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advancedNoob

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Everything posted by advancedNoob

  1. BS is an overhead? Anyway, ground BS gives Ragna +4 on block I believe, but it's incredibly slow. Your best punish is 2C if you are back against the corner, and I imagine 5C (haven't tested, but should work) mid-screen. Do watch out though, since this is his fatal counter move. TK BS is unsafe for him on block.
  2. Very nice work, thank you!
  3. What does everyone do vs D spam? Her drive has a very fast overhead / low mixup that yields good damage, I just can't see how you can block it on reaction and I don't know how to prevent it.
  4. Does anyone want to fix the table in the first post?
  5. https://www.youtube.com/watch?v=xPZGNYQHcwo#t=18 How does this guy connect ground BS after GH in 0:17 combo?
  6. http://www.youtube.com/watch?v=3yTQWfrnD1c&feature=g-subs-u 12:37 a whooping holy 1580 damage. CP Ranga should do his own stand up, titled "shit-tier", DbD can be his punch line.
  7. Litchi isn't bad either, she gets you once in the corner and you are as good as dead.
  8. Jin is a decent character though.
  9. Don't flatter yourself, he hates every character
  10. Lol! Seriously though, how can you win if you keep jumping from playing to starting and pausing downloads? You can lag, but its not going to be in your favor. Focusing on one thing > multitasking.
  11. Cell phone auto corrects my stuff when I type
  12. Easy dude, just start bashing someone bad, small lag hickup and bam! You just lag switched the fuck out of that match. That's basically the secret. But if someone did want to actually waste time and offset timing for BOTH players, I guess they could YouTube stuff while getting combo'd
  13. I highly doubt anyone lag switches in bb.
  14. Nearly every roll vs litchi results in a punish. She is a tricky character.
  15. Tager's magnetism pulls bad match ups to him tbh. At least vs curse you can try to sledge and hope to get him, but then you look at tager vs mu or tager vs carl and its just WTF? When I see tager win these match ups, I start clapping with a smile on my face, and i don't even use him.
  16. Execution applies to all though, however I did lose a match to a Ragna player who could only do 5b5c hf, rofl. Had me scratching my head for a minute
  17. What's up with people calling themselves low level on this forum? You guys are full of it and you know it. Yeah, noel can be nasty with 4D and a few more moves, but she is nothing compared to what arakune can do to you by pressing A button, lol
  18. Sense is reserved for RL Tsu can do 7k? I godda see that one, lol!
  19. Meh, the only 2 ragnas online who make my head hurt are nineball and skd, in that order.The rest I can beat with my freezama
  20. They should take away her dp and nerf that star projectile that has weird curve imo. Currently she is good at rush down, zoning, damage, oki and has easy escape. No character should be good at everything
  21. Her DP is punishable for sure, its just not as easy to punish as ragnas.
  22. How do you know it was a good MU? She tops Ragna in ease of use tbh.
  23. How the hell are you even able to play it online? Worst programming ever
  24. Barrier blocking is legit though, just cause player has to hold 3 buttons instead of one doesn't make it nonexistent. + barrier blocking is actually there to help make regular block, mostly, more efficient. I didn't know that any hit is a CH, but once again, to profit from a CH you need a right starter. As far as blocking being as easy as regular overheads, i have to disagree. In FRKZ his options are: low, overhead, throw, overhead-like jump in, and a near instant cross up (which once again creates a sublevel of mixup). You have to keep track of more than double bang's normal options.
  25. I just wish they would slap a timer on it, just like every other install. That would give it a more strategic use, rather then omg, I have seals.! Activate! Give no fucks! Profit!
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