing at the camera upside down in the air and then Jiraiya throws them at you. Decentish damage?) SB Hurricane Meteor / Shooting Star does a little more damage. •New Move: Shuntenhishokiri / Ninja Slash? aka V Slasher (Movelist has 214 and 236 listed as inputs, meaning you can go forward and backwards) V-Slash requires Persona, D version is slower, and causes Fatal Counter? -Dangerous to use raw, vulnerable until after recovery -Causes a hard knockdown (You can j2C after it) -Run (236A/B), Moonsault (Air 236A/B) can cancel into it -Can V Slash off 236A -Can’t perform air actions after SB V Slasher on whiff • His new A mash combo is 5A then an uppercut slash into a backflip kick that rise both him and opponent into the air before doing V-Slash Kunai. Buffs: • 5C has a backdash cancel, On hit for sure. (On block?) • 2C has a forward dash cancel, on hit for sure. (on block?) • SB Garudyne moves fast. C and D Garudyne remain the same. • j.C might have FC on either the first hit or the second hit, seems to be slightly hard to tell atm? Nerfs: • Dial A builds a lot less meter, in fact he doesn’t really gain much anymore. • Can’t combo after CH j2C • Can’t 2A after j2C during 2C FC. • Tentarafoo knocks down (RIP Spin state?) • Yosuke’s B moonsault seems useless • Sukukaja is reaaaaaaallllyyyyy short • 5A recovery is increased in Sukukaja (5A in Sukukaja. It's now the animation to his ground throw slash. A mash combo in sukukaja is ground slash back and forward twice, pops them up and does the animation to his air throw slash, and then it got cancelled into j.2C) Other Stuff: • Glide is now AB > AC. It's awkward but possible. • Kunais now forces the opponent to the ground and launches them upwards (Kunai doesn't cause on knockdown on standing hit. On standing hit they're just in hitstun for a few seconds. No popup, no knockdown. On air hit you're too far away for any sort of actual oki. Just returns to neutral.) • Moonsault A x2 Still works. It just won't combo into V-Slash. 236B > Air 236A~A > 236C (V-Slash) > j.2B (which is D kunai now) works just fine. (Kunai > Garudyne might not work?) • 5A > 5C > 2C > 236B > C V Slasher > j2C > Garudyne (3178dmg) • 2C in Sukukaja doesn't knock them flying like it does in the current game. It just acts like a normal 2C. •Shadow Yosuke sukukaja takes 100 meter. Shoutouts to Guymam for some info! Loketest #1 Buffs +Kunais now forces the opponent to the ground and launches them upwards +jC hits twice +5B and 5C can now be dash cancelled Nerfs -Moonsault may have lost invul -Sukukaja is shorter -All Out Attack is slower, CH 5B > AoA no longer connects +/-Glide is still in, faster but shorter. Other *Has a new auto-combo during Sukukaja. *New Move dubbed "V Slasher"[j236C or D] (Similar to Leona's V Slasher) . SB Version does a W Shape. V Slasher can combo into Kunai *j2B is now done with jAB *Kunai inputs have been changed to j2A (A Version), j2B (B Version) and j2AB (SB Version) *SB Sukukaja last as long as current (P4U) Sukukaja Shoutouts to Omex for the translations and Stunedge for the info!
  24. So Junpei and Yukari are going to be out... Should we talk about how they would play like?
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