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Everything posted by bmore303
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[CS1] Noel Vermillion Combo Thread: Guns Should be Used as Melee Weapons
bmore303 replied to MiraclePizza's topic in Archive
True, I never understood the proration on Noel's combo's, doesn't quite make sense to me. If anything I can typically guarantee a 66C if Fenrir is used and pull off an easy throw reject miss in the air for the reset. -
Unless 3C no longer connected with slide than I'm sure it'll be fine. Just need to work around tech times and what not.
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[CS1] Noel Vermillion Combo Thread: Guns Should be Used as Melee Weapons
bmore303 replied to MiraclePizza's topic in Archive
Since some players can't seem to put some properties together I'd mention Noel's gatlings in this post. Annoying to meet players who simply try to input the same combo string regardless of your superior blocking. Also here's a Non-Haida 3C mid-screen 3C , 22B~C, 66C, 5D, 2D, 623D, 66C, j.c , j.D , d.6D , d.6B, d.5C. ,d.6A(I interchange this move a lot depending on situation) , 236D. end. if pushed to corner 632146D , 22C 4.3k iirc or 5k+ -
In theory yes, if it were to mimic the properties of Assault through (minus the air CH bit)
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^ It worked on catching mashy players in purple grabs and stupid resets that shouldn't work ever =P
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Lol that would be me =)
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I'll be there after 2:30, if you need another ps3 /CS setup let me know now. I'll give them a call tomorrow about the tv we have. If I bring it I DO NOT want to take it back..seriously it's just in the way here =\.
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I'm with you, I'm sure she'll be just fine, change up some bnbs, get back in the lab, and make her just as useful as before. It's interesting to read prospective changes, but none of us know what the final decisions will be, nor does anyone have enough time to really try anything new. Suck it up and keep playing her or jump ship for whoever else.
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Pissed...Honestly my girl and I have have a nice size CRT we want gone because it can't hold a decent cable signal through the axial port. Thing is it's fucking heavy and I drive a damn coupe.
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Well I get off work 2:30 ish that day. I could bring another PS3 + CS if absolutely needed, but there's no guarantee I'll stay late so don't hold me to that yet.
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IB 4D ftw. At least that's my current strat so far. And watch that 2C of his >_>
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Yeah you'll just end up landing right in his face with revolver blast. Gadget finger you either sit still and get ready to tech that grab, jump and cross your fingers they don't atomic collider, or wake-up distortion. None of which are safe, but chances are they'll expect you to jump if they're experienced. Some people 2D, I've never seen a situation where this worked personally, but I dislike wake-up 2D unless the opponent is being predictable. If you delay your jump after a gadget finger enough you may catch them going into atomic collider early and land a CH. It's a serious mind fuck situation sooooo you choose.
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Yeah I know what you mean dragontamer, but let's not get too upset about our low tier friend just yet, a little more effort won't hurt =D
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True, but as we know 6C pushes a bit too far for our taste, hence why I said distance and timing. Rather than catch the opponent on a downfall from silencer, catch them while lifting off the ground.
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I don't see 22C's bounce causing a miss at all, shrug...even then height can be remedied with distance and timing. Higher bounces were still manageable in CT, people forgot that fast already...then again Haida was more difficult to most in CT. I'm not upset anymore by Noel's changes in this test. Let's see what test 3 brings.
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If other properties remain they same you can still easily break 3k without jump canceling d.5C. Hell I have a 4k combo I can consistently use (will only work in corner now with spring raid change) without canceling form a d.5C. Not to mention modified versions to avoid using certain attacks for slightly less damage or more...if d.6C is being my friend that day >_>
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Even if D.5C is no longer jump cancel-able you can still chain a decent drive string combo for damage, if anything you lose some heat gain. I'd love for d.6C to be easier to combo on falling opponents though >_>
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Right, definitely too slow to be of any midscreen use. I think I've used it once or twice near a corner to get a correct haida height, of course it went blue beat, but hey >_> , their loss.
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I don't think I'd want to throw cancel 6C loop like in CT, isn't 6C proration pretty bad, I remember dropping it for that reason I think.
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Don't remember reading that about d.5C
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BBCS LokeTest 2: Oct. 8th, 2010 Discussion (NO COMPLAINING)
bmore303 replied to Spirit Juice's topic in Archive
Winning the match >_> lol you'd be surprised when some players get antsy -
From video she looks fine to me, still annoyed about Spring Raid. Rest in peace Haida Loop, I knew you, but could care less.
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Apparently using Drive to use D.6b instead of just a normal 6B is drive spamming or RCing a fake all high drive chain into a 6D low is still spam...o well. As for Live/PSN have both and have had way more dropped inputs in Live, but again that's online and not offline play.
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Right, but at the same time...what quality of players are complaining of drive spam?? I'm sure if you've beaten decent players they weren't complaining about your play-style or Noel in general, especially drive spam. I discredit anyone who mentions omg u only won cus of her cheap drive...the hell.
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People complained about the same things from CT to CS in match-ups for Noel. /shrug As far as content discussion it did get split for mechanics in general.