Ikegami has all the fatals and the mixups down, SON!
Insanity, thy name is Ikegami
Ikegami is Ikegami is Ikegami, JC C nail is so dumb
Guys... Ikegami is starting to scare me
Nerf Ikegami, pleaaase DX He's too scawy
I FINALLY FOUND YOU GUYS XD GGs Zking, you could have spoken anytime, bro. Also, shout outs to like uhhhh my cat for being a fucking ca-- SHUT UP CAT.... yeah, that. GGz
IKEGAMI! HE'S A HERO! HE'S GONNA SHOW THOSE FOOLS WHAT FOR!
SOMETHING SOMETHING CAPTAIN PLANET THEME
Best mixup in the game http://www.youtube.com/watch?feature=player_detailpage&v=QSMMUGpnQnE#t=684s
The newest kind of fatal
Ikegami, don't change
Hey look guys. FRKZ overdrive, now with echoes http://www.youtube.com/watch?feature=player_detailpage&v=QSMMUGpnQnE#t=496s
Well this answers my question about air command grab nerf
Well, ok. Thanks though, but I kinda find the opinions for the change subjective. It kinda all depends on the Bang playing if it is easier or harder, and more natural or weirder.
The only problem was that I keep messing up the relaunch from traveling left while doing it. I can only do the relaunch while facing right and with that new JC change, I no longer have to worry about my slow ass fingers to coordinate a J4C while facing left anymore.
Also, I'm pretty sure that we will get used to the J2C change as well.
Are crush triggers invincible? http://www.youtube.com/watch?feature=player_detailpage&v=MavAS3ju8jo#t=138s It includes dat combo from the first Bang combo vid
Remember my 2C > 5C thing? I'm just gonna post a few combos that work with this starter.
FC 2C > 5C > 236B > J2C > 2A > 2B > J2B > J236A~A > Delay J236A~A > Delay J2C > 2A > 5AAA > J236B > J236D Deals 5127 damage. Add a Garudyne instead of J236D to get 5.9K.
FC 2C > 5C > 236B > J236A~A > J2C > 2A > 2B > J2B > J236A~A > J236A~A> J2B > JC > J236C. Deals 4853 damage. This is a much simpler and easier combo to use, plus add a Garudyne to get 5690 damage.
FC 2C > 5C > 236B > J2C > EX 236A/B> J236A~A > Delay J236A~A > Delay J2C > 2A > 5AAA > J236B > J236D. Deals 5445 damage. This is another way to get the J236A~A stuff with only 25 meter. Add a Garudyne at the end instead for 6184 damage.
FC 2C > 5C > 236B> J236A~A > J2C > EX 236A/B > J236A~A > J2C > 2A > 5AAA > J236B > J236D. Deals 5546 damage. Another version of the 25 meter special. It feels much easier to do. Add a Garudyne instead for 6285 damage.
Special note: Add a OMB after the first J2C in the combos above and watch that damage skyrocket.
Ohh, thank you. Yeah, the corner stuff is pretty good, but I just think that if he had better midscreen, then that would probably force his opponents into the corner more and help him out in case they escape.
It only matters if it works. I need to see his play style first in order for me to see if it works. You think that having a strong midscreen game would help his corner style more?
Well, despite our less than average damage, we can just get in random confirms more based on our mobility and our awesome staggers. (THANK YOU BASED 5B) I still don't see Yosuke's just showing off the beauty of his install. That shit is insane and should be used to create the greatest of pressure.