I've been playing both CT and CS since they were available and while I got used to the gameplay, I noticed game is too focused on combos, rushdown and all that shit :8/: (correct me if I'm wrong).
In CT I had some troubles trying to adjust my way to play, because I'm more used to keep my distance from other chars (using projectiles or long ranged attacks). Fortunately, the char I decided to main before I could get my hands on the game (Rachel) fits for that kind of gameplay, with all the Lobelias stuff plus Silpheed (I also learned to make pressure using her, but that's a different story ).
Problem came with CS. Yes, my main got severely hurted (BADLY), and I felt that her zoning gameplay wasn't as good or as safe as in CT (Lobelias dissapear if you get hit, smaller hitboxes, not as good as antiairs now, pumpkin too freakin' slow now, etc). Not planning to drop her soon, but I guess I need to learn new ways to zone.
After experimenting with other chars in CS, I noticed that both Jin and Hakumen have some solid poking options in their moveset (also Jin's zoning was acceptable, complements his gameplay). Their j.C is a gift from the heavens, being able to attack from a very safe distance without risking a lot, some of their normals have a longer range than average with decent recovery and/or jump cancellable and the damage you can deal is nice (specially with Haku).
I need to find out what chars in CS (and CT too, though not necessary coz IT'S DEAD LOL) would be the best in the entire game for these 2 kind of game styles and what tools are the best for these. Any help would be greatly appreciated