-
Posts
532 -
Joined
-
Last visited
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Video Thread "The Future of humanity is the Past!" (Updated 01/11/2015)
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Video Thread "The Future of humanity is the Past!" (Updated 01/11/2015)
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Video Thread "The Future of humanity is the Past!" (Updated 01/11/2015)
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Video Thread "The Future of humanity is the Past!" (Updated 01/11/2015)
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Gameplay Discussion (Discuss Videos/Combos/Questions/etc.)
-
50-50罠 reacted to a post in a topic:
[Xrd] Ramlethal - Gameplay Discussion (Discuss Videos/Combos/Questions/etc.)
-
The first 4 midscreen human starter combos in 2nd post. The cr.5b> 5c> 236c combo ender isn't connecting for me. The wja x 3> wjc> dj.d> jc drops at falling hj.c. Just wanted to know if i'm messing up or if it's just more strict for this combo route. 50¥ via s3 on tapatalk
-
Dreize did you test all these combos out? Some of these i can't get the enders to at all. 50¥ via s3 on tapatalk
-
Ok after playing matches how it works is, on ch you can iad, wjb, wjc on jin and bang. 50¥ via s3 on tapatalk
-
yea i'm saying that i've tested the full combo on bang and jin and it works now. It dropped on the w5b after wjc in 1.0. For some reason it works in 1.1. Also there a back to corner combo that has a fluctuation in dmg output depending on what part of the screen you start from. 50¥ via s3 on tapatalk
-
iad> jb> jc>5b works or bang and jin 50¥ via s3 on tapatalk
-
Yea so you just say fuck it, and just know you at least have one bitch on ya dick at all times lol. 50¥ via s3 on tapatalk
-
Yea and we always have and will always have to, again it will never be a useless normal. 50¥ via s3 on tapatalk
-
Now that I've been saying ja will still be used. Just not as a combo tool per say. 50¥ via s3 on tapatalk
-
That was actually really nice and useful 50¥ via s3 on tapatalk
-
Ok and some how dreize has made it all better. Just curious are you saying w5c> 236a isnt practical because it's not hit confirmable or something. Just would like to understand why you say that. Sent from my SCH-R530M using Tapatalk
-
Ok and yea i didnt try to use stronger combos right away. Luna makes it hard to land those normals and i messed up my brake ja/b's a lot that set. I have a problem with doing interchage mixups a lot because i get mashed on hard. So they tend to not work against luna so much. I will try these suggestions. I already know the main problem was combo dmg. As for mix up i start trying to try more interchange i just dont think its that good really. I also did use the tk combo just fucked it up since it was like my 1st actually doing loops and such in an actual match. Sent from my SCH-R530M using Tapatalk
-
You can actually interupt the fireball on startup its not active 1f it seems. If I have to jump it though I normally use air konig B to reach a safe height to attempt jump ins but its risky cuz he will let the dp rip. You basically want a fast knockdown and use meaty w5c on his wake up. If he blocks and you 6d you need to be mindful he can dp you so its a good idea to keep 4d in mind when approaching. Sent from my SCH-R530M using Tapatalk
-
Man I'm so confused so Valk doesn't get decent combos off w5c even? Ryu landed w5c quite a bit and he didn't do a real combo. Someone explain this to me. I thought our wja/b got nerf, but we cant do a decent air combo period? I'm lost.... Also why did he keep going for wjc, wjc? I didn't see him attempt w5c at all after wjc in the Bullet match. I would think once I make you stand its time for the low but I guess I'm obviously missing somethings. What in the world is happening guys.... Not surprised about the koko match thats just how that shit goes... P.s I didn't even notice wja> w5a> w5c in the vids at what point was that? Sent from my SCH-R530M using Tapatalk