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Dantarion

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Everything posted by Dantarion

  1. I actually made it do that you can edit and rebuild palette files! Also, I think ive fixed all bugs that I noticed that my program had viewing the boxes. The game does this weird positioning thing...just wondering, what size are the hitbox images that hipster dumps? Because for some of the personas, I will have to create a GIANT bounding box to make the hitboxes fit in...its kinda awkward http://i.imgur.com/Jzvut.png This is what I mean. I can try to create a gif, and I have the bounding box nessesary to line things up, but some of them will be almost 800x600 gifs... I guess the game IS animated at 1280x720 as a target, and some of the personas ARE huge, so its to be expected...its just gonna be a pain. Right now my program is a bit slow because I am using WPF to do the image manipulation, but I think I know the best way for me to do this pixel perfect now that I understand what I am doing!
  2. I got it working guise. http://i.imgur.com/duXET.png So, just to go over what I have done... I made my own viewer ripper from scratch since I didn't have source code for the BBCS viewer or Hipster. While Hipster and BBCS viewer can view a lot of stuff, my viewer aims to view the scripts the game uses to determine what is run each frame. I plan to write a giant dumper that dumps all hitboxes and scripts for all characters, and a online site that uses that database to show gifs and still images for all characters, and any useful information that comes out of the scripts. I am kinda doing this for fun at this point :D I made editors for Brawl, SSF4AE, SFxT, and now Blazblue/P4A (my tool views the Blazblue stuff too!)
  3. XD If you have information about the jonbin files I can work on finishing the rest....and to think, I got this far without help http://i.imgur.com/ePTXu.png
  4. Hey, Circuitous, are you interested in helping rip hitboxes and framedata? Or did you just use Hipster to dump these images. Here is what I have so far. http://i.imgur.com/CYKbn.png
  5. Wow, someone actually beat me to making this thread here. Thanks!
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